Player Matchup

Ao Kuang
Ao Kuang
DaViDGaR07
Ao Kuang
Level 67
God Stats
10W - 6L
1,633 SR
Queue Stats
47W - 54L
1,372 Elo+
Party 2
Bacchus
Bacchus
Germinouu
Bacchus
Level 27
God Stats
1W - 2L
1,537 SR
Queue Stats
5W - 12L
1,293 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gozalo20092009
Cu Chulainn
Level 84
God Stats
13W - 3L
1,549 SR
Queue Stats
95W - 89L
1,397 Elo+
Party 2
Izanami
Izanami
Haiico94
Izanami
Level 85
God Stats
2W - 2L
1,202 SR
Queue Stats
9W - 13L
1,370 Elo+
Party 1
Poseidon
Poseidon
Mugiwara-_-asce
Poseidon
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 91L
1,365 Elo+
Solo
Team Averages
Level 61
1,484 SR
1,359 Elo+

VS

Team Averages
Level 96
1,584 SR
1,406 Elo+
Ra
Ra
DigitalDrugs46
Ra
Level 171
God Stats
7W - 9L
1,472 SR
Queue Stats
167W - 191L
1,373 Elo+
Solo
Danzaburou
Danzaburou
PredawnNebula48
Danzaburou
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,351 Elo+
Solo
Bacchus
Bacchus
XxAndrexX18
Bacchus
Level 66
God Stats
73W - 71L
1,548 SR
Queue Stats
151W - 150L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
mAd1s0n4er
Cu Chulainn
Level 118
God Stats
1W - 1L
1,756 SR
Queue Stats
217W - 219L
1,452 Elo+
Solo
Scylla
Scylla
ХранительПивка
Scylla
Level 78
God Stats
7W - 8L
1,642 SR
Queue Stats
22W - 24L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DaViDGaR07
Ao Kuang
11
3 / 0 / 1
5,499
550
3,644
7,057
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Germinouu
Bacchus
8
4 / 0 / 3
5,647
565
3,793
5,037
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Gozalo20092009
Cu Chulainn
11
3 / 0 / 2
6,761
676
6,251
7,729
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Izanami
Haiico94
Izanami
9
3 / 1 / 4
6,004
600
4,460
5,805
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
12
2 / 2 / 0
6,451
645
3,065
3,842
1,030
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,560
556
2,315
5,341
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
PredawnNebula48
Danzaburou
6
0 / 5 / 0
4,128
413
2,532
5,731
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
XxAndrexX18
Bacchus
7
0 / 3 / 1
4,571
457
4,436
7,369
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
mAd1s0n4er
Cu Chulainn
9
0 / 5 / 0
4,731
473
4,329
10,635
5,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 1
5,573
557
1,753
4,407
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
15
Kills
3
3
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DaViDGaR07
Ao Kuang
3
0
1
3.5
L
2
0
1
2.5
W
Bacchus
Germinouu
Bacchus
4
0
3
5.5
W
Cu Chulainn
Gozalo20092009
Cu Chulainn
3
0
2
4
W
Izanami
Haiico94
Izanami
3
1
4
5
W
Poseidon
2
2
0
1
L
Danzaburou
PredawnNebula48
Danzaburou
0
5
0
0
L
Bacchus
XxAndrexX18
Bacchus
0
3
1
0.17
L
Cu Chulainn
mAd1s0n4er
Cu Chulainn
0
5
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,213
Damage
15,365
29,470
Taken
33,483
12,110
Mitigated
15,526
7,261
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DaViDGaR07
Ao Kuang
3,644
1,184
0
1,616
7,057
2,469
26
1,675
5,302
38,505
0
L
2,315
457
240
3,528
5,341
1,683
0
1,368
3,973
37,698
737
W
Bacchus
Germinouu
Bacchus
3,793
408
0
1,738
5,037
3,892
0
1,537
3,500
12,757
0
W
Cu Chulainn
Gozalo20092009
Cu Chulainn
6,251
1,226
0
1,642
7,729
2,928
0
55
7,674
0
42,656
W
Izanami
Haiico94
Izanami
4,460
3,162
0
1,545
5,805
1,791
1,214
3,101
2,648
0
37,376
W
Poseidon
3,065
242
0
720
3,842
1,030
0
1,781
1,887
44,876
188
L
Danzaburou
PredawnNebula48
Danzaburou
2,532
1,053
0
642
5,731
1,849
0
2,479
3,252
0
16,966
L
Bacchus
XxAndrexX18
Bacchus
4,436
278
0
1,822
7,369
5,379
0
2,635
4,734
13,616
0
L
Cu Chulainn
mAd1s0n4er
Cu Chulainn
4,329
480
0
2,235
10,635
5,341
0
1,002
9,633
0
26,384
L
1,753
89
0
1,338
4,407
1,274
0
2,886
1,521
32,486
757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,362
Gold Earned
24,563
320
Minions Killed
230
0
Camps Cleared
0
1,067,030
Distance Traveled
916,876
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,499
550
66
7
0
255,033
0
L
Ra
5,560
556
79
8
0
206,227
0
W
Bacchus
5,647
565
9
1
0
206,387
0
W
Cu Chulainn
6,761
676
73
7
0
209,566
0
W
Izanami
6,004
600
82
8
0
193,469
4
W
Poseidon
6,451
645
90
9
0
202,575
0
L
Danzaburou
4,128
413
26
3
0
154,320
4
L
Bacchus
4,571
457
12
1
0
174,430
2
L
Cu Chulainn
4,731
473
49
5
0
186,035
10
L
Scylla
5,573
557
64
6
0
195,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role