Player Matchup

Xbalanque
Xbalanque
AlexAndrei_1511
Xbalanque
Level 108
God Stats
10W - 9L
1,480 SR
Queue Stats
109W - 103L
1,461 Elo+
Party 1
Zeus
Zeus
DigestedGolem
Zeus
Level 158
God Stats
8W - 5L
1,663 SR
Queue Stats
81W - 67L
1,521 Elo+
Solo
Nox
Nox
Flowman110
Nox
Level 108
God Stats
4W - 3L
1,591 SR
Queue Stats
82W - 75L
1,450 Elo+
Party 1
Atlas
Atlas
PeriquitoFeroz
Atlas
Level 86
God Stats
1W - 1L
1,792 SR
Queue Stats
6W - 7L
1,468 Elo+
Solo
Arachne
Arachne
koke-martin02
Arachne
Level 129
God Stats
11W - 19L
1,550 SR
Queue Stats
25W - 35L
1,400 Elo+
Solo
Team Averages
Level 118
1,615 SR
1,460 Elo+

VS

Team Averages
Level 89
1,532 SR
1,483 Elo+
Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
mogranwadgers
Ares
Level 79
God Stats
17W - 10L
1,637 SR
Queue Stats
68W - 66L
1,489 Elo+
Solo
Ishtar
Ishtar
xXLight_AngelXx
Ishtar
Level 126
God Stats
17W - 21L
1,343 SR
Queue Stats
216W - 225L
1,478 Elo+
Solo
Kukulkan
Kukulkan
梦回大陆
Kukulkan
Level 66
God Stats
27W - 32L
1,681 SR
Queue Stats
255W - 270L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlexAndrei_1511
Xbalanque
13
1 / 0 / 4
7,584
1,083
4,354
2,017
675
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 2
8,267
1,181
6,833
1,277
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 0 / 4
7,582
1,083
4,591
2,103
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 1 / 6
7,413
1,059
4,002
3,447
1,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
13
1 / 0 / 5
7,732
1,105
6,823
4,040
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

342

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 0 / 1
7,234
1,033
1,565
6,777
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Nu Wa
 
Nu Wa
12
0 / 0 / 0
6,504
929
102
217
63
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 0
7,398
1,057
3,364
11,022
9,027
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 1 / 1
7,242
1,035
2,939
4,475
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
梦回大陆
Kukulkan
12
0 / 1 / 1
7,480
1,069
3,394
6,162
2,190
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
6
Kills
1
1
Deaths
6
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
1
0.5
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Xbalanque
AlexAndrei_1511
Xbalanque
1
0
4
3
W
3
0
2
4
W
1
0
4
3
W
0
1
6
3
W
Arachne
1
0
5
3.5
L
1
4
0
0.25
L
0
1
1
0.5
L
Kukulkan
梦回大陆
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,603
Damage
11,364
12,884
Taken
28,653
4,817
Mitigated
17,531
2,780
Healing
3,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,565
371
0
186
6,777
4,753
0
3,373
3,404
0
6,950
L
Nu Wa
 
Nu Wa
102
54
0
0
217
63
0
217
0
407
17
W
Xbalanque
AlexAndrei_1511
Xbalanque
4,354
2,943
0
268
2,017
675
0
1,336
640
0
18,738
W
6,833
418
0
0
1,277
388
0
894
383
22,889
0
W
4,591
248
0
0
2,103
690
0
974
1,091
17,815
683
W
4,002
1,059
0
760
3,447
1,352
0
2,179
1,152
11,942
701
W
Arachne
6,823
5,804
82
1,670
4,040
1,712
0
1,477
2,516
0
14,380
L
3,364
26
0
1,773
11,022
9,027
0
7,382
3,640
10,838
0
L
2,939
1,569
0
667
4,475
1,498
0
1,163
3,312
0
23,306
L
Kukulkan
梦回大陆
Kukulkan
3,394
315
0
1,128
6,162
2,190
0
3,195
2,967
39,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,578
Gold Earned
35,858
152
Minions Killed
186
7
Camps Cleared
5
761,690
Distance Traveled
554,879
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,234
1,033
11
2
2
145,206
0
L
Nu Wa
6,504
929
3
0
0
10,988
0
W
Xbalanque
7,584
1,083
39
6
1
143,403
0
W
Zeus
8,267
1,181
46
7
1
146,694
0
W
Nox
7,582
1,083
29
4
2
150,256
0
W
Atlas
7,413
1,059
25
4
0
146,384
0
W
Arachne
7,732
1,105
13
2
3
174,953
1
L
Ares
7,398
1,057
19
3
0
126,867
0
L
Ishtar
7,242
1,035
61
9
3
128,125
0
L
Kukulkan
7,480
1,069
92
13
0
143,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role