Player Matchup

Bacchus
Bacchus
Boston8008
Bacchus
Level 124
God Stats
1W - 3L
1,172 SR
Queue Stats
40W - 48L
1,458 Elo+
Party 2
Anhur
Anhur
Koonkle
Anhur
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,183 Elo+
Party 2
Ne Zha
Ne Zha
LethalLynx
Ne Zha
Level 123
God Stats
2W - 0L
1,731 SR
Queue Stats
34W - 44L
1,517 Elo+
Party 2
Poseidon
Poseidon
Thanks4Speed
Poseidon
Level 129
God Stats
2W - 0L
1,800 SR
Queue Stats
51W - 67L
1,448 Elo+
Party 2
Anubis
Anubis
Whitewolf00122
Anubis
Level 105
God Stats
8W - 7L
1,555 SR
Queue Stats
244W - 227L
1,480 Elo+
Solo
Team Averages
Level 123
1,552 SR
1,417 Elo+

VS

Team Averages
Level 126
1,612 SR
1,497 Elo+
Ra
Ra
FumetsuTA
Ra
Level 149
God Stats
29W - 31L
1,550 SR
Queue Stats
410W - 384L
1,537 Elo+
Party 3
Hachiman
Hachiman
NoodIeStorm
Hachiman
Level 105
God Stats
1W - 1L
1,775 SR
Queue Stats
77W - 87L
1,462 Elo+
Party 1
Kuzenbo
Kuzenbo
RedneckMunchBox
Kuzenbo
Level 158
God Stats
44W - 41L
1,514 SR
Queue Stats
269W - 252L
1,514 Elo+
Party 1
Cliodhna
Cliodhna
bettycrocker329
Cliodhna
Level 89
God Stats
3W - 1L
1,564 SR
Queue Stats
73W - 83L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
le7ja
Sun Wukong
Level 129
God Stats
10W - 8L
1,659 SR
Queue Stats
212W - 202L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boston8008
Bacchus
10
3 / 2 / 9
6,767
615
3,987
7,658
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Koonkle
Anhur
11
5 / 1 / 4
6,686
608
4,528
5,780
1,544
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
LethalLynx
Ne Zha
12
7 / 0 / 5
6,990
635
5,778
6,085
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Thanks4Speed
Poseidon
13
5 / 2 / 3
7,228
657
5,775
5,716
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 7
6,581
598
5,552
6,390
2,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
6,949
632
2,276
5,580
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
NoodIeStorm
Hachiman
9
1 / 5 / 0
5,334
485
3,523
6,600
1,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
1 / 4 / 1
5,300
482
3,410
7,462
7,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
10
2 / 6 / 2
5,877
534
3,190
10,223
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
le7ja
Sun Wukong
11
2 / 4 / 2
6,180
562
3,511
10,010
3,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
21
Kills
8
8
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Boston8008
Bacchus
3
2
9
3.75
L
2
2
1
1.25
W
Anhur
Koonkle
Anhur
5
1
4
7
W
Ne Zha
LethalLynx
Ne Zha
7
0
5
9.5
L
Hachiman
NoodIeStorm
Hachiman
1
5
0
0.2
L
1
4
1
0.38
W
Poseidon
Thanks4Speed
Poseidon
5
2
3
3.25
W
1
3
7
1.5
L
Cliodhna
2
6
2
0.5
L
Sun Wukong
le7ja
Sun Wukong
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,620
Damage
15,910
31,629
Taken
39,875
14,008
Mitigated
17,119
11,938
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Boston8008
Bacchus
3,987
550
0
1,550
7,658
6,211
0
1,084
6,574
14,121
0
L
2,276
234
312
2,937
5,580
1,941
0
2,115
3,319
54,993
156
W
Anhur
Koonkle
Anhur
4,528
2,868
0
2,434
5,780
1,544
0
1,056
4,724
0
35,858
W
Ne Zha
LethalLynx
Ne Zha
5,778
1,814
0
3,263
6,085
2,140
0
943
5,142
0
38,578
L
Hachiman
NoodIeStorm
Hachiman
3,523
1,506
0
1,085
6,600
1,522
0
2,956
3,564
0
32,366
L
3,410
994
0
1,261
7,462
7,394
31
1,836
5,557
21,832
714
W
Poseidon
Thanks4Speed
Poseidon
5,775
728
0
1,673
5,716
1,654
0
2,228
3,488
49,486
932
W
5,552
312
0
3,018
6,390
2,459
276
0
6,390
44,095
905
L
Cliodhna
3,190
203
0
3,278
10,223
2,654
0
2,436
7,701
0
33,869
L
Sun Wukong
le7ja
Sun Wukong
3,511
436
0
1,269
10,010
3,608
0
5,373
4,551
0
34,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,252
Gold Earned
29,640
339
Minions Killed
325
0
Camps Cleared
0
1,127,879
Distance Traveled
1,142,349
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,767
615
18
2
0
243,800
1
L
Ra
6,949
632
114
10
0
234,154
2
W
Anhur
6,686
608
65
6
0
218,806
0
W
Ne Zha
6,990
635
60
5
0
255,606
2
L
Hachiman
5,334
485
60
5
0
205,243
0
L
Kuzenbo
5,300
482
31
3
0
217,607
3
W
Poseidon
7,228
657
116
11
0
248,775
0
W
Anubis
6,581
598
80
7
0
160,892
2
L
Cliodhna
5,877
534
58
5
0
253,768
0
L
Sun Wukong
6,180
562
62
6
0
231,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role