Player Matchup

Ra
Ra
JCR_SPARTAN
Ra
Level 124
God Stats
6W - 4L
1,454 SR
Queue Stats
72W - 62L
1,537 Elo+
Solo
Cerberus
Cerberus
Jmblaz
Cerberus
Level 84
God Stats
3W - 0L
1,749 SR
Queue Stats
76W - 71L
1,503 Elo+
Party 1
Da Ji
Da Ji
SlidingHopps
Da Ji
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 140L
1,495 Elo+
Party 1
Team Averages
Level 110
1,568 SR
1,512 Elo+

VS

Team Averages
Level 102
1,557 SR
1,527 Elo+
Raijin
Raijin
BingoCrash130
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 94L
1,485 Elo+
Party 2
Neith
Neith
Katunxinhvl
Neith
Level 96
God Stats
2W - 2L
1,671 SR
Queue Stats
10W - 8L
1,598 Elo+
Solo
Xing Tian
Xing Tian
Luiszamora246
Xing Tian
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 77L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
9,280
844
6,285
5,205
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Jmblaz
Cerberus
12
1 / 3 / 6
7,856
714
5,132
10,820
8,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
4 / 0 / 3
9,118
829
10,261
5,967
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
7,545
686
5,648
9,952
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

5
0 / 0 / 0
5,798
527
1,335
915
199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
Luiszamora246
Xing Tian
13
2 / 2 / 2
7,552
687
5,830
12,969
11,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
8
Kills
4
4
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
3
1
3
4.5
W
Cerberus
Jmblaz
Cerberus
1
3
6
1.33
L
0
0
0
0
L
Xing Tian
Luiszamora246
Xing Tian
2
2
2
1.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,678
Damage
12,813
21,992
Taken
23,836
12,581
Mitigated
14,439
4,513
Healing
696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,648
418
0
250
9,952
3,052
0
3,199
6,556
28,960
612
W
6,285
199
625
1,832
5,205
1,841
692
1,741
3,460
56,736
1,332
W
Cerberus
Jmblaz
Cerberus
5,132
506
0
1,549
10,820
8,127
193
6,101
4,715
16,650
1,081
L
1,335
444
0
446
915
199
0
489
426
0
5,352
L
Xing Tian
Luiszamora246
Xing Tian
5,830
785
0
0
12,969
11,188
0
6,599
6,112
13,709
654
W
10,261
3,181
0
507
5,967
2,613
320
3,009
2,954
0
33,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,254
Gold Earned
20,895
192
Minions Killed
86
0
Camps Cleared
0
665,027
Distance Traveled
451,728
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,545
686
61
6
0
163,409
0
W
Ra
9,280
844
114
10
0
230,169
0
W
Cerberus
7,856
714
26
2
0
205,654
0
L
Neith
5,798
527
12
1
0
52,679
2
L
Xing Tian
7,552
687
13
1
0
235,640
0
W
Da Ji
9,118
829
52
5
0
229,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role