Player Matchup

Thanatos
Thanatos
Siansa
Thanatos
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 137L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
TomMarshall2020
Sylvanus
Level 157
God Stats
11W - 5L
1,602 SR
Queue Stats
88W - 92L
1,514 Elo+
Party 2
Ra
Ra
TyrranStone
Ra
Level 29
God Stats
2W - 1L
1,720 SR
Queue Stats
11W - 18L
1,494 Elo+
Party 1
Odin
Odin
demoknigt
Odin
Level 89
God Stats
4W - 5L
1,613 SR
Queue Stats
49W - 48L
1,521 Elo+
Party 1
Neith
Neith
joe1997guy
Neith
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 77L
1,538 Elo+
Party 2
Team Averages
Level 105
1,587 SR
1,506 Elo+

VS

Team Averages
Level 100
1,497 SR
1,492 Elo+
Cu Chulainn
Cu Chulainn
Eterngard
Cu Chulainn
Level 62
God Stats
18W - 17L
1,609 SR
Queue Stats
69W - 87L
1,482 Elo+
Party 3
Anhur
Anhur
Iperchad
Anhur
Level 102
God Stats
4W - 4L
1,312 SR
Queue Stats
150W - 162L
1,513 Elo+
Party 3
Vamana
Vamana
MeBeccoLaPasta
Vamana
Level 86
God Stats
2W - 3L
1,533 SR
Queue Stats
178W - 197L
1,486 Elo+
Party 3
Gilgamesh
Gilgamesh
Naboli
Gilgamesh
Level 91
God Stats
2W - 4L
1,429 SR
Queue Stats
98W - 130L
1,441 Elo+
Party 3
Janus
Janus
Reykander
Janus
Level 157
God Stats
2W - 4L
1,601 SR
Queue Stats
97W - 73L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Siansa
Thanatos
11
2 / 0 / 2
5,838
649
2,888
9,198
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
9
3 / 1 / 5
5,994
666
3,762
9,194
5,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8
0 / 2 / 1
5,185
576
1,024
2,276
371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
10
2 / 2 / 0
6,181
687
2,416
3,971
2,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
11
5 / 0 / 3
6,681
742
5,614
2,595
888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Eterngard
Cu Chulainn
7
0 / 4 / 1
4,122
458
3,025
6,445
3,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Iperchad
Anhur
5
0 / 3 / 1
4,014
446
1,780
4,803
729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 2 / 1
4,531
503
1,445
3,729
1,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Naboli
Gilgamesh
10
3 / 1 / 0
5,423
603
4,277
6,968
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Reykander
Janus
11
1 / 2 / 1
5,799
644
3,753
3,920
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
5
5
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Eterngard
Cu Chulainn
0
4
1
0.13
L
Anhur
Iperchad
Anhur
0
3
1
0.17
L
1
2
1
0.75
L
Gilgamesh
Naboli
Gilgamesh
3
1
0
3
L
Janus
Reykander
Janus
1
2
1
0.75
W
Thanatos
Siansa
Thanatos
2
0
2
3
W
Sylvanus
3
1
5
5.5
W
0
2
1
0.25
W
Odin
2
2
0
1
W
Neith
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,704
Damage
14,280
27,234
Taken
25,865
12,485
Mitigated
9,231
15,264
Healing
4,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Eterngard
Cu Chulainn
3,025
581
143
691
6,445
3,246
0
1,256
5,189
0
14,470
L
Anhur
Iperchad
Anhur
1,780
1,165
0
1,166
4,803
729
0
1,369
3,434
0
12,787
L
1,445
547
0
1,297
3,729
1,381
0
0
3,480
0
15,023
L
Gilgamesh
Naboli
Gilgamesh
4,277
1,526
0
1,278
6,968
2,851
0
398
6,500
0
39,945
L
Janus
Reykander
Janus
3,753
213
0
125
3,920
1,024
0
1,645
2,224
39,980
0
W
Thanatos
Siansa
Thanatos
2,888
709
0
9,716
9,198
2,861
0
357
8,725
0
39,936
W
Sylvanus
3,762
1,159
569
2,427
9,194
5,709
126
1,733
7,187
18,373
1,765
W
1,024
37
24
322
2,276
371
0
1,347
779
22,748
1,499
W
Odin
2,416
381
0
1,044
3,971
2,656
0
0
3,720
0
32,217
W
Neith
5,614
2,587
0
1,162
2,595
888
510
0
2,487
0
40,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,879
Gold Earned
23,889
289
Minions Killed
250
0
Camps Cleared
0
918,074
Distance Traveled
763,909
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,122
458
23
3
0
134,219
2
L
Anhur
4,014
446
31
3
0
106,797
0
L
Vamana
4,531
503
34
4
0
110,550
2
L
Gilgamesh
5,423
603
67
7
0
218,819
0
L
Janus
5,799
644
95
11
0
193,524
4
W
Thanatos
5,838
649
79
9
0
228,157
0
W
Sylvanus
5,994
666
25
3
0
161,297
1
W
Ra
5,185
576
50
6
0
184,695
0
W
Odin
6,181
687
66
7
0
166,924
0
W
Neith
6,681
742
69
8
0
177,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role