Player Matchup

Thanatos
Thanatos
BLUE-2400-
Thanatos
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 157L
1,454 Elo+
Solo
Nike
Nike
DoubtingThomas23
Nike
Level 104
God Stats
549W - 499L
1,540 SR
Queue Stats
635W - 640L
1,501 Elo+
Solo
Vulcan
Vulcan
Toxicooper80
Vulcan
Level 194
God Stats
6W - 7L
1,506 SR
Queue Stats
409W - 397L
1,526 Elo+
Party 2
Neith
Neith
deadinoshikacho
Neith
Level 159
God Stats
13W - 11L
1,488 SR
Queue Stats
227W - 228L
1,494 Elo+
Party 2
Baron Samedi
Baron Samedi
deadlife66
Baron Samedi
Level 149
God Stats
5W - 8L
1,567 SR
Queue Stats
379W - 363L
1,540 Elo+
Party 2
Team Averages
Level 150
1,520 SR
1,503 Elo+

VS

Team Averages
Level 114
1,551 SR
1,414 Elo+
Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Unpoly
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,170 Elo+
Solo
Ah Puch
Ah Puch
l Gaaap
Ah Puch
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
217W - 233L
1,472 Elo+
Solo
Hel
Hel
whitelight242
Hel
Level 127
God Stats
1W - 1L
1,747 SR
Queue Stats
60W - 65L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
xd_munch
Cthulhu
Level 60
God Stats
3W - 2L
1,508 SR
Queue Stats
58W - 43L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BLUE-2400-
Thanatos
12
0 / 7 / 0
7,364
491
1,607
12,577
4,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 0 / 0
4,809
321
0
0
0
Vulcan
12
0 / 5 / 1
7,772
518
9,141
8,387
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 0
7,354
490
12,418
13,551
4,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
deadlife66
Baron Samedi
11
1 / 5 / 2
7,380
492
7,430
17,872
16,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
8 / 0 / 4
8,817
588
7,893
12,330
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Unpoly
Izanami
15
5 / 1 / 3
8,665
578
11,367
13,524
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
l Gaaap
Ah Puch
13
3 / 1 / 3
8,004
534
6,708
6,723
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 10
7,920
528
4,166
12,831
9,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cthulhu
xd_munch
Cthulhu
16
4 / 0 / 4
9,837
656
8,091
9,708
11,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
21
22
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
0
4
10
L
Thanatos
BLUE-2400-
Thanatos
0
7
0
0
L
0
0
0
0
L
Vulcan
0
5
1
0.1
W
Izanami
Unpoly
Izanami
5
1
3
6.5
L
2
5
0
0.4
L
Baron Samedi
deadlife66
Baron Samedi
1
5
2
0.4
W
Ah Puch
l Gaaap
Ah Puch
3
1
3
4.5
W
1
1
10
6
W
Cthulhu
xd_munch
Cthulhu
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,596
Damage
38,225
52,387
Taken
55,116
27,866
Mitigated
32,131
17,366
Healing
28,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,893
3,159
0
6,329
12,330
4,478
0
4,208
8,122
0
56,642
L
Thanatos
BLUE-2400-
Thanatos
1,607
381
0
5,768
12,577
4,071
958
1,406
11,131
0
50,053
L
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
9,141
504
0
678
8,387
2,518
427
6,118
1,765
52,380
0
W
Izanami
Unpoly
Izanami
11,367
8,327
0
3,679
13,524
4,872
2,080
2,821
10,703
0
71,819
L
12,418
4,701
0
3,757
13,551
4,440
0
4,496
8,999
0
63,888
L
Baron Samedi
deadlife66
Baron Samedi
7,430
1,275
619
6,544
17,872
16,837
0
6,160
11,532
27,241
0
W
Ah Puch
l Gaaap
Ah Puch
6,708
389
0
2,921
6,723
1,853
915
4,275
2,448
50,223
2,107
W
4,166
302
6,627
7,520
12,831
9,427
611
3,209
9,622
23,201
0
W
Cthulhu
xd_munch
Cthulhu
8,091
551
199
1,439
9,708
11,501
358
2,058
7,650
75,989
2,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,679
Gold Earned
43,243
344
Minions Killed
488
0
Camps Cleared
0
1,060,805
Distance Traveled
1,456,191
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,817
588
93
6
0
394,653
0
L
Thanatos
7,364
491
85
6
0
253,485
0
L
Nike
4,809
321
1
0
0
3,282
0
L
Vulcan
7,772
518
122
8
0
303,051
2
W
Izanami
8,665
578
119
8
0
276,607
2
L
Neith
7,354
490
106
7
0
252,013
2
L
Baron Samedi
7,380
492
30
2
0
248,974
0
W
Ah Puch
8,004
534
97
6
0
245,521
0
W
Hel
7,920
528
34
2
0
302,226
0
W
Cthulhu
9,837
656
145
10
0
237,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role