Player Matchup

Fafnir
Fafnir
DMyTryC
Fafnir
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
226W - 173L
1,478 Elo+
Solo
The Morrigan
The Morrigan
Dylan91
The Morrigan
Level 140
God Stats
4W - 8L
1,228 SR
Queue Stats
268W - 228L
1,578 Elo+
Solo
Artemis
Artemis
Gylfi
Artemis
Level 96
God Stats
3W - 3L
1,425 SR
Queue Stats
103W - 113L
1,467 Elo+
Solo
Sobek
Sobek
LokiCelNinja
Sobek
Level 75
God Stats
5W - 3L
1,735 SR
Queue Stats
212W - 204L
1,418 Elo+
Solo
Pele
Pele
byrrad
Pele
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 153L
1,241 Elo+
Solo
Team Averages
Level 93
1,478 SR
1,436 Elo+

VS

Team Averages
Level 153
1,506 SR
1,527 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Fleuflam
Ah Puch
Level 163
God Stats
5W - 3L
1,614 SR
Queue Stats
331W - 321L
1,474 Elo+
Party 1
Bacchus
Bacchus
Thorleifur
Bacchus
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 70L
1,626 Elo+
Solo
Ymir
Ymir
bifle toxic
Ymir
Level 174
God Stats
2W - 3L
1,564 SR
Queue Stats
380W - 403L
1,509 Elo+
Party 1
Arachne
Arachne
xX GRO KON Xx
Arachne
Level 189
God Stats
3W - 7L
1,352 SR
Queue Stats
485W - 503L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DMyTryC
Fafnir
15
1 / 5 / 22
10,683
822
4,601
20,589
20,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Dylan91
The Morrigan
19
11 / 1 / 14
11,628
894
14,699
8,137
4,232
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Gylfi
Artemis
15
6 / 2 / 12
10,016
770
9,661
7,970
3,542
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 2 / 19
10,747
827
6,909
18,702
23,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
byrrad
Pele
17
5 / 3 / 17
10,406
800
11,595
14,016
5,925
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 4 / 4
9,370
721
13,908
6,155
1,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Fleuflam
Ah Puch
15
2 / 4 / 4
9,081
699
16,437
8,879
2,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Thorleifur
Bacchus
13
2 / 8 / 4
8,378
644
10,865
13,993
13,443
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 5 / 5
9,410
724
5,856
15,111
15,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
16
3 / 5 / 5
8,963
689
11,409
9,971
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
33
26
Kills
11
13
Deaths
26
84
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
4
1
W
Fafnir
DMyTryC
Fafnir
1
5
22
2.4
W
The Morrigan
Dylan91
The Morrigan
11
1
14
18
L
Ah Puch
Fleuflam
Ah Puch
2
4
4
1
W
Artemis
Gylfi
Artemis
6
2
12
6
W
3
2
19
6.25
L
Bacchus
Thorleifur
Bacchus
2
8
4
0.5
L
2
5
5
0.9
W
Pele
byrrad
Pele
5
3
17
4.5
L
Arachne
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,465
Damage
58,475
69,414
Taken
54,109
56,851
Mitigated
38,789
28,353
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,908
1,023
2
250
6,155
1,905
0
3,553
2,602
38,662
0
W
Fafnir
DMyTryC
Fafnir
4,601
1,241
3,560
4,440
20,589
20,094
15
14,510
6,027
8,880
0
W
The Morrigan
Dylan91
The Morrigan
14,699
2,546
1,453
1,530
8,137
4,232
321
3,062
5,024
53,150
0
L
Ah Puch
Fleuflam
Ah Puch
16,437
170
876
2,534
8,879
2,866
0
5,430
3,449
37,187
436
W
Artemis
Gylfi
Artemis
9,661
4,657
1,228
1,161
7,970
3,542
754
6,785
1,172
0
24,288
W
6,909
552
1,424
6,359
18,702
23,058
390
11,973
6,692
17,175
3,630
L
Bacchus
Thorleifur
Bacchus
10,865
247
78
429
13,993
13,443
273
6,084
7,909
17,516
0
L
5,856
97
796
3,677
15,111
15,142
0
5,653
9,458
15,128
0
W
Pele
byrrad
Pele
11,595
1,953
2,560
4,638
14,016
5,925
325
10,571
3,382
0
38,583
L
Arachne
11,409
10,092
763
1,352
9,971
5,433
1,094
4,764
5,207
0
18,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,480
Gold Earned
45,202
248
Minions Killed
130
0
Camps Cleared
0
1,265,562
Distance Traveled
1,147,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,370
721
42
3
0
247,905
0
W
Fafnir
10,683
822
11
1
0
250,411
0
W
The Morrigan
11,628
894
84
6
0
247,673
0
L
Ah Puch
9,081
699
49
4
0
233,002
0
W
Artemis
10,016
770
50
4
0
231,710
0
W
Sobek
10,747
827
33
3
0
292,910
0
L
Bacchus
8,378
644
9
1
0
197,659
0
L
Ymir
9,410
724
11
1
0
224,134
0
W
Pele
10,406
800
70
5
0
242,858
0
L
Arachne
8,963
689
19
1
0
244,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role