Player Matchup

Loki
Loki
BlacklistaT
Loki
Level 156
God Stats
3W - 1L
1,744 SR
Queue Stats
96W - 82L
1,598 Elo+
Solo
Danzaburou
Danzaburou
FramundaMabalz
Danzaburou
Level 139
God Stats
18W - 12L
1,536 SR
Queue Stats
77W - 69L
1,513 Elo+
Party 1
Ganesha
Ganesha
JulianToast
Ganesha
Level 89
God Stats
2W - 1L
1,279 SR
Queue Stats
99W - 99L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
RanaMosh
Baron Samedi
Level 160
God Stats
6W - 6L
1,460 SR
Queue Stats
549W - 518L
1,490 Elo+
Solo
Tyr
Tyr
SonOfWar8023
Tyr
Level 159
God Stats
1W - 1L
1,291 SR
Queue Stats
80W - 60L
1,598 Elo+
Solo
Team Averages
Level 141
1,462 SR
1,535 Elo+

VS

Team Averages
Level 155
1,353 SR
1,488 Elo+
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Luxernus
Fafnir
Level 133
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 17L
1,405 Elo+
Solo
Arachne
Arachne
Mattybart123
Arachne
Level 190
God Stats
2W - 10L
1,142 SR
Queue Stats
391W - 370L
1,458 Elo+
Solo
Sylvanus
Sylvanus
Riiggs
Sylvanus
Level 173
God Stats
6W - 8L
1,375 SR
Queue Stats
303W - 280L
1,548 Elo+
Solo
Scylla
Scylla
Ruikia
Scylla
Level 124
God Stats
1W - 6L
1,464 SR
Queue Stats
152W - 134L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,517
703
535
3,425
890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
FramundaMabalz
Danzaburou
6
2 / 0 / 0
3,816
763
4,221
2,780
805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
JulianToast
Ganesha
6
0 / 1 / 2
3,768
754
745
4,484
2,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
RanaMosh
Baron Samedi
7
1 / 2 / 1
4,170
834
1,607
2,307
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 3 / 0
3,371
674
1,549
4,758
1,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 1 / 1
3,218
644
2,745
2,998
703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fafnir
Luxernus
Fafnir
6
1 / 1 / 0
3,717
743
851
5,090
3,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Mattybart123
Arachne
6
2 / 2 / 0
3,659
732
1,423
3,236
830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sylvanus
Riiggs
Sylvanus
8
4 / 0 / 0
4,537
907
3,317
3,883
1,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
Ruikia
Scylla
1
0 / 0 / 0
978
196
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
7
7
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
1
0.5
W
1
1
0
1
W
Danzaburou
FramundaMabalz
Danzaburou
2
0
0
2
W
Ganesha
JulianToast
Ganesha
0
1
2
1
L
Fafnir
Luxernus
Fafnir
1
1
0
1
L
Arachne
Mattybart123
Arachne
2
2
0
1
W
Baron Samedi
RanaMosh
Baron Samedi
1
2
1
0.75
L
Sylvanus
Riiggs
Sylvanus
4
0
0
4
L
Scylla
Ruikia
Scylla
0
0
0
0
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,657
Damage
8,336
17,754
Taken
15,207
6,134
Mitigated
6,744
5,282
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,745
858
0
1,055
2,998
703
0
360
2,638
0
16,313
W
535
78
0
780
3,425
890
0
709
2,566
0
18,518
W
Danzaburou
FramundaMabalz
Danzaburou
4,221
1,940
0
893
2,780
805
0
118
2,662
0
24,513
W
Ganesha
JulianToast
Ganesha
745
162
0
1,889
4,484
2,387
0
733
3,751
7,980
0
L
Fafnir
Luxernus
Fafnir
851
195
0
1,959
5,090
3,394
0
385
4,705
7,088
0
L
Arachne
Mattybart123
Arachne
1,423
952
0
1,075
3,236
830
0
1,403
1,629
0
9,935
W
Baron Samedi
RanaMosh
Baron Samedi
1,607
267
0
311
2,307
652
230
0
2,307
18,359
0
L
Sylvanus
Riiggs
Sylvanus
3,317
1,029
0
2,716
3,883
1,817
0
0
3,883
22,276
1,216
L
Scylla
Ruikia
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
1,549
282
0
1,409
4,758
1,400
0
1,915
2,473
0
14,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,642
Gold Earned
16,109
146
Minions Killed
111
0
Camps Cleared
0
513,921
Distance Traveled
410,025
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,218
644
29
6
0
93,227
0
W
Loki
3,517
703
34
7
0
122,863
0
W
Danzaburou
3,816
763
53
11
0
90,235
0
W
Ganesha
3,768
754
0
0
0
105,003
4
L
Fafnir
3,717
743
12
2
0
111,461
0
L
Arachne
3,659
732
22
4
0
106,720
0
W
Baron Samedi
4,170
834
33
7
0
86,482
0
L
Sylvanus
4,537
907
48
10
0
98,617
0
L
Scylla
978
196
0
0
0
0
0
W
Tyr
3,371
674
26
5
0
109,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role