Player Matchup

Anubis
Anubis
Aceen
Anubis
Level 141
God Stats
2W - 1L
1,631 SR
Queue Stats
29W - 34L
1,492 Elo+
Party 1
Ratatoskr
Ratatoskr
CRAZYDEBA
Ratatoskr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,793 Elo+
Party 1
Charybdis
Charybdis
The-Moinux
Charybdis
Level 127
God Stats
13W - 11L
1,484 SR
Queue Stats
291W - 285L
1,431 Elo+
Solo
Pele
Pele
YaBioKilz567
Pele
Level 115
God Stats
19W - 11L
1,646 SR
Queue Stats
495W - 480L
1,441 Elo+
Solo
Nox
Nox
jSazu
Nox
Level 143
God Stats
8W - 3L
1,283 SR
Queue Stats
154W - 138L
1,497 Elo+
Solo
Team Averages
Level 131
1,509 SR
1,531 Elo+

VS

Team Averages
Level 112
1,437 SR
1,512 Elo+
Merlin
Merlin
MrGentIe
Merlin
Level 69
God Stats
12W - 12L
1,440 SR
Queue Stats
204W - 192L
1,502 Elo+
Solo
Ix Chel
Ix Chel
RainOver
Ix Chel
Level 161
God Stats
21W - 15L
1,526 SR
Queue Stats
708W - 668L
1,439 Elo+
Solo
Set
Set
SYmAsHeDsH1Y
Set
Level 48
God Stats
10W - 15L
1,429 SR
Queue Stats
131W - 145L
1,476 Elo+
Solo
Poseidon
Poseidon
darkmagician206
Poseidon
Level 126
God Stats
7W - 7L
1,488 SR
Queue Stats
224W - 199L
1,570 Elo+
Solo
Tyr
Tyr
墨剑萧天
Tyr
Level 156
God Stats
8W - 13L
1,301 SR
Queue Stats
87W - 84L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aceen
Anubis
15
2 / 4 / 4
8,967
527
9,157
12,564
5,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
CRAZYDEBA
Ratatoskr
16
6 / 1 / 3
9,371
551
4,463
9,946
3,844
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
The-Moinux
Charybdis
19
2 / 0 / 3
11,395
670
2,637
5,161
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
7 / 1 / 3
11,027
649
12,109
13,241
10,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nox
jSazu
Nox
15
3 / 0 / 6
10,102
594
7,115
9,899
8,333
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MrGentIe
Merlin
7
0 / 3 / 0
6,519
383
1,285
3,936
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ix Chel
RainOver
Ix Chel
15
5 / 4 / 1
9,308
548
8,423
11,485
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
1 / 4 / 2
8,029
472
5,326
14,445
6,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
15
0 / 2 / 1
8,266
486
2,519
8,106
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
0 / 7 / 0
7,133
420
4,924
13,932
11,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
20
Kills
6
6
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aceen
Anubis
2
4
4
1
W
Ratatoskr
CRAZYDEBA
Ratatoskr
6
1
3
7.5
L
Merlin
MrGentIe
Merlin
0
3
0
0
L
Ix Chel
RainOver
Ix Chel
5
4
1
1.38
L
1
4
2
0.5
W
Charybdis
The-Moinux
Charybdis
2
0
3
3.5
W
7
1
3
8.5
L
Poseidon
0
2
1
0.25
W
Nox
jSazu
Nox
3
0
6
6
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,481
Damage
22,477
50,811
Taken
51,904
29,881
Mitigated
25,326
21,648
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aceen
Anubis
9,157
650
0
5,850
12,564
5,602
86
3,401
8,715
84,660
0
W
Ratatoskr
CRAZYDEBA
Ratatoskr
4,463
1,709
0
4,220
9,946
3,844
0
1,949
7,896
0
61,695
L
Merlin
MrGentIe
Merlin
1,285
87
0
830
3,936
897
0
0
3,936
19,399
0
L
Ix Chel
RainOver
Ix Chel
8,423
977
516
2,161
11,485
4,014
0
4,095
7,390
52,336
1,133
L
5,326
1,911
0
1,238
14,445
6,370
0
4,367
10,078
0
61,386
W
Charybdis
The-Moinux
Charybdis
2,637
1,684
0
2,323
5,161
1,800
240
1,436
3,646
0
107,357
W
12,109
2,567
0
6,633
13,241
10,302
1,560
2,998
9,954
131
81,213
L
Poseidon
2,519
514
0
2,379
8,106
2,457
0
2,960
5,146
61,693
3,597
W
Nox
jSazu
Nox
7,115
699
0
2,622
9,899
8,333
54
1,688
7,930
32,775
689
L
4,924
295
0
2,139
13,932
11,588
0
4,941
8,991
0
44,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,862
Gold Earned
39,255
612
Minions Killed
446
0
Camps Cleared
0
1,791,437
Distance Traveled
1,458,233
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,967
527
138
8
0
317,812
4
W
Ratatoskr
9,371
551
96
6
0
400,575
0
L
Merlin
6,519
383
39
2
0
111,060
0
L
Ix Chel
9,308
548
112
7
0
316,475
10
L
Set
8,029
472
92
5
0
341,766
0
W
Charybdis
11,395
670
212
12
0
335,040
0
W
Pele
11,027
649
137
8
0
384,355
2
L
Poseidon
8,266
486
127
7
0
332,549
0
W
Nox
10,102
594
29
2
0
353,655
6
L
Tyr
7,133
420
76
4
0
356,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role