Player Matchup

Hercules
Hercules
Bronze III
MIGUEL_CRACk06x
Hercules
Bronze III
Level 105
God Stats
0W - 1L
1,554 SR
Queue Stats
3W - 5L
1,407 MMR
Party 1
Hun Batz
Hun Batz
Platinum III
TonyM0ntana7608
Hun Batz
Platinum III
Level 112
God Stats
38W - 30L
1,645 SR
Queue Stats
531W - 528L
1,845 MMR
Solo
Poseidon
Poseidon
Silver I
Turret69
Poseidon
Silver I
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,448 MMR
Solo
Cernunnos
Cernunnos
Silver II
alan_21cp
Cernunnos
Silver II
Level 103
God Stats
3W - 3L
1,956 SR
Queue Stats
16W - 24L
1,464 MMR
Party 1
Bacchus
Bacchus
Platinum IV
chausséaumoine
Bacchus
Platinum IV
Level 156
God Stats
10W - 10L
1,502 SR
Queue Stats
297W - 286L
1,793 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,631 SR
1,591 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 163
1,527 SR
1,573 MMR
Raijin
Raijin
Platinum III
 
Raijin
Platinum III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond V
ElenDarag4446
Artemis
Diamond V
Level 188
God Stats
15W - 12L
1,621 SR
Queue Stats
128W - 116L
1,784 MMR
Solo
The Morrigan
The Morrigan
Platinum V
TheCordodj
The Morrigan
Platinum V
Level 255
God Stats
1W - 1L
1,402 SR
Queue Stats
131W - 118L
1,726 MMR
Solo
Ymir
Ymir
Silver II
VR-ARCADE
Ymir
Silver II
Level 147
God Stats
1W - 1L
1,399 SR
Queue Stats
21W - 24L
1,429 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Winf258
Guan Yu
Gold IV
Level 124
God Stats
9W - 3L
1,712 SR
Queue Stats
185W - 187L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 3 / 1
7,003
584
5,357
11,501
8,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
13
4 / 3 / 2
7,196
600
5,021
6,490
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Turret69
Poseidon
12
2 / 6 / 1
6,767
564
2,864
8,463
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
alan_21cp
Cernunnos
9
0 / 6 / 1
5,453
454
2,460
8,137
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 2
5,698
475
2,778
9,221
7,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThanatosLokiAo KuangAnhur

VS

Bans
MulanSusanoAgniRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
7 / 4 / 1
7,726
644
9,174
7,241
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
14
5 / 0 / 1
8,568
714
6,319
5,896
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
TheCordodj
The Morrigan
14
6 / 0 / 2
7,979
665
5,530
5,366
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
11
0 / 0 / 4
6,794
566
1,990
8,637
5,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
Winf258
Guan Yu
13
1 / 2 / 3
7,622
635
8,616
9,873
10,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
19
20
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
4
1
1.88
W
Artemis
5
0
1
5.5
L
Hercules
0
3
1
0.17
W
The Morrigan
TheCordodj
The Morrigan
6
0
2
7
L
Hun Batz
4
3
2
1.67
L
Poseidon
Turret69
Poseidon
2
6
1
0.42
W
Ymir
0
0
4
2
W
Guan Yu
Winf258
Guan Yu
1
2
3
1.25
L
Cernunnos
alan_21cp
Cernunnos
0
6
1
0.08
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,480
Damage
31,629
43,812
Taken
37,013
21,963
Mitigated
22,359
10,131
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,174
550
0
575
7,241
2,332
0
2,112
4,971
47,222
0
W
Artemis
6,319
2,679
0
2,265
5,896
2,259
875
694
5,202
0
77,216
L
Hercules
5,357
2,871
0
3,624
11,501
8,747
0
538
10,917
0
48,650
W
The Morrigan
TheCordodj
The Morrigan
5,530
907
0
3,683
5,366
1,598
0
405
4,897
50,702
2,624
L
Hun Batz
5,021
936
0
2,107
6,490
1,914
0
2,714
3,668
0
47,715
L
Poseidon
Turret69
Poseidon
2,864
383
0
925
8,463
2,293
0
5,901
2,082
49,476
450
W
Ymir
1,990
448
0
1,852
8,637
5,775
0
2,215
6,306
16,173
0
W
Guan Yu
Winf258
Guan Yu
8,616
1,180
40
2,315
9,873
10,395
0
163
9,710
0
50,445
L
Cernunnos
alan_21cp
Cernunnos
2,460
785
0
1,342
8,137
1,818
0
1,311
6,796
0
30,137
L
2,778
410
0
2,133
9,221
7,191
0
4,187
4,853
10,914
98

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,117
Gold Earned
38,689
373
Minions Killed
435
0
Camps Cleared
0
1,275,752
Distance Traveled
1,239,394
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,726
644
91
8
0
237,730
0
W
Artemis
8,568
714
121
10
0
224,483
2
L
Hercules
7,003
584
109
9
0
238,309
0
W
The Morrigan
7,979
665
99
8
0
286,017
1
L
Hun Batz
7,196
600
81
7
0
288,618
0
L
Poseidon
6,767
564
108
9
0
248,202
0
W
Ymir
6,794
566
26
2
0
265,844
4
W
Guan Yu
7,622
635
98
8
0
225,320
4
L
Cernunnos
5,453
454
57
5
0
222,816
2
L
Bacchus
5,698
475
18
2
0
277,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role