Player Matchup

Poseidon
Poseidon
Gold II
I JayWeb I
Poseidon
Gold II
Level 86
God Stats
1W - 5L
1,332 SR
Queue Stats
233W - 232L
1,497 MMR
Solo
King Arthur
King Arthur
Gold IV
Ifcy
King Arthur
Gold IV
Level 165
God Stats
0W - 1L
1,525 SR
Queue Stats
21W - 24L
1,495 MMR
Solo
Bastet
Bastet
Gold IV
ItadoriiYuji
Bastet
Gold IV
Level 69
God Stats
24W - 20L
1,577 SR
Queue Stats
234W - 229L
1,534 MMR
Solo
Khepri
Khepri
Silver I
Kajun96
Khepri
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,496 MMR
Party 2
Apollo
Apollo
Gold V
WaffleMan52
Apollo
Gold V
Level 163
God Stats
0W - 1L
1,768 SR
Queue Stats
24W - 22L
1,555 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,540 SR
1,515 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,498 SR
1,504 MMR
Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
BluntLegend420
Sylvanus
Gold IV
Level 159
God Stats
2W - 1L
1,538 SR
Queue Stats
46W - 48L
1,339 MMR
Party 1
Janus
Janus
Gold I
CoZMiK KiNG
Janus
Gold I
Level 173
God Stats
4W - 3L
1,656 SR
Queue Stats
160W - 162L
1,642 MMR
Party 1
Susano
Susano
Gold II
xGeminiWolfx
Susano
Gold II
Level 157
God Stats
2W - 5L
1,295 SR
Queue Stats
165W - 162L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
I JayWeb I
Poseidon
11
0 / 6 / 5
6,460
497
7,680
9,429
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
Ifcy
King Arthur
12
2 / 3 / 0
7,202
554
7,366
14,659
12,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
12
3 / 6 / 0
6,719
517
5,370
13,894
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Kajun96
Khepri
10
1 / 2 / 2
6,221
479
5,023
10,325
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
14
4 / 6 / 3
8,126
625
7,700
10,533
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ao KuangAgniBacchusThoth

VS

Bans
AthenaAwilixThorChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 1 / 3
8,231
633
12,585
14,025
8,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
 
Medusa
13
5 / 3 / 1
7,730
595
8,080
8,202
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
11
2 / 2 / 8
7,024
540
4,628
12,332
8,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
6 / 2 / 8
7,911
609
10,537
7,983
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
14
8 / 3 / 6
8,129
625
10,273
11,867
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
10
Kills
23
23
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
3
3.5
W
Medusa
 
Medusa
5
3
1
1.83
W
Sylvanus
2
2
8
3
W
6
2
8
5
L
Poseidon
I JayWeb I
Poseidon
0
6
5
0.42
L
King Arthur
Ifcy
King Arthur
2
3
0
0.67
L
Bastet
3
6
0
0.5
L
Khepri
Kajun96
Khepri
1
2
2
1
L
Apollo
4
6
3
0.92
W
Susano
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,139
Damage
46,103
58,840
Taken
54,409
30,194
Mitigated
26,167
13,771
Healing
20,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,585
1,823
0
6,610
14,025
8,767
21
333
13,692
5,882
63,544
W
Medusa
 
Medusa
8,080
2,294
0
750
8,202
2,651
718
702
7,500
0
56,492
W
Sylvanus
4,628
819
2,968
5,043
12,332
8,080
0
4,460
7,872
18,944
0
W
10,537
526
0
1,149
7,983
2,575
0
4,451
3,532
52,245
0
L
Poseidon
I JayWeb I
Poseidon
7,680
623
0
1,041
9,429
2,153
0
4,888
4,153
43,980
1,202
L
King Arthur
Ifcy
King Arthur
7,366
1,026
0
2,010
14,659
12,871
0
2,045
12,583
0
54,043
L
Bastet
5,370
930
0
5,185
13,894
3,871
0
3,964
9,652
0
43,517
L
Khepri
Kajun96
Khepri
5,023
654
0
3,383
10,325
7,974
0
4,200
5,899
17,617
351
L
Apollo
7,700
5,180
0
2,152
10,533
3,325
75
857
9,676
0
53,949
W
Susano
10,273
2,261
0
3,781
11,867
4,094
24
2,460
9,407
0
53,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,728
Gold Earned
39,025
353
Minions Killed
407
0
Camps Cleared
0
1,340,606
Distance Traveled
1,414,730
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,231
633
117
9
0
279,318
2
W
Medusa
7,730
595
98
8
0
256,162
0
W
Sylvanus
7,024
540
31
2
0
268,342
1
W
Janus
7,911
609
91
7
0
303,363
2
L
Poseidon
6,460
497
80
6
0
269,317
2
L
King Arthur
7,202
554
93
7
0
255,816
1
L
Bastet
6,719
517
67
5
0
292,818
0
L
Khepri
6,221
479
28
2
0
280,365
0
L
Apollo
8,126
625
85
7
0
242,290
0
W
Susano
8,129
625
70
5
0
307,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role