Player Matchup

Yu Huang
Yu Huang
Fergistein
Yu Huang
Level 158
God Stats
2W - 1L
1,428 SR
Queue Stats
60W - 65L
1,469 Elo+
Party 1
Hel
Hel
JoeyFromThe3lock
Hel
Level 119
God Stats
3W - 0L
1,827 SR
Queue Stats
48W - 60L
1,421 Elo+
Party 1
Geb
Geb
LucidPunch
Geb
Level 84
God Stats
2W - 1L
1,705 SR
Queue Stats
16W - 21L
1,397 Elo+
Party 1
Anhur
Anhur
Three6Nelly
Anhur
Level 88
God Stats
1W - 1L
1,282 SR
Queue Stats
50W - 56L
1,456 Elo+
Party 1
Maui
Maui
Wolving4442
Maui
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,340 Elo+
Solo
Team Averages
Level 107
1,548 SR
1,416 Elo+

VS

Team Averages
Level 115
1,491 SR
1,430 Elo+
Yemoja
Yemoja
BLYAN
Yemoja
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 40L
1,461 Elo+
Solo
Amaterasu
Amaterasu
LobotomyAdvocate
Amaterasu
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
465W - 444L
1,442 Elo+
Solo
Thanatos
Thanatos
cleatus3232
Thanatos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,398 Elo+
Party 2
Anhur
Anhur
fabarnick
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 61L
1,415 Elo+
Party 2
Loki
Loki
theunseenplayr
Loki
Level 107
God Stats
1W - 2L
1,453 SR
Queue Stats
48W - 63L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Fergistein
Yu Huang
16
4 / 0 / 8
9,316
847
8,913
5,148
2,603
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
2 / 2 / 8
8,324
757
8,229
10,067
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 7
9,482
862
7,276
14,721
8,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
1 / 1 / 9
8,194
745
6,275
7,644
3,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 0 / 10
8,491
772
4,490
5,939
5,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BLYAN
Yemoja
14
0 / 1 / 2
7,309
664
5,375
10,248
8,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
14
0 / 4 / 1
6,574
598
5,759
12,235
6,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
cleatus3232
Thanatos
12
0 / 2 / 3
6,656
605
4,687
5,607
1,798
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anhur
fabarnick
Anhur
14
1 / 1 / 1
6,759
614
3,766
5,761
1,900
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 1
7,127
648
14,364
6,730
2,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
12
Kills
3
3
Deaths
12
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BLYAN
Yemoja
0
1
2
1
W
Yu Huang
Fergistein
Yu Huang
4
0
8
8
W
2
2
8
3
L
Amaterasu
0
4
1
0.13
W
4
0
7
7.5
W
1
1
9
5.5
W
1
0
10
6
L
Thanatos
cleatus3232
Thanatos
0
2
3
0.75
L
Anhur
fabarnick
Anhur
1
1
1
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,183
Damage
33,951
43,519
Taken
40,581
24,663
Mitigated
21,275
25,973
Healing
15,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BLYAN
Yemoja
5,375
269
4,332
2,943
10,248
8,203
0
6,370
3,643
12,104
0
W
Yu Huang
Fergistein
Yu Huang
8,913
682
0
911
5,148
2,603
344
410
4,656
30,249
372
W
8,229
763
7,509
5,493
10,067
4,693
340
1,475
8,332
14,506
113
L
Amaterasu
5,759
1,270
64
2,720
12,235
6,428
0
7,831
4,131
0
14,502
W
7,276
418
2,712
6,393
14,721
8,266
246
1,640
12,535
21,562
495
W
6,275
3,863
245
613
7,644
3,398
0
615
6,892
0
15,841
W
4,490
328
1,283
814
5,939
5,703
316
1,235
4,216
6,491
327
L
Thanatos
cleatus3232
Thanatos
4,687
69
381
2,432
5,607
1,798
0
4,199
1,316
0
10,419
L
Anhur
fabarnick
Anhur
3,766
776
668
466
5,761
1,900
0
4,646
940
0
6,368
L
14,364
436
594
627
6,730
2,946
0
4,676
2,013
0
28,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,807
Gold Earned
34,425
128
Minions Killed
77
0
Camps Cleared
0
1,135,628
Distance Traveled
916,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,309
664
17
2
0
173,684
0
W
Yu Huang
9,316
847
52
5
0
227,911
0
W
Hel
8,324
757
17
2
0
205,908
0
L
Amaterasu
6,574
598
17
2
0
175,043
0
W
Geb
9,482
862
19
2
0
233,656
0
W
Anhur
8,194
745
29
3
0
225,148
0
W
Maui
8,491
772
11
1
0
243,005
0
L
Thanatos
6,656
605
13
1
0
182,931
0
L
Anhur
6,759
614
11
1
0
194,552
0
L
Loki
7,127
648
19
2
0
189,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role