Player Matchup

Cthulhu
Cthulhu
Diamond IV
FaceTat
Cthulhu
Diamond IV
Level 170
God Stats
6W - 3L
1,806 SR
Queue Stats
687W - 688L
2,150 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
HANZO41
Gilgamesh
Platinum I
Level 147
God Stats
10W - 15L
1,525 SR
Queue Stats
275W - 268L
1,911 MMR
Solo
Neith
Neith
Diamond IV
ManyTad
Neith
Diamond IV
Level 157
God Stats
3W - 4L
1,607 SR
Queue Stats
94W - 86L
2,090 MMR
Solo
Merlin
Merlin
Platinum I
MommyMarbsyy
Merlin
Platinum I
Level 169
God Stats
2W - 7L
1,358 SR
Queue Stats
42W - 25L
2,109 MMR
Solo
Lancelot
Lancelot
Diamond V
PINExLOWRY
Lancelot
Diamond V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 96L
2,032 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,559 SR
2,058 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,694 SR
1,984 MMR
Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond III
Eclìpse
Danzaburou
Diamond III
Level 123
God Stats
15W - 10L
1,722 SR
Queue Stats
124W - 107L
2,159 MMR
Party 1
Camazotz
Camazotz
Platinum I
EddyLoopz
Camazotz
Platinum I
Level 159
God Stats
10W - 5L
1,769 SR
Queue Stats
157W - 151L
1,939 MMR
Solo
Chang'e
Chang'e
Diamond II
Emotionals
Chang'e
Diamond II
Level 158
God Stats
16W - 10L
1,763 SR
Queue Stats
256W - 234L
2,296 MMR
Party 1
Hades
Hades
Platinum I
MetaIsForLosers
Hades
Platinum I
Level 41
God Stats
7W - 4L
1,713 SR
Queue Stats
208W - 190L
2,025 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FaceTat
Cthulhu
7
3 / 0 / 0
4,124
825
2,627
3,368
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
HANZO41
Gilgamesh
6
0 / 1 / 1
3,462
692
2,113
2,963
1,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Neith
ManyTad
Neith
6
1 / 1 / 0
3,299
660
3,821
2,153
508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
2
0 / 1 / 0
2,511
502
0
538
61
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
PINExLOWRY
Lancelot
1
0 / 0 / 0
2,418
484
0
0
0
Bans
NoxMedusaMulanSusano

VS

Bans
ThanatosAo KuangThothKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 0 / 2
3,670
734
896
5,126
2,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Eclìpse
Danzaburou
5
0 / 1 / 1
3,374
675
1,628
3,890
974
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Camazotz
EddyLoopz
Camazotz
6
2 / 0 / 0
3,632
726
795
2,603
687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Emotionals
Chang'e
6
0 / 0 / 0
3,779
756
0
1,769
401
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

5
0 / 3 / 0
3,409
682
991
4,917
1,209
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
2
3
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
2
1
W
Danzaburou
Eclìpse
Danzaburou
0
1
1
0.5
W
Camazotz
EddyLoopz
Camazotz
2
0
0
2
W
Chang'e
Emotionals
Chang'e
0
0
0
0
L
Cthulhu
FaceTat
Cthulhu
3
0
0
3
L
Gilgamesh
HANZO41
Gilgamesh
0
1
1
0.5
L
Neith
ManyTad
Neith
1
1
0
1
W
0
3
0
0
L
Merlin
0
1
0
0
L
Lancelot
PINExLOWRY
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,561
Damage
4,310
9,022
Taken
18,305
3,300
Mitigated
5,837
2,674
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
896
290
468
2,258
5,126
2,566
0
0
5,126
8,539
0
W
Danzaburou
Eclìpse
Danzaburou
1,628
627
0
1,201
3,890
974
0
0
3,890
0
13,702
W
Camazotz
EddyLoopz
Camazotz
795
147
0
1,327
2,603
687
0
109
2,488
0
12,418
W
Chang'e
Emotionals
Chang'e
0
0
82
803
1,769
401
390
0
1,769
17,533
0
L
Cthulhu
FaceTat
Cthulhu
2,627
343
0
1,362
3,368
1,637
0
991
2,377
15,528
950
L
Gilgamesh
HANZO41
Gilgamesh
2,113
559
0
777
2,963
1,094
0
669
2,294
0
9,081
L
Neith
ManyTad
Neith
3,821
1,689
0
455
2,153
508
0
227
1,926
0
18,693
W
991
652
0
2,237
4,917
1,209
0
1,998
2,501
15,405
0
L
Merlin
0
0
0
80
538
61
0
0
538
1,481
0
L
Lancelot
PINExLOWRY
Lancelot
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,814
Gold Earned
17,864
98
Minions Killed
129
0
Camps Cleared
0
312,725
Distance Traveled
533,145
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,670
734
5
1
0
105,600
0
W
Danzaburou
3,374
675
30
6
0
95,921
1
W
Camazotz
3,632
726
28
6
0
135,961
0
W
Chang'e
3,779
756
35
7
0
100,762
1
L
Cthulhu
4,124
825
45
9
0
102,574
0
L
Gilgamesh
3,462
692
9
2
0
91,460
0
L
Neith
3,299
660
40
8
0
108,763
0
W
Hades
3,409
682
31
6
0
94,901
0
L
Merlin
2,511
502
4
1
0
9,928
0
L
Lancelot
2,418
484
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role