Player Matchup

Surtr
Surtr
 
Surtr
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
M14habit
Danzaburou
Level 83
God Stats
5W - 5L
1,500 SR
Queue Stats
348W - 318L
1,432 Elo+
Party 1
Janus
Janus
Unwanted_Potato9
Janus
Level 43
God Stats
11W - 16L
1,485 SR
Queue Stats
337W - 354L
1,409 Elo+
Party 1
Cerberus
Cerberus
elixhern
Cerberus
Level 56
God Stats
1W - 1L
1,699 SR
Queue Stats
287W - 275L
1,433 Elo+
Party 1
Thor
Thor
juting_
Thor
Level 56
God Stats
2W - 3L
1,585 SR
Queue Stats
189W - 216L
1,432 Elo+
Party 1
Team Averages
Level 82
1,554 SR
1,441 Elo+

VS

Team Averages
Level 102
1,608 SR
1,480 Elo+
Sol
Sol
BoiToyAsh
Sol
Level 89
God Stats
64W - 50L
1,524 SR
Queue Stats
134W - 104L
1,464 Elo+
Party 2
Thanatos
Thanatos
TruwToThis
Thanatos
Level 106
God Stats
6W - 1L
1,966 SR
Queue Stats
56W - 61L
1,423 Elo+
Party 3
Skadi
Skadi
baldhokage
Skadi
Level 126
God Stats
1W - 0L
1,113 SR
Queue Stats
110W - 103L
1,531 Elo+
Party 2
Ra
Ra
l_NICKADEMUS_l
Ra
Level 108
God Stats
3W - 2L
1,728 SR
Queue Stats
23W - 24L
1,411 Elo+
Party 3
Cthulhu
Cthulhu
xxkingjonesxx
Cthulhu
Level 80
God Stats
17W - 8L
1,710 SR
Queue Stats
18W - 12L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 2 / 0
4,859
486
1,454
7,564
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
M14habit
Danzaburou
6
0 / 2 / 3
4,480
448
3,760
6,442
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 5 / 0
4,947
495
2,693
6,061
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
elixhern
Cerberus
7
1 / 5 / 2
4,443
444
3,297
7,760
3,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
juting_
Thor
11
5 / 3 / 2
5,804
580
5,215
8,749
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,973
697
3,544
4,101
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
TruwToThis
Thanatos
9
4 / 2 / 2
5,654
565
4,022
7,474
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
10
4 / 3 / 2
5,973
597
4,921
7,073
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 0
6,820
682
1,917
4,033
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
9
1 / 1 / 4
5,299
530
6,502
6,687
3,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
15
17
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
0
0
W
4
1
2
5
L
Danzaburou
M14habit
Danzaburou
0
2
3
0.75
W
Thanatos
TruwToThis
Thanatos
4
2
2
2.5
L
1
5
0
0.2
W
Skadi
4
3
2
1.67
L
Cerberus
elixhern
Cerberus
1
5
2
0.4
L
Thor
juting_
Thor
5
3
2
2
W
2
0
0
2
W
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,419
Damage
20,906
36,576
Taken
29,368
13,601
Mitigated
10,557
7,855
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,454
370
0
2,341
7,564
4,141
0
1,762
5,802
448
29,346
W
3,544
487
0
2,278
4,101
1,005
490
1,013
2,888
31,232
3,312
L
Danzaburou
M14habit
Danzaburou
3,760
961
0
1,850
6,442
1,701
0
2,255
3,789
0
22,908
W
Thanatos
TruwToThis
Thanatos
4,022
1,048
0
3,868
7,474
2,445
0
1,339
5,975
0
30,174
L
2,693
136
0
280
6,061
1,503
0
2,201
3,592
26,592
84
W
Skadi
4,921
1,843
0
952
7,073
1,655
776
1,826
5,247
0
31,991
L
Cerberus
elixhern
Cerberus
3,297
453
0
1,204
7,760
3,602
0
2,068
5,419
10,016
0
L
Thor
juting_
Thor
5,215
1,237
0
2,180
8,749
2,654
0
1,753
6,715
0
26,060
W
1,917
198
0
1,883
4,033
1,464
456
27
4,006
45,558
1,777
W
Cthulhu
6,502
240
107
2,210
6,687
3,988
0
1,448
5,235
21,328
2,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,533
Gold Earned
30,719
185
Minions Killed
297
0
Camps Cleared
0
944,077
Distance Traveled
979,452
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,859
486
49
5
0
150,785
0
W
Sol
6,973
697
75
8
0
199,991
0
L
Danzaburou
4,480
448
34
3
0
206,779
0
W
Thanatos
5,654
565
43
4
0
233,323
0
L
Janus
4,947
495
48
5
0
193,508
0
W
Skadi
5,973
597
48
5
0
171,919
1
L
Cerberus
4,443
444
10
1
0
196,996
2
L
Thor
5,804
580
44
4
0
196,009
0
W
Ra
6,820
682
100
10
0
167,261
0
W
Cthulhu
5,299
530
31
3
0
206,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role