Player Matchup

Geb
Geb
Axsith
Geb
Level 157
God Stats
5W - 4L
1,445 SR
Queue Stats
48W - 69L
1,457 Elo+
Party 1
Anubis
Anubis
DBRADBURY18
Anubis
Level 65
God Stats
1W - 0L
1,718 SR
Queue Stats
1W - 2L
1,230 Elo+
Solo
Ravana
Ravana
TheLazyPilgrim
Ravana
Level 145
God Stats
6W - 4L
1,566 SR
Queue Stats
26W - 31L
1,534 Elo+
Party 1
Team Averages
Level 122
1,576 SR
1,407 Elo+

VS

Team Averages
Level 104
1,294 SR
1,500 Elo+
Sylvanus
Sylvanus
HankHillll
Sylvanus
Level 129
God Stats
2W - 5L
1,400 SR
Queue Stats
130W - 126L
1,560 Elo+
Party 2
Anhur
Anhur
SeerMaytonEl
Anhur
Level 140
God Stats
0W - 1L
1,122 SR
Queue Stats
83W - 84L
1,479 Elo+
Solo
Anubis
Anubis
tahoezach
Anubis
Level 44
God Stats
6W - 14L
1,361 SR
Queue Stats
83W - 95L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Axsith
Geb
13
2 / 2 / 10
8,240
749
8,246
8,341
6,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
13
1 / 2 / 5
7,679
698
3,860
4,350
1,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
9 / 0 / 3
9,440
858
10,294
5,128
2,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HankHillll
Sylvanus
12
0 / 3 / 4
6,944
631
4,966
10,603
7,730
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 3 / 3
7,065
642
2,894
7,763
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
tahoezach
Anubis
12
2 / 6 / 1
7,451
677
3,041
7,197
2,615
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
3
4
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
Axsith
Geb
2
2
10
3.5
W
Anubis
1
2
5
1.75
L
Sylvanus
HankHillll
Sylvanus
0
3
4
0.67
L
1
3
3
0.83
W
9
0
3
10.5
L
Anubis
tahoezach
Anubis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,400
Damage
10,901
17,819
Taken
25,563
10,396
Mitigated
11,891
4,434
Healing
3,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Axsith
Geb
8,246
252
0
1,317
8,341
6,193
0
2,600
5,741
20,203
1,005
W
Anubis
3,860
246
0
356
4,350
1,491
175
2,742
1,608
29,014
0
L
Sylvanus
HankHillll
Sylvanus
4,966
818
820
1,584
10,603
7,730
0
4,917
5,035
12,214
792
L
2,894
1,311
0
520
7,763
1,546
0
2,707
4,500
0
19,303
W
10,294
2,112
0
2,761
5,128
2,712
53
2,114
3,014
0
40,653
L
Anubis
tahoezach
Anubis
3,041
68
0
787
7,197
2,615
0
3,257
3,321
25,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,359
Gold Earned
21,460
147
Minions Killed
109
0
Camps Cleared
0
631,962
Distance Traveled
527,480
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,240
749
20
2
0
210,909
1
W
Anubis
7,679
698
60
5
0
184,602
0
L
Sylvanus
6,944
631
29
3
0
170,253
0
L
Anhur
7,065
642
32
3
0
168,825
0
W
Ravana
9,440
858
67
6
0
236,451
0
L
Anubis
7,451
677
48
4
0
188,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role