Player Matchup

Athena
Athena
 
Athena
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
MSRYLovesAMP
Hel
Level 142
God Stats
5W - 2L
1,500 SR
Queue Stats
429W - 415L
1,506 Elo+
Party 2
Cernunnos
Cernunnos
PlayswitSquirrel
Cernunnos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,500 Elo+
Solo
Hachiman
Hachiman
XxBTTETYLERxX
Hachiman
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 64L
1,494 Elo+
Party 2
Team Averages
Level 136
1,500 SR
1,500 Elo+

VS

Team Averages
Level 150
1,565 SR
1,510 Elo+
Aphrodite
Aphrodite
Boldschlager
Aphrodite
Level 164
God Stats
7W - 7L
1,427 SR
Queue Stats
355W - 389L
1,432 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KatsAndTats
Kumbhakarna
Level 127
God Stats
13W - 4L
1,905 SR
Queue Stats
275W - 263L
1,550 Elo+
Solo
He Bo
He Bo
KiLlErOfGoDx
He Bo
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 90L
1,538 Elo+
Solo
Bellona
Bellona
Momsxer69
Bellona
Level 158
God Stats
3W - 1L
1,495 SR
Queue Stats
356W - 358L
1,476 Elo+
Party 1
Medusa
Medusa
ThatNinjaT
Medusa
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
277W - 269L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
3 / 4 / 7
8,678
789
6,045
12,958
15,334
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

King Arthur
 
King Arthur
15
2 / 5 / 6
8,107
737
7,012
15,047
21,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 6 / 6
7,568
688
3,704
8,871
4,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
15
3 / 5 / 7
8,229
748
13,229
12,213
5,771
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
XxBTTETYLERxX
Hachiman
15
4 / 7 / 6
9,077
825
14,780
10,572
4,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Boldschlager
Aphrodite
16
6 / 3 / 18
10,300
936
12,155
15,366
9,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
KatsAndTats
Kumbhakarna
16
2 / 3 / 23
9,633
876
6,285
16,943
21,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 2 / 14
9,688
881
7,956
7,302
3,114
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Momsxer69
Bellona
14
0 / 5 / 16
8,616
783
7,033
15,787
19,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
ThatNinjaT
Medusa
18
13 / 2 / 9
11,235
1,021
21,566
8,771
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
107
13
Kills
27
27
Deaths
15
32
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
4
7
1.63
L
King Arthur
 
King Arthur
2
5
6
1
W
Aphrodite
Boldschlager
Aphrodite
6
3
18
5
W
Kumbhakarna
KatsAndTats
Kumbhakarna
2
3
23
4.5
W
6
2
14
6.5
L
1
6
6
0.67
W
Bellona
Momsxer69
Bellona
0
5
16
1.6
L
Cernunnos
3
5
7
1.3
W
Medusa
ThatNinjaT
Medusa
13
2
9
8.75
L
Hachiman
XxBTTETYLERxX
Hachiman
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,770
Damage
54,995
59,661
Taken
64,169
52,302
Mitigated
57,670
14,242
Healing
28,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,045
920
425
573
12,958
15,334
0
5,512
7,446
8,674
384
L
King Arthur
 
King Arthur
7,012
476
618
1,740
15,047
21,730
0
7,574
7,473
0
13,338
W
Aphrodite
Boldschlager
Aphrodite
12,155
1,535
8,918
9,907
15,366
9,220
740
2,035
13,331
22,880
0
W
Kumbhakarna
KatsAndTats
Kumbhakarna
6,285
990
974
2,081
16,943
21,782
728
2,431
14,512
13,813
866
W
7,956
1,213
625
482
7,302
3,114
353
1,015
6,287
15,679
155
L
3,704
1,448
5,784
1,683
8,871
4,485
0
4,354
4,517
5,013
0
W
Bellona
Momsxer69
Bellona
7,033
1,787
1,602
1,705
15,787
19,478
497
2,241
13,546
0
14,373
L
Cernunnos
13,229
6,008
958
1,995
12,213
5,771
0
3,146
9,067
0
30,632
W
Medusa
ThatNinjaT
Medusa
21,566
8,458
1,277
710
8,771
4,076
4,248
1,685
7,086
0
48,483
L
Hachiman
XxBTTETYLERxX
Hachiman
14,780
7,518
332
134
10,572
4,982
0
5,553
5,019
0
30,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,659
Gold Earned
49,472
88
Minions Killed
119
0
Camps Cleared
0
870,367
Distance Traveled
1,106,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,678
789
8
1
0
169,787
0
L
King Arthur
8,107
737
7
1
0
214,657
0
W
Aphrodite
10,300
936
18
2
0
209,434
0
W
Kumbhakarna
9,633
876
20
2
0
228,585
0
W
He Bo
9,688
881
27
2
0
203,041
0
L
Hel
7,568
688
3
0
0
144,061
0
W
Bellona
8,616
783
11
1
0
234,277
0
L
Cernunnos
8,229
748
41
4
0
164,892
0
W
Medusa
11,235
1,021
43
4
0
231,362
0
L
Hachiman
9,077
825
29
3
0
176,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role