Player Matchup

Anubis
Anubis
AvPJax
Anubis
Level 46
God Stats
34W - 34L
1,578 SR
Queue Stats
87W - 91L
1,496 Elo+
Solo
Jormungandr
Jormungandr
DarkLaitiere
Jormungandr
Level 127
God Stats
1W - 2L
1,490 SR
Queue Stats
12W - 8L
1,506 Elo+
Party 2
Thor
Thor
ParrasFett
Thor
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,373 Elo+
Party 2
Neith
Neith
TheTrueSolo
Neith
Level 16
God Stats
1W - 0L
1,390 SR
Queue Stats
8W - 4L
1,501 Elo+
Party 2
Hun Batz
Hun Batz
XXXTENTACLES107
Hun Batz
Level 128
God Stats
4W - 1L
1,861 SR
Queue Stats
6W - 5L
1,468 Elo+
Party 2
Team Averages
Level 84
1,564 SR
1,469 Elo+

VS

Team Averages
Level 116
1,472 SR
1,494 Elo+
Thanatos
Thanatos
Fatstick13
Thanatos
Level 69
God Stats
20W - 14L
1,247 SR
Queue Stats
210W - 187L
1,524 Elo+
Solo
Erlang Shen
Erlang Shen
LEMONSxWORTH
Erlang Shen
Level 148
God Stats
4W - 8L
1,601 SR
Queue Stats
344W - 277L
1,570 Elo+
Party 1
Ganesha
Ganesha
NARZNAR
Ganesha
Level 126
God Stats
7W - 15L
1,471 SR
Queue Stats
100W - 107L
1,459 Elo+
Party 1
Jing Wei
Jing Wei
Shunsui432
Jing Wei
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,444 Elo+
Solo
Janus
Janus
isabelIax
Janus
Level 68
God Stats
4W - 6L
1,541 SR
Queue Stats
148W - 163L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AvPJax
Anubis
14
5 / 6 / 5
8,551
534
7,741
10,623
3,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
DarkLaitiere
Jormungandr
15
4 / 1 / 7
9,460
591
8,699
9,550
9,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 2 / 4
7,531
471
4,221
11,837
4,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

16
6 / 1 / 6
9,494
593
10,029
8,176
3,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
13
2 / 6 / 3
7,419
464
5,921
11,512
4,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fatstick13
Thanatos
13
8 / 3 / 4
9,137
571
8,592
14,711
4,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Erlang Shen
LEMONSxWORTH
Erlang Shen
16
5 / 1 / 3
9,761
610
10,716
13,304
14,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ganesha
NARZNAR
Ganesha
12
1 / 6 / 4
7,379
461
4,093
15,339
11,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Shunsui432
Jing Wei
2
0 / 0 / 0
3,501
219
0
0
0
Janus
isabelIax
Janus
14
1 / 7 / 8
8,439
527
8,717
10,442
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
17
Kills
15
16
Deaths
17
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
AvPJax
Anubis
5
6
5
1.25
W
Jormungandr
DarkLaitiere
Jormungandr
4
1
7
7.5
L
Thanatos
Fatstick13
Thanatos
8
3
4
3.33
L
Erlang Shen
LEMONSxWORTH
Erlang Shen
5
1
3
6.5
L
Ganesha
NARZNAR
Ganesha
1
6
4
0.5
W
0
2
4
1
L
Jing Wei
Shunsui432
Jing Wei
0
0
0
0
W
6
1
6
9
W
Hun Batz
2
6
3
0.58
L
Janus
isabelIax
Janus
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,611
Damage
32,118
51,698
Taken
53,796
25,734
Mitigated
33,986
11,973
Healing
16,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AvPJax
Anubis
7,741
166
0
3,043
10,623
3,663
0
3,983
6,246
42,667
0
W
Jormungandr
DarkLaitiere
Jormungandr
8,699
1,294
127
3,215
9,550
9,173
372
2,253
7,033
51,218
1,324
L
Thanatos
Fatstick13
Thanatos
8,592
1,880
0
11,837
14,711
4,953
529
4,085
10,409
0
45,340
L
Erlang Shen
LEMONSxWORTH
Erlang Shen
10,716
4,768
0
3,908
13,304
14,067
476
3,207
9,498
0
73,419
L
Ganesha
NARZNAR
Ganesha
4,093
286
0
872
15,339
11,443
233
5,242
9,110
23,529
97
W
4,221
443
0
1,432
11,837
4,804
372
692
11,053
0
61,766
L
Jing Wei
Shunsui432
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
10,029
4,782
0
2,806
8,176
3,542
3,023
2,170
5,878
0
64,013
W
Hun Batz
5,921
1,262
0
1,350
11,512
4,552
0
2,982
7,896
0
37,026
L
Janus
isabelIax
Janus
8,717
423
0
0
10,442
3,523
0
3,384
6,649
55,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,455
Gold Earned
38,217
447
Minions Killed
296
0
Camps Cleared
0
1,458,662
Distance Traveled
1,200,339
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,551
534
82
5
0
253,134
0
W
Jormungandr
9,460
591
85
5
0
301,898
0
L
Thanatos
9,137
571
75
5
0
329,627
3
L
Erlang Shen
9,761
610
107
7
0
304,737
0
L
Ganesha
7,379
461
27
2
0
291,096
0
W
Thor
7,531
471
88
6
0
314,508
0
L
Jing Wei
3,501
219
0
0
0
0
0
W
Neith
9,494
593
116
7
0
281,375
0
W
Hun Batz
7,419
464
76
5
0
307,747
0
L
Janus
8,439
527
87
5
0
274,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role