Player Matchup

Baron Samedi
Baron Samedi
Beowulf7147
Baron Samedi
Level 28
God Stats
20W - 13L
1,534 SR
Queue Stats
108W - 121L
1,279 Elo+
Party 2
Surtr
Surtr
Goated Brut3
Surtr
Level 23
God Stats
16W - 23L
1,325 SR
Queue Stats
29W - 51L
1,182 Elo+
Party 2
Medusa
Medusa
Youngprophet865
Medusa
Level 39
God Stats
63W - 61L
1,371 SR
Queue Stats
184W - 219L
1,222 Elo+
Party 2
Team Averages
Level 30
1,410 SR
1,228 Elo+

VS

Team Averages
Level 55
1,396 SR
1,432 Elo+
Zeus
Zeus
IamTHEjonasBROS
Zeus
Level 64
God Stats
73W - 83L
1,427 SR
Queue Stats
132W - 135L
1,295 Elo+
Solo
King Arthur
King Arthur
ViscidThrower04
King Arthur
Level 37
God Stats
1W - 0L
1,262 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
sportskid7051
Izanami
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beowulf7147
Baron Samedi
14
0 / 5 / 6
10,016
626
9,549
11,240
4,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 5 / 5
11,268
704
11,142
20,813
9,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 5 / 2
11,512
720
14,485
13,225
5,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 9
12,169
761
17,590
7,999
2,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
ViscidThrower04
King Arthur
16
5 / 4 / 8
11,905
744
10,280
20,953
19,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
19
6 / 1 / 9
12,656
791
11,704
12,143
4,870
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
8
Kills
15
15
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Beowulf7147
Baron Samedi
0
5
6
0.6
L
3
5
5
1.1
W
4
3
9
2.83
W
King Arthur
ViscidThrower04
King Arthur
5
4
8
2.25
L
5
5
2
1.2
W
Izanami
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,176
Damage
39,574
45,278
Taken
41,095
19,082
Mitigated
27,174
3,708
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Beowulf7147
Baron Samedi
9,549
823
792
996
11,240
4,874
0
3,827
7,234
32,762
701
L
11,142
4,005
0
1,920
20,813
9,012
63
8,821
11,457
992
35,094
W
17,590
1,391
0
342
7,999
2,869
597
851
7,130
52,967
0
W
King Arthur
ViscidThrower04
King Arthur
10,280
1,639
0
1,278
20,953
19,435
272
5,264
15,581
0
40,391
L
14,485
5,255
0
0
13,225
5,196
628
4,849
8,219
0
45,230
W
Izanami
11,704
6,712
0
4,048
12,143
4,870
2,086
3,737
8,384
0
61,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,796
Gold Earned
36,730
182
Minions Killed
227
0
Camps Cleared
0
838,500
Distance Traveled
869,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,016
626
65
4
0
239,449
0
L
Surtr
11,268
704
64
4
0
287,239
0
W
Zeus
12,169
761
89
6
0
278,493
0
W
King Arthur
11,905
744
39
2
0
283,382
0
L
Medusa
11,512
720
53
3
0
311,812
0
W
Izanami
12,656
791
99
6
0
307,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role