Player Matchup

Ix Chel
Ix Chel
Gold I
BlueRomantic
Ix Chel
Gold I
Level 159
God Stats
2W - 2L
1,515 SR
Queue Stats
85W - 85L
1,578 MMR
Party 2
Rama
Rama
Gold V
DestroyerBeerus
Rama
Gold V
Level 128
God Stats
2W - 0L
1,785 SR
Queue Stats
19W - 21L
1,420 MMR
Party 3
Sobek
Sobek
Gold IV
Maldrn
Sobek
Gold IV
Level 143
God Stats
3W - 2L
1,536 SR
Queue Stats
28W - 26L
1,441 MMR
Party 3
Ao Kuang
Ao Kuang
Gold IV
PinkRomantic
Ao Kuang
Gold IV
Level 153
God Stats
4W - 3L
1,691 SR
Queue Stats
73W - 77L
1,265 MMR
Party 2
Thanatos
Thanatos
Silver I
airbornedirty
Thanatos
Silver I
Level 187
God Stats
3W - 3L
1,491 SR
Queue Stats
261W - 274L
1,426 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,604 SR
1,426 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,478 SR
1,355 MMR
Baba Yaga
Baba Yaga
Gold V
Carlile
Baba Yaga
Gold V
Level 159
God Stats
1W - 1L
1,647 SR
Queue Stats
6W - 10L
1,513 MMR
Party 1
Bakasura
Bakasura
Silver I
Hundredth GSR
Bakasura
Silver I
Level 145
God Stats
0W - 1L
1,244 SR
Queue Stats
6W - 12L
1,413 MMR
Party 1
Tyr
Tyr
Silver II
OneTrickOni
Tyr
Silver II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 123L
956 MMR
Solo
Skadi
Skadi
Silver II
PapaBarlos
Skadi
Silver II
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,454 MMR
Party 4
Ares
Ares
Silver III
ssbmgama
Ares
Silver III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,439 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BlueRomantic
Ix Chel
18
6 / 2 / 9
11,540
607
12,658
12,398
5,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
4 / 2 / 8
11,757
619
10,207
12,338
4,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Maldrn
Sobek
17
9 / 0 / 10
11,446
602
10,213
19,403
21,815
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
PinkRomantic
Ao Kuang
19
4 / 0 / 8
10,985
578
12,120
21,369
9,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
airbornedirty
Thanatos
17
2 / 2 / 6
10,760
566
10,866
15,237
14,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
AnhurAgniGebThoth

VS

Bans
MulanLancelotArachneKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Carlile
Baba Yaga
16
0 / 5 / 1
8,944
471
7,743
12,772
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Hundredth GSR
Bakasura
16
2 / 1 / 0
8,763
461
4,135
14,594
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

16
1 / 5 / 1
9,554
503
9,366
21,912
14,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
13
1 / 8 / 1
8,338
439
10,976
14,011
4,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
13
2 / 6 / 0
8,393
442
8,170
17,150
15,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
25
Kills
6
6
Deaths
25
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BlueRomantic
Ix Chel
6
2
9
5.25
L
Baba Yaga
Carlile
Baba Yaga
0
5
1
0.1
W
4
2
8
4
L
Bakasura
Hundredth GSR
Bakasura
2
1
0
2
W
Sobek
Maldrn
Sobek
9
0
10
14
L
1
5
1
0.3
L
Skadi
1
8
1
0.19
W
Ao Kuang
PinkRomantic
Ao Kuang
4
0
8
8
W
Thanatos
airbornedirty
Thanatos
2
2
6
2.5
L
Ares
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,064
Damage
40,390
80,745
Taken
80,439
56,915
Mitigated
45,478
41,672
Healing
18,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BlueRomantic
Ix Chel
12,658
1,280
2,501
5,478
12,398
5,422
638
3,707
8,344
74,716
2,387
L
Baba Yaga
Carlile
Baba Yaga
7,743
536
0
2,051
12,772
5,631
0
8,153
4,139
72,661
1,046
W
10,207
7,919
0
5,365
12,338
4,988
4,738
3,681
8,412
0
101,339
L
Bakasura
Hundredth GSR
Bakasura
4,135
2,510
0
8,010
14,594
5,550
0
4,380
10,058
0
50,551
W
Sobek
Maldrn
Sobek
10,213
981
64
6,675
19,403
21,815
0
6,601
12,802
34,142
1,994
L
9,366
970
0
5,059
21,912
14,480
0
7,583
13,113
0
65,199
L
Skadi
10,976
2,678
0
1,450
14,011
4,801
13
6,387
7,432
0
62,656
W
Ao Kuang
PinkRomantic
Ao Kuang
12,120
1,946
0
8,297
21,369
9,860
0
5,623
15,396
126,824
3,504
W
Thanatos
airbornedirty
Thanatos
10,866
1,722
0
13,292
15,237
14,830
0
1,450
13,451
170
70,232
L
Ares
8,170
312
0
1,746
17,150
15,016
0
7,130
9,900
22,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,488
Gold Earned
43,992
601
Minions Killed
498
0
Camps Cleared
0
1,995,893
Distance Traveled
1,919,894
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,540
607
157
8
0
376,675
7
L
Baba Yaga
8,944
471
135
7
0
362,364
5
W
Rama
11,757
619
160
8
0
353,852
0
L
Bakasura
8,763
461
116
6
0
470,142
3
W
Sobek
11,446
602
28
1
0
414,157
4
L
Tyr
9,554
503
119
6
0
355,940
2
L
Skadi
8,338
439
102
5
0
350,113
0
W
Ao Kuang
10,985
578
152
8
0
472,082
0
W
Thanatos
10,760
566
104
5
0
379,127
1
L
Ares
8,393
442
26
1
0
381,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role