Player Matchup

Skadi
Skadi
Brienzaa
Skadi
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 116L
1,498 Elo+
Solo
Scylla
Scylla
DJ WOLF TCP
Scylla
Level 158
God Stats
8W - 3L
1,430 SR
Queue Stats
278W - 256L
1,531 Elo+
Solo
Cthulhu
Cthulhu
MinusMicrobe3
Cthulhu
Level 156
God Stats
8W - 5L
1,603 SR
Queue Stats
324W - 329L
1,486 Elo+
Party 2
Sylvanus
Sylvanus
THE GREAT ROOK
Sylvanus
Level 140
God Stats
7W - 5L
1,628 SR
Queue Stats
192W - 184L
1,510 Elo+
Solo
Hun Batz
Hun Batz
jakedubs
Hun Batz
Level 127
God Stats
5W - 5L
1,493 SR
Queue Stats
254W - 248L
1,458 Elo+
Party 2
Team Averages
Level 148
1,531 SR
1,497 Elo+

VS

Team Averages
Level 139
1,564 SR
1,541 Elo+
Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Arkαntos
Persephone
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,650 Elo+
Solo
Cu Chulainn
Cu Chulainn
Chueydubs
Cu Chulainn
Level 148
God Stats
0W - 1L
1,878 SR
Queue Stats
23W - 21L
1,533 Elo+
Party 1
Charon
Charon
SoggySushii
Charon
Level 139
God Stats
7W - 5L
1,577 SR
Queue Stats
500W - 483L
1,443 Elo+
Solo
Neith
Neith
YearnForTheUrn
Neith
Level 126
God Stats
0W - 1L
1,367 SR
Queue Stats
48W - 35L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Brienzaa
Skadi
14
8 / 1 / 0
8,102
675
10,127
7,697
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
12
0 / 0 / 1
6,415
535
1,357
4,518
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
13
3 / 0 / 2
8,150
679
7,694
9,070
9,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
12
1 / 1 / 4
6,999
583
3,182
6,903
4,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
jakedubs
Hun Batz
13
4 / 4 / 1
7,022
585
5,577
9,802
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 2 / 2
6,406
534
4,866
11,902
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Persephone
Arkαntos
Persephone
14
2 / 1 / 0
7,511
626
8,507
5,948
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Chueydubs
Cu Chulainn
10
0 / 5 / 1
5,471
456
2,995
7,931
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
10
1 / 1 / 1
6,240
520
4,263
8,844
5,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 7 / 1
5,616
468
2,576
9,901
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
16
Kills
6
6
Deaths
16
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
2
2
2
L
Persephone
Arkαntos
Persephone
2
1
0
2
W
Skadi
Brienzaa
Skadi
8
1
0
8
L
Cu Chulainn
Chueydubs
Cu Chulainn
0
5
1
0.1
W
Scylla
0
0
1
0.5
W
Cthulhu
3
0
2
4
L
Charon
1
1
1
1.5
W
Sylvanus
1
1
4
3
L
0
7
1
0.07
W
Hun Batz
jakedubs
Hun Batz
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,937
Damage
23,207
37,990
Taken
44,526
22,550
Mitigated
20,594
11,064
Healing
13,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,866
2,625
0
6,955
11,902
3,598
0
2,821
9,081
0
37,160
L
Persephone
Arkαntos
Persephone
8,507
80
0
1,378
5,948
1,596
0
2,393
3,554
62,174
0
W
Skadi
Brienzaa
Skadi
10,127
4,252
0
1,712
7,697
2,522
599
1,994
5,703
0
60,796
L
Cu Chulainn
Chueydubs
Cu Chulainn
2,995
487
0
1,011
7,931
6,453
0
4,517
3,414
0
28,222
W
Scylla
1,357
108
0
951
4,518
1,507
0
2,695
1,639
57,101
0
W
Cthulhu
7,694
977
0
3,875
9,070
9,713
0
1,583
7,002
55,367
1,423
L
Charon
4,263
657
0
2,369
8,844
5,903
0
1,751
7,093
23,962
1,079
W
Sylvanus
3,182
544
1,109
2,957
6,903
4,854
0
3,861
2,788
14,464
1,667
L
2,576
683
0
1,344
9,901
3,044
0
585
9,316
0
39,881
W
Hun Batz
jakedubs
Hun Batz
5,577
1,435
0
460
9,802
3,954
0
1,795
7,861
0
51,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,688
Gold Earned
31,244
456
Minions Killed
327
0
Camps Cleared
0
1,214,868
Distance Traveled
1,219,456
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,406
534
59
5
0
276,223
0
L
Persephone
7,511
626
130
11
0
253,346
0
W
Skadi
8,102
675
115
10
0
230,591
2
L
Cu Chulainn
5,471
456
39
3
0
217,834
0
W
Scylla
6,415
535
125
10
0
241,831
0
W
Cthulhu
8,150
679
110
9
0
243,071
1
L
Charon
6,240
520
39
3
0
243,521
4
W
Sylvanus
6,999
583
16
1
0
244,420
3
L
Neith
5,616
468
60
5
0
228,532
0
W
Hun Batz
7,022
585
90
8
0
254,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role