Player Matchup

Izanami
Izanami
DirectButton28
Izanami
Level 106
God Stats
53W - 49L
1,555 SR
Queue Stats
527W - 492L
1,429 Elo+
Solo
Janus
Janus
Te_Tane
Janus
Level 134
God Stats
19W - 12L
1,445 SR
Queue Stats
264W - 269L
1,424 Elo+
Party 1
Fafnir
Fafnir
Yaknow2
Fafnir
Level 55
God Stats
2W - 1L
1,353 SR
Queue Stats
351W - 330L
1,521 Elo+
Solo
Fenrir
Fenrir
mastro-93_
Fenrir
Level 129
God Stats
3W - 2L
1,494 SR
Queue Stats
66W - 71L
1,398 Elo+
Solo
Hercules
Hercules
samdam3000351
Hercules
Level 126
God Stats
8W - 11L
1,361 SR
Queue Stats
142W - 167L
1,427 Elo+
Party 1
Team Averages
Level 110
1,442 SR
1,440 Elo+

VS

Team Averages
Level 59
1,503 SR
1,422 Elo+
Surtr
Surtr
BonoTheBear
Surtr
Level 107
God Stats
0W - 4L
1,123 SR
Queue Stats
496W - 461L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
Sattan765
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,197 Elo+
Party 2
Fafnir
Fafnir
ShinjiLovesRei
Fafnir
Level 61
God Stats
43W - 22L
1,697 SR
Queue Stats
173W - 158L
1,549 Elo+
Solo
Hera
Hera
TheBig_Pebb
Hera
Level 82
God Stats
8W - 6L
1,615 SR
Queue Stats
126W - 134L
1,463 Elo+
Party 2
Kali
Kali
Zandrac
Kali
Level 29
God Stats
10W - 7L
1,577 SR
Queue Stats
54W - 77L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,573
619
1,810
4,039
1,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
Te_Tane
Janus
11
3 / 0 / 2
6,810
757
2,290
3,195
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fafnir
Yaknow2
Fafnir
9
1 / 1 / 4
6,042
671
2,235
5,916
5,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
mastro-93_
Fenrir
10
4 / 2 / 0
5,832
648
1,507
4,998
1,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
samdam3000351
Hercules
10
1 / 0 / 1
5,513
613
4,067
7,423
6,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,485
609
4,447
7,303
4,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Sattan765
Sun Wukong
6
0 / 2 / 0
3,895
433
195
3,368
1,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
4,121
458
1,697
5,089
3,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 4 / 1
5,206
578
2,672
5,065
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
Zandrac
Kali
3
0 / 0 / 0
3,624
403
63
2,344
608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
3
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
3
2.5
L
Sun Wukong
Sattan765
Sun Wukong
0
2
0
0
L
0
2
0
0
W
Janus
Te_Tane
Janus
3
0
2
4
L
1
4
1
0.38
W
Fafnir
Yaknow2
Fafnir
1
1
4
3
L
Kali
Zandrac
Kali
0
0
0
0
W
Fenrir
mastro-93_
Fenrir
4
2
0
2
W
Hercules
samdam3000351
Hercules
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,909
Damage
9,074
25,571
Taken
23,169
14,972
Mitigated
11,577
7,580
Healing
4,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,447
2,037
0
2,084
7,303
4,071
3
0
6,802
863
33,305
W
1,810
727
0
845
4,039
1,152
1,850
1,037
2,932
0
43,701
L
Sun Wukong
Sattan765
Sun Wukong
195
195
0
63
3,368
1,670
0
627
2,741
0
11,355
L
1,697
379
0
1,286
5,089
3,932
0
1,332
3,757
7,047
0
W
Janus
Te_Tane
Janus
2,290
0
0
500
3,195
792
385
1,298
1,713
41,108
0
L
2,672
353
0
906
5,065
1,296
0
2,313
2,536
24,133
149
W
Fafnir
Yaknow2
Fafnir
2,235
795
0
2,178
5,916
5,307
656
1,527
4,376
14,800
2,227
L
Kali
Zandrac
Kali
63
63
0
92
2,344
608
0
0
2,344
0
7,344
W
Fenrir
mastro-93_
Fenrir
1,507
341
0
681
4,998
1,654
450
663
4,221
0
27,013
W
Hercules
samdam3000351
Hercules
4,067
1,392
0
3,376
7,423
6,067
0
263
6,542
0
26,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,770
Gold Earned
22,331
294
Minions Killed
165
0
Camps Cleared
0
977,419
Distance Traveled
707,091
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,485
609
70
8
0
175,433
0
W
Izanami
5,573
619
78
9
0
150,596
1
L
Sun Wukong
3,895
433
18
2
0
155,441
0
L
Fafnir
4,121
458
10
1
0
143,039
0
W
Janus
6,810
757
104
12
0
211,364
0
L
Hera
5,206
578
50
6
0
150,850
6
W
Fafnir
6,042
671
20
2
0
194,349
0
L
Kali
3,624
403
17
2
0
82,328
0
W
Fenrir
5,832
648
46
5
0
212,879
0
W
Hercules
5,513
613
46
5
0
208,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role