Player Matchup

Horus
Horus
IzumiLight
Horus
Level 122
God Stats
1W - 0L
1,728 SR
Queue Stats
49W - 49L
1,477 Elo+
Party 1
Cerberus
Cerberus
KiCKEERR
Cerberus
Level 189
God Stats
2W - 1L
1,547 SR
Queue Stats
35W - 43L
1,430 Elo+
Party 1
Zhong Kui
Zhong Kui
Maikol999
Zhong Kui
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,513 Elo+
Party 1
Izanami
Izanami
MuadDıb
Izanami
Level 224
God Stats
3W - 0L
1,727 SR
Queue Stats
70W - 73L
1,467 Elo+
Party 1
Ares
Ares
Xennac
Ares
Level 159
God Stats
1W - 1L
1,379 SR
Queue Stats
51W - 51L
1,482 Elo+
Party 1
Team Averages
Level 168
1,576 SR
1,474 Elo+

VS

Team Averages
Level 96
1,631 SR
1,396 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DalaiK
Charybdis
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 109L
1,454 Elo+
Solo
Zeus
Zeus
Jotata
Zeus
Level 107
God Stats
0W - 1L
1,780 SR
Queue Stats
1W - 6L
1,181 Elo+
Solo
Kukulkan
Kukulkan
kukulcrack
Kukulkan
Level 21
God Stats
1W - 1L
1,768 SR
Queue Stats
90W - 96L
1,488 Elo+
Solo
Athena
Athena
pimatu
Athena
Level 115
God Stats
2W - 2L
1,606 SR
Queue Stats
69W - 111L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
5 / 2 / 23
10,842
834
7,440
16,292
18,333
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
KiCKEERR
Cerberus
17
4 / 4 / 19
10,331
795
7,396
18,012
24,403
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Maikol999
Zhong Kui
17
8 / 5 / 14
11,534
887
11,882
13,912
11,419
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
MuadDıb
Izanami
20
17 / 4 / 19
13,074
1,006
24,591
13,678
6,828
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Xennac
Ares
17
4 / 2 / 15
11,119
855
8,177
12,125
15,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 6 / 7
11,147
857
8,521
8,303
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
DalaiK
Charybdis
15
3 / 9 / 5
9,528
733
5,956
12,654
3,927
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Jotata
Zeus
16
3 / 10 / 7
9,661
743
13,996
12,965
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
kukulcrack
Kukulkan
15
1 / 6 / 8
9,067
697
9,571
10,884
3,877
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
pimatu
Athena
16
2 / 7 / 10
9,277
714
6,222
19,286
22,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
51
38
Kills
14
17
Deaths
38
90
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
6
7
1.42
L
Charybdis
DalaiK
Charybdis
3
9
5
0.61
W
Horus
5
2
23
8.25
L
Zeus
Jotata
Zeus
3
10
7
0.65
W
Cerberus
KiCKEERR
Cerberus
4
4
19
3.38
W
Zhong Kui
Maikol999
Zhong Kui
8
5
14
3
W
Izanami
MuadDıb
Izanami
17
4
19
6.63
W
Ares
Xennac
Ares
4
2
15
5.75
L
Kukulkan
kukulcrack
Kukulkan
1
6
8
0.83
L
Athena
pimatu
Athena
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,486
Damage
44,266
74,019
Taken
64,092
76,538
Mitigated
36,921
30,953
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,521
145
1,521
1,141
8,303
2,820
300
4,205
4,098
23,118
0
L
Charybdis
DalaiK
Charybdis
5,956
2,580
138
592
12,654
3,927
1,044
4,794
7,860
0
11,705
W
Horus
7,440
2,135
7,286
8,226
16,292
18,333
193
8,280
6,326
0
12,072
L
Zeus
Jotata
Zeus
13,996
1,423
320
886
12,965
4,170
325
5,909
7,056
28,641
0
W
Cerberus
KiCKEERR
Cerberus
7,396
273
0
3,215
18,012
24,403
1,598
7,693
10,088
16,270
599
W
Zhong Kui
Maikol999
Zhong Kui
11,882
745
511
4,044
13,912
11,419
13
6,624
7,288
28,264
0
W
Izanami
MuadDıb
Izanami
24,591
16,558
2,152
3,370
13,678
6,828
2,527
7,076
6,438
0
52,652
W
Ares
Xennac
Ares
8,177
273
324
1,825
12,125
15,555
1,661
7,457
4,508
15,446
1,310
L
Kukulkan
kukulcrack
Kukulkan
9,571
411
141
403
10,884
3,877
0
4,542
6,342
18,195
0
L
Athena
pimatu
Athena
6,222
811
520
3,251
19,286
22,127
50
7,480
11,806
13,213
994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,900
Gold Earned
48,680
166
Minions Killed
114
0
Camps Cleared
0
1,136,682
Distance Traveled
1,012,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,147
857
46
4
0
241,459
0
L
Charybdis
9,528
733
16
1
0
190,083
0
W
Horus
10,842
834
12
1
0
229,728
0
L
Zeus
9,661
743
22
2
0
175,512
0
W
Cerberus
10,331
795
30
2
0
241,978
0
W
Zhong Kui
11,534
887
46
4
0
198,529
0
W
Izanami
13,074
1,006
65
5
0
249,691
0
W
Ares
11,119
855
13
1
0
216,756
0
L
Kukulkan
9,067
697
19
1
0
178,860
0
L
Athena
9,277
714
11
1
0
226,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role