Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BeautifulPlace
Chang'e
Level 122
God Stats
2W - 2L
1,133 SR
Queue Stats
5W - 12L
1,226 Elo+
Solo
Ares
Ares
oomegas
Ares
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 128L
1,520 Elo+
Solo
Charybdis
Charybdis
你的破哥回来了
Charybdis
Level 158
God Stats
2W - 0L
1,357 SR
Queue Stats
42W - 55L
1,399 Elo+
Solo
Team Averages
Level 141
1,398 SR
1,429 Elo+

VS

Team Averages
Level 84
1,443 SR
1,353 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Denticle
Danzaburou
Level 47
God Stats
0W - 3L
1,215 SR
Queue Stats
0W - 4L
1,164 Elo+
Solo
Fenrir
Fenrir
FunKekc
Fenrir
Level 136
God Stats
2W - 3L
1,500 SR
Queue Stats
253W - 189L
1,564 Elo+
Solo
Jormungandr
Jormungandr
Terank
Jormungandr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 1 / 3
7,155
1,431
3,498
2,109
713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
 
Nut
12
1 / 1 / 6
6,568
1,314
2,057
3,897
1,341
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 0
5,306
1,061
0
348
105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
oomegas
Ares
12
2 / 1 / 5
7,297
1,459
3,154
6,717
6,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
1 / 0 / 6
6,672
1,334
3,521
4,704
1,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

390

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 2 / 3
6,295
1,259
4,020
3,122
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
10
0 / 1 / 1
5,506
1,101
2,035
1,691
1,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Denticle
Danzaburou
11
0 / 1 / 2
6,196
1,239
1,890
2,901
1,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
FunKekc
Fenrir
11
3 / 3 / 0
7,144
1,429
7,904
7,244
3,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Terank
Jormungandr
10
0 / 0 / 0
5,306
1,061
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
7
Kills
3
3
Deaths
7
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
1
3
4.5
W
Nut
 
Nut
1
1
6
4
L
Nu Wa
 
Nu Wa
0
2
3
0.75
L
Chaac
 
Chaac
0
1
1
0.5
W
0
0
0
0
L
Danzaburou
Denticle
Danzaburou
0
1
2
1
L
Fenrir
FunKekc
Fenrir
3
3
0
1
L
Jormungandr
Terank
Jormungandr
0
0
0
0
W
Ares
oomegas
Ares
2
1
5
4.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,230
Damage
15,849
17,775
Taken
14,958
10,033
Mitigated
6,540
1,135
Healing
2,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,498
138
0
40
2,109
713
0
346
1,685
25,335
0
W
Nut
 
Nut
2,057
1,176
0
0
3,897
1,341
0
790
2,877
0
16,707
L
Nu Wa
 
Nu Wa
4,020
611
0
60
3,122
872
0
1,471
1,651
15,867
0
L
Chaac
 
Chaac
2,035
26
0
475
1,691
1,103
0
532
1,159
0
4,956
W
0
0
0
0
348
105
0
348
0
0
0
L
Danzaburou
Denticle
Danzaburou
1,890
497
0
490
2,901
1,088
0
1,971
930
0
19,281
L
Fenrir
FunKekc
Fenrir
7,904
2,215
0
1,152
7,244
3,477
0
2,678
4,566
0
16,620
L
Jormungandr
Terank
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Ares
oomegas
Ares
3,154
407
0
671
6,717
6,240
0
1,955
4,598
5,807
0
W
3,521
1,433
0
424
4,704
1,634
0
581
3,915
0
21,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,998
Gold Earned
30,447
132
Minions Killed
90
6
Camps Cleared
6
457,907
Distance Traveled
369,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,155
1,431
55
11
1
115,106
0
W
Nut
6,568
1,314
31
6
3
97,990
0
L
Nu Wa
6,295
1,259
21
4
1
101,165
0
L
Chaac
5,506
1,101
9
2
0
57,250
0
W
Chang'e
5,306
1,061
0
0
0
25,871
0
L
Danzaburou
6,196
1,239
40
8
2
93,494
0
L
Fenrir
7,144
1,429
20
4
3
116,623
0
L
Jormungandr
5,306
1,061
0
0
0
643
0
W
Ares
7,297
1,459
7
1
1
113,752
0
W
Charybdis
6,672
1,334
39
8
1
105,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role