Player Matchup

Heimdallr
Heimdallr
Chamfles10
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,425 Elo+
Party 1
Mulan
Mulan
NotAScyllaMain
Mulan
Level 149
God Stats
9W - 15L
1,470 SR
Queue Stats
133W - 135L
1,545 Elo+
Solo
Arachne
Arachne
SanValakx
Arachne
Level 15
God Stats
1W - 1L
1,471 SR
Queue Stats
4W - 2L
1,815 Elo+
Party 1
Jormungandr
Jormungandr
SnaiderDark92
Jormungandr
Level 118
God Stats
9W - 4L
1,610 SR
Queue Stats
39W - 57L
1,399 Elo+
Party 1
Janus
Janus
xdbNuClEaRdbx
Janus
Level 107
God Stats
0W - 1L
1,317 SR
Queue Stats
6W - 5L
1,666 Elo+
Party 1
Team Averages
Level 99
1,474 SR
1,570 Elo+

VS

Team Averages
Level 179
1,481 SR
1,501 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 456
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Oo LuXor oO
Ymir
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
218W - 198L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
ScarlettShower
Ao Kuang
Level 124
God Stats
3W - 4L
1,344 SR
Queue Stats
162W - 149L
1,537 Elo+
Solo
Charybdis
Charybdis
StarTr3atment
Charybdis
Level 87
God Stats
82W - 80L
1,587 SR
Queue Stats
442W - 396L
1,532 Elo+
Solo
Awilix
Awilix
wahlburgers3286
Awilix
Level 102
God Stats
24W - 25L
1,474 SR
Queue Stats
92W - 95L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chamfles10
Heimdallr
10
0 / 4 / 0
5,142
467
2,801
6,429
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 3 / 0
6,166
561
6,982
8,373
4,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
SanValakx
Arachne
7
0 / 6 / 2
4,582
417
1,363
7,995
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
SnaiderDark92
Jormungandr
9
0 / 3 / 2
5,453
496
4,740
12,153
6,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 6 / 0
5,953
541
3,215
7,533
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
8 / 1 / 3
7,128
648
7,853
7,180
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 7
6,823
620
4,412
9,406
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
12
1 / 1 / 1
6,752
614
4,139
9,880
5,920
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
StarTr3atment
Charybdis
13
3 / 0 / 1
7,189
654
5,618
5,203
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
8 / 0 / 2
7,412
674
6,941
6,080
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
22
22
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
8
1
3
9.5
L
Heimdallr
Chamfles10
Heimdallr
0
4
0
0
L
1
3
0
0.33
W
2
1
7
5.5
L
Arachne
SanValakx
Arachne
0
6
2
0.17
W
Ao Kuang
1
1
1
1.5
L
Jormungandr
SnaiderDark92
Jormungandr
0
3
2
0.33
W
Charybdis
StarTr3atment
Charybdis
3
0
1
3.5
W
8
0
2
9
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,101
Damage
28,963
42,483
Taken
37,749
17,151
Mitigated
18,340
8,447
Healing
22,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,853
556
2,393
4,815
7,180
2,544
0
2,416
4,622
45,694
921
L
Heimdallr
Chamfles10
Heimdallr
2,801
1,354
0
1,058
6,429
1,789
0
659
5,770
0
32,962
L
6,982
1,478
0
3,470
8,373
4,740
0
4,052
4,321
0
37,698
W
4,412
1,236
0
2,613
9,406
6,132
0
3,275
5,984
19,007
2,708
L
Arachne
SanValakx
Arachne
1,363
909
0
1,317
7,995
1,951
0
1,630
6,365
0
15,716
W
Ao Kuang
4,139
498
0
4,839
9,880
5,920
0
0
9,291
40,965
3,549
L
Jormungandr
SnaiderDark92
Jormungandr
4,740
1,244
75
1,799
12,153
6,890
0
4,694
7,459
25,246
0
W
Charybdis
StarTr3atment
Charybdis
5,618
3,464
0
3,888
5,203
1,812
981
1,358
3,845
0
60,431
W
6,941
3,132
0
3,716
6,080
1,932
0
492
5,481
0
59,383
L
3,215
163
0
728
7,533
1,781
0
4,864
2,669
28,206
502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,296
Gold Earned
35,304
273
Minions Killed
399
0
Camps Cleared
0
1,079,717
Distance Traveled
1,133,861
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,128
648
76
7
0
216,629
0
L
Heimdallr
5,142
467
58
5
0
224,634
0
L
Mulan
6,166
561
73
7
0
229,762
0
W
Ymir
6,823
620
40
4
0
207,170
2
L
Arachne
4,582
417
30
3
0
209,517
0
W
Ao Kuang
6,752
614
74
7
0
235,934
0
L
Jormungandr
5,453
496
43
4
0
205,573
0
W
Charybdis
7,189
654
103
9
0
187,610
0
W
Awilix
7,412
674
106
10
0
286,518
0
L
Janus
5,953
541
69
6
0
210,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role