Player Matchup

Pele
Pele
BibbedBrute5
Pele
Level 60
God Stats
2W - 1L
1,266 SR
Queue Stats
39W - 29L
1,557 Elo+
Party 3
Medusa
Medusa
ElementGod1
Medusa
Level 108
God Stats
5W - 1L
1,668 SR
Queue Stats
74W - 62L
1,510 Elo+
Party 3
Kuzenbo
Kuzenbo
MythicalSkill
Kuzenbo
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 157L
1,471 Elo+
Party 1
Zhong Kui
Zhong Kui
Salzballz
Zhong Kui
Level 149
God Stats
5W - 2L
1,587 SR
Queue Stats
177W - 162L
1,510 Elo+
Solo
Anubis
Anubis
ToxicMELTDOWNx1
Anubis
Level 159
God Stats
36W - 40L
1,540 SR
Queue Stats
135W - 120L
1,508 Elo+
Party 1
Team Averages
Level 125
1,512 SR
1,511 Elo+

VS

Team Averages
Level 100
1,467 SR
1,411 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Depressiοn
Sol
Level 157
God Stats
1W - 3L
1,631 SR
Queue Stats
248W - 243L
1,500 Elo+
Solo
Bellona
Bellona
Ja66e5
Bellona
Level 10
God Stats
1W - 2L
1,278 SR
Queue Stats
8W - 21L
1,230 Elo+
Party 2
Thanatos
Thanatos
JokerKillaV2
Thanatos
Level 40
God Stats
6W - 18L
1,210 SR
Queue Stats
8W - 21L
1,230 Elo+
Party 2
Mulan
Mulan
RaggingPanda505
Mulan
Level 145
God Stats
11W - 5L
1,716 SR
Queue Stats
302W - 280L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,529
706
780
2,949
622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
6
1 / 0 / 2
3,768
754
1,711
2,124
500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
6
0 / 0 / 3
3,302
660
942
2,562
2,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Salzballz
Zhong Kui
7
1 / 0 / 0
4,280
856
679
1,403
809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 0
3,963
793
543
1,126
384
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 0
3,236
647
964
1,661
247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 0 / 0
2,896
579
1,754
1,572
273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Ja66e5
Bellona
2
0 / 1 / 0
2,588
518
266
1,414
756
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
JokerKillaV2
Thanatos
2
0 / 1 / 0
2,549
510
95
936
183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
3,079
616
1,203
3,806
1,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
2
0
0
2
L
0
0
0
0
W
Medusa
1
0
2
2
L
Bellona
Ja66e5
Bellona
0
1
0
0
L
Thanatos
JokerKillaV2
Thanatos
0
1
0
0
W
Kuzenbo
0
0
3
1.5
L
0
2
0
0
W
Zhong Kui
Salzballz
Zhong Kui
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,655
Damage
4,282
10,164
Taken
9,389
4,493
Mitigated
2,871
6,220
Healing
2,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
964
492
0
672
1,661
247
0
543
1,118
16,469
0
W
780
210
0
1,623
2,949
622
0
127
2,822
0
14,769
L
1,754
960
0
861
1,572
273
0
349
1,223
10,879
1,889
W
Medusa
1,711
856
0
1,458
2,124
500
0
608
1,516
0
19,590
L
Bellona
Ja66e5
Bellona
266
120
0
170
1,414
756
0
616
798
0
2,456
L
Thanatos
JokerKillaV2
Thanatos
95
95
0
423
936
183
0
0
936
0
2,121
W
Kuzenbo
942
299
0
1,360
2,562
2,178
0
864
1,698
7,847
0
L
1,203
300
54
755
3,806
1,412
0
593
3,213
0
7,162
W
Zhong Kui
Salzballz
Zhong Kui
679
351
0
1,040
1,403
809
0
0
1,403
18,275
5,957
W
543
139
0
739
1,126
384
70
909
162
24,687
733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,842
Gold Earned
14,348
166
Minions Killed
88
0
Camps Cleared
0
509,895
Distance Traveled
396,780
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,236
647
32
6
0
94,504
0
W
Pele
3,529
706
30
6
0
108,694
0
L
Sol
2,896
579
26
5
0
90,077
0
W
Medusa
3,768
754
29
6
0
120,844
0
L
Bellona
2,588
518
5
1
0
48,698
2
L
Thanatos
2,549
510
6
1
0
69,358
0
W
Kuzenbo
3,302
660
14
3
0
104,810
0
L
Mulan
3,079
616
19
4
0
94,143
2
W
Zhong Kui
4,280
856
45
9
0
89,394
0
W
Anubis
3,963
793
48
10
0
86,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role