Player Matchup

Eset
Eset
ChaoticVorteX579
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 2
Ullr
Ullr
Helinh0
Ullr
Level 107
God Stats
4W - 13L
1,110 SR
Queue Stats
318W - 330L
1,414 Elo+
Solo
Merlin
Merlin
Ossbah
Merlin
Level 82
God Stats
2W - 2L
1,842 SR
Queue Stats
57W - 64L
1,470 Elo+
Party 2
Bastet
Bastet
beeaste
Bastet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 73L
1,401 Elo+
Solo
Danzaburou
Danzaburou
gkingun32
Danzaburou
Level 44
God Stats
2W - 2L
1,717 SR
Queue Stats
59W - 70L
1,469 Elo+
Party 2
Team Averages
Level 67
1,534 SR
1,451 Elo+

VS

Team Averages
Level 114
1,588 SR
1,448 Elo+
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
D3M0N1CK xTGx
Olorun
Level 144
God Stats
2W - 2L
1,523 SR
Queue Stats
134W - 129L
1,440 Elo+
Solo
Neith
Neith
SIUUUKILLER
Neith
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,379 Elo+
Party 1
Hera
Hera
Warwizard23
Hera
Level 168
God Stats
4W - 2L
1,832 SR
Queue Stats
181W - 192L
1,448 Elo+
Solo
Atlas
Atlas
zICIutchDaddy
Atlas
Level 108
God Stats
10W - 5L
1,587 SR
Queue Stats
114W - 134L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 8
7,549
755
5,620
7,747
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
Helinh0
Ullr
14
0 / 3 / 7
7,562
756
5,442
10,338
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Ossbah
Merlin
16
7 / 4 / 3
8,726
873
14,071
8,451
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
beeaste
Bastet
12
1 / 8 / 4
7,024
702
4,788
11,204
4,433
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
gkingun32
Danzaburou
12
2 / 7 / 5
7,553
755
7,994
10,377
4,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
9 / 3 / 6
9,537
954
9,625
10,988
4,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
1 / 6 / 13
7,755
776
7,623
11,168
3,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 0 / 14
9,447
945
10,619
6,060
2,082
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
3 / 1 / 18
9,086
909
7,807
6,828
2,331
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
8 / 2 / 14
9,500
950
10,052
10,531
9,970
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
12
Kills
28
28
Deaths
12
27
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
3
6
4
L
2
6
8
1
W
1
6
13
1.25
L
Ullr
Helinh0
Ullr
0
3
7
1.17
L
Merlin
Ossbah
Merlin
7
4
3
2.13
W
7
0
14
14
W
3
1
18
12
L
Bastet
beeaste
Bastet
1
8
4
0.38
L
Danzaburou
gkingun32
Danzaburou
2
7
5
0.64
W
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,915
Damage
45,726
48,117
Taken
45,575
18,060
Mitigated
22,976
8,163
Healing
21,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,625
1,235
1,177
7,881
10,988
4,843
518
3,754
6,333
0
14,219
L
5,620
316
660
642
7,747
2,497
0
3,120
4,627
8,416
0
W
7,623
2,665
428
1,837
11,168
3,750
0
5,011
5,295
18,454
315
L
Ullr
Helinh0
Ullr
5,442
1,361
735
2,155
10,338
3,672
0
6,486
3,852
0
20,700
L
Merlin
Ossbah
Merlin
14,071
511
627
798
8,451
3,213
0
4,079
4,372
22,329
0
W
10,619
2,474
1,306
2,846
6,060
2,082
715
2,190
3,326
0
22,780
W
7,807
1,250
0
1,510
6,828
2,331
16
2,512
3,755
17,559
390
L
Bastet
beeaste
Bastet
4,788
1,415
0
1,347
11,204
4,433
0
5,670
5,534
0
8,594
L
Danzaburou
gkingun32
Danzaburou
7,994
2,304
220
979
10,377
4,245
0
6,038
4,339
0
18,908
W
10,052
2,474
2,263
2,246
10,531
9,970
187
2,841
6,903
17,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,414
Gold Earned
45,325
100
Minions Killed
122
0
Camps Cleared
0
883,890
Distance Traveled
992,509
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,537
954
16
2
0
219,540
0
L
Eset
7,549
755
8
1
0
187,382
0
W
Olorun
7,755
776
29
3
0
159,614
1
L
Ullr
7,562
756
31
3
0
196,689
0
L
Merlin
8,726
873
29
3
0
182,628
0
W
Neith
9,447
945
34
3
0
213,182
0
W
Hera
9,086
909
33
3
0
200,900
0
L
Bastet
7,024
702
9
1
0
168,843
1
L
Danzaburou
7,553
755
23
2
0
148,348
0
W
Atlas
9,500
950
10
1
0
199,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role