Player Matchup

Artio
Artio
ComfortsYou
Artio
Level 103
God Stats
30W - 26L
1,609 SR
Queue Stats
272W - 266L
1,495 Elo+
Solo
Ares
Ares
GhostxJin
Ares
Level 157
God Stats
3W - 1L
1,875 SR
Queue Stats
134W - 134L
1,458 Elo+
Party 2
Hou Yi
Hou Yi
ReL1cMb
Hou Yi
Level 158
God Stats
6W - 2L
1,787 SR
Queue Stats
361W - 366L
1,537 Elo+
Solo
Vulcan
Vulcan
UnclTouchMe
Vulcan
Level 136
God Stats
11W - 10L
1,588 SR
Queue Stats
461W - 425L
1,580 Elo+
Solo
Fenrir
Fenrir
godslayeru
Fenrir
Level 88
God Stats
18W - 18L
1,525 SR
Queue Stats
172W - 167L
1,516 Elo+
Party 2
Team Averages
Level 128
1,677 SR
1,517 Elo+

VS

Team Averages
Level 123
1,469 SR
1,456 Elo+
Medusa
Medusa
Azu--Pyon
Medusa
Level 61
God Stats
3W - 2L
1,492 SR
Queue Stats
135W - 164L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
Falcon_aniki
Zhong Kui
Level 156
God Stats
4W - 4L
1,425 SR
Queue Stats
557W - 618L
1,476 Elo+
Party 1
Surtr
Surtr
Kensan1201
Surtr
Level 145
God Stats
7W - 8L
1,349 SR
Queue Stats
320W - 368L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
LUCKY-395963
Cthulhu
Level 146
God Stats
18W - 14L
1,532 SR
Queue Stats
475W - 529L
1,454 Elo+
Party 1
Bastet
Bastet
krizzmo
Bastet
Level 106
God Stats
20W - 18L
1,548 SR
Queue Stats
152W - 150L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,541
454
1,860
7,460
4,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
9
3 / 2 / 2
5,402
540
5,089
9,010
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
ReL1cMb
Hou Yi
9
0 / 3 / 5
4,918
492
5,714
7,914
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
10
1 / 1 / 0
5,802
580
2,422
3,198
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
godslayeru
Fenrir
9
3 / 2 / 0
5,146
515
3,147
7,366
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azu--Pyon
Medusa
9
0 / 3 / 3
5,368
537
4,713
6,093
2,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Falcon_aniki
Zhong Kui
11
1 / 0 / 2
6,301
630
2,819
4,767
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Surtr
11
3 / 0 / 0
6,720
672
5,580
6,448
3,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cthulhu
LUCKY-395963
Cthulhu
10
2 / 1 / 3
6,275
628
5,092
6,949
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
krizzmo
Bastet
10
3 / 4 / 4
5,913
591
4,348
8,822
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
7
Kills
9
10
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Azu--Pyon
Medusa
0
3
3
0.5
L
0
2
0
0
W
Zhong Kui
Falcon_aniki
Zhong Kui
1
0
2
2
L
Ares
3
2
2
2
W
Surtr
3
0
0
3
W
Cthulhu
LUCKY-395963
Cthulhu
2
1
3
3.5
L
Hou Yi
ReL1cMb
Hou Yi
0
3
5
0.83
L
Vulcan
1
1
0
1
L
Fenrir
godslayeru
Fenrir
3
2
0
1.5
W
Bastet
krizzmo
Bastet
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,232
Damage
22,552
34,948
Taken
33,079
17,036
Mitigated
17,127
10,974
Healing
10,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Azu--Pyon
Medusa
4,713
1,207
0
837
6,093
2,439
36
1,766
4,327
0
34,405
L
1,860
211
0
3,114
7,460
4,458
0
196
6,862
16,661
0
W
Zhong Kui
Falcon_aniki
Zhong Kui
2,819
223
0
3,252
4,767
3,507
0
1,547
3,073
43,595
1,825
L
Ares
5,089
26
0
2,709
9,010
6,744
0
2,650
6,337
18,277
0
W
Surtr
5,580
2,095
0
2,895
6,448
3,337
758
2,089
3,912
1,318
37,337
W
Cthulhu
LUCKY-395963
Cthulhu
5,092
181
0
2,286
6,949
4,851
0
2,771
4,178
20,160
1,600
L
Hou Yi
ReL1cMb
Hou Yi
5,714
1,999
0
2,249
7,914
2,321
0
2,878
4,902
0
28,054
L
Vulcan
2,422
174
0
880
3,198
863
0
918
2,241
35,430
0
L
Fenrir
godslayeru
Fenrir
3,147
647
0
2,022
7,366
2,650
0
1,399
5,967
0
23,636
W
Bastet
krizzmo
Bastet
4,348
936
0
1,607
8,822
2,993
0
550
8,218
0
33,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,809
Gold Earned
30,577
221
Minions Killed
308
0
Camps Cleared
0
1,065,780
Distance Traveled
1,084,703
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,368
537
52
5
0
199,742
0
L
Artio
4,541
454
24
2
0
217,440
2
W
Zhong Kui
6,301
630
91
9
0
213,098
1
L
Ares
5,402
540
23
2
0
205,723
2
W
Surtr
6,720
672
64
6
0
226,471
0
W
Cthulhu
6,275
628
39
4
0
214,831
3
L
Hou Yi
4,918
492
49
5
0
202,242
0
L
Vulcan
5,802
580
82
8
0
222,970
3
L
Fenrir
5,146
515
43
4
0
217,405
0
W
Bastet
5,913
591
62
6
0
230,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role