Player Matchup

Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ALPHA_FORCE-RED
Surtr
Level 159
God Stats
10W - 7L
1,695 SR
Queue Stats
197W - 175L
1,553 Elo+
Solo
Ymir
Ymir
AcolyteNinja
Ymir
Level 188
God Stats
11W - 8L
1,549 SR
Queue Stats
177W - 171L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ickksk
Morgan Le Fay
Level 153
God Stats
1W - 1L
1,483 SR
Queue Stats
459W - 406L
1,571 Elo+
Solo
Nut
Nut
tamarit
Nut
Level 175
God Stats
6W - 3L
1,552 SR
Queue Stats
102W - 75L
1,606 Elo+
Solo
Team Averages
Level 166
1,556 SR
1,546 Elo+

VS

Team Averages
Level 129
1,486 SR
1,547 Elo+
Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Obelwix
Khepri
Level 209
God Stats
1W - 3L
1,423 SR
Queue Stats
73W - 66L
1,513 Elo+
Party 1
Anhur
Anhur
Shon1
Anhur
Level 107
God Stats
5W - 6L
1,599 SR
Queue Stats
209W - 196L
1,546 Elo+
Party 2
Hera
Hera
VoriukasLT
Hera
Level 159
God Stats
1W - 5L
1,730 SR
Queue Stats
276W - 286L
1,618 Elo+
Solo
Neith
Neith
YehovaMet
Neith
Level 25
God Stats
0W - 3L
1,176 SR
Queue Stats
95W - 98L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 2 / 4
9,216
658
10,030
11,310
6,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
5 / 2 / 6
8,431
602
9,157
12,672
5,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 5
7,815
558
3,242
9,534
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
ickksk
Morgan Le Fay
14
3 / 2 / 6
8,491
607
8,660
5,456
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
15
9 / 2 / 3
9,963
712
10,643
9,907
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 3 / 0
6,975
498
5,385
12,980
7,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Obelwix
Khepri
10
0 / 4 / 2
6,685
478
1,680
9,582
6,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Shon1
Anhur
12
1 / 7 / 0
6,764
483
3,969
11,631
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
3 / 4 / 1
6,959
497
8,951
10,405
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
YehovaMet
Neith
11
2 / 4 / 3
6,963
497
5,081
10,720
3,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
22
Kills
8
9
Deaths
22
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
4
2.5
L
Achilles
 
Achilles
2
3
0
0.67
W
5
2
6
4
W
2
1
5
4.5
L
Khepri
Obelwix
Khepri
0
4
2
0.25
L
Anhur
Shon1
Anhur
1
7
0
0.14
L
3
4
1
0.88
L
Neith
YehovaMet
Neith
2
4
3
0.88
W
Morgan Le Fay
ickksk
Morgan Le Fay
3
2
6
3
W
Nut
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,732
Damage
25,066
48,879
Taken
55,318
22,155
Mitigated
23,061
16,698
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,030
1,624
665
2,933
11,310
6,809
0
996
9,676
0
63,393
L
Achilles
 
Achilles
5,385
887
0
3,385
12,980
7,240
0
194
11,997
0
34,101
W
9,157
3,207
0
3,090
12,672
5,885
0
3,808
8,746
3,334
63,196
W
3,242
1,091
0
3,798
9,534
4,314
0
3,373
6,161
26,491
2,903
L
Khepri
Obelwix
Khepri
1,680
86
1,515
1,613
9,582
6,261
0
3,139
6,350
19,887
1,400
L
Anhur
Shon1
Anhur
3,969
688
0
1,497
11,631
3,323
0
1,503
10,128
0
40,858
L
8,951
1,692
0
4,123
10,405
2,967
0
2,731
7,571
64,038
0
L
Neith
YehovaMet
Neith
5,081
1,284
0
1,876
10,720
3,270
0
5,013
5,655
0
41,589
W
Morgan Le Fay
ickksk
Morgan Le Fay
8,660
612
0
892
5,456
1,786
0
1,578
3,878
51,639
0
W
Nut
10,643
6,766
0
5,320
9,907
3,361
2,546
1,039
8,868
0
69,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,916
Gold Earned
34,346
449
Minions Killed
357
0
Camps Cleared
0
1,458,956
Distance Traveled
1,381,931
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,216
658
121
9
0
285,276
2
L
Achilles
6,975
498
61
4
0
258,755
0
W
Surtr
8,431
602
89
6
0
337,195
0
W
Ymir
7,815
558
47
3
0
273,460
8
L
Khepri
6,685
478
32
2
0
292,551
2
L
Anhur
6,764
483
72
5
0
258,114
0
L
Hera
6,959
497
119
9
0
308,425
0
L
Neith
6,963
497
73
5
0
264,086
0
W
Morgan Le Fay
8,491
607
87
6
0
297,289
0
W
Nut
9,963
712
105
8
0
265,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role