Player Matchup

Mulan
Mulan
Platinum III
Ceru
Mulan
Platinum III
Level 155
God Stats
3W - 2L
1,603 SR
Queue Stats
80W - 58L
1,589 MMR
Party 2
He Bo
He Bo
Platinum III
Fliopoy
He Bo
Platinum III
Level 163
God Stats
7W - 1L
1,901 SR
Queue Stats
80W - 58L
1,589 MMR
Party 2
Guan Yu
Guan Yu
Platinum III
Scullfox1928
Guan Yu
Platinum III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 58L
1,589 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,668 SR
1,589 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,512 SR
1,157 MMR
Sun Wukong
Sun Wukong
Silver IV
Chaddy13
Sun Wukong
Silver IV
Level 103
God Stats
12W - 40L
1,317 SR
Queue Stats
61W - 183L
1,045 MMR
Party 1
Nu Wa
Nu Wa
Silver I
GravyMine
Nu Wa
Silver I
Level 159
God Stats
3W - 3L
1,775 SR
Queue Stats
46W - 63L
1,436 MMR
Solo
Jormungandr
Jormungandr
Silver IV
Kudo__Shin
Jormungandr
Silver IV
Level 79
God Stats
18W - 23L
1,443 SR
Queue Stats
112W - 254L
989 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ceru
Mulan
18
5 / 2 / 12
12,422
776
12,145
16,502
12,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

He Bo
Fliopoy
He Bo
18
10 / 2 / 8
12,975
811
24,407
11,757
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
Scullfox1928
Guan Yu
18
5 / 0 / 13
11,779
736
9,739
17,451
15,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AchillesBake KujiraCthulhuMedusaVulcan

VS

Bans
AgniKuzenboBacchusAthenaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chaddy13
Sun Wukong
12
1 / 8 / 1
9,135
571
6,086
20,572
12,619
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
GravyMine
Nu Wa
15
1 / 5 / 2
9,984
624
8,936
10,302
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
Kudo__Shin
Jormungandr
15
2 / 7 / 2
10,481
655
15,057
20,044
11,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
20
Kills
4
4
Deaths
20
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
Ceru
Mulan
5
2
12
5.5
L
Sun Wukong
Chaddy13
Sun Wukong
1
8
1
0.19
W
He Bo
Fliopoy
He Bo
10
2
8
7
L
Nu Wa
GravyMine
Nu Wa
1
5
2
0.4
L
Jormungandr
Kudo__Shin
Jormungandr
2
7
2
0.43
W
Guan Yu
Scullfox1928
Guan Yu
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,291
Damage
30,079
45,710
Taken
50,918
31,952
Mitigated
26,841
18,923
Healing
2,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Ceru
Mulan
12,145
1,050
0
5,093
16,502
12,311
781
5,588
10,426
0
55,312
L
Sun Wukong
Chaddy13
Sun Wukong
6,086
459
0
1,387
20,572
12,619
0
9,631
9,658
0
15,289
W
He Bo
Fliopoy
He Bo
24,407
1,442
0
2,088
11,757
4,116
946
6,536
4,641
90,275
924
L
Nu Wa
GravyMine
Nu Wa
8,936
2,154
0
516
10,302
2,948
0
2,610
7,209
38,923
0
L
Jormungandr
Kudo__Shin
Jormungandr
15,057
1,033
0
285
20,044
11,274
0
10,009
8,878
40,345
1,297
W
Guan Yu
Scullfox1928
Guan Yu
9,739
664
3,868
7,874
17,451
15,525
640
10,033
6,692
0
33,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,176
Gold Earned
29,600
240
Minions Killed
130
0
Camps Cleared
0
980,118
Distance Traveled
762,672
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,422
776
77
5
0
313,945
0
L
Sun Wukong
9,135
571
21
1
0
244,572
2
W
He Bo
12,975
811
115
7
0
311,740
0
L
Nu Wa
9,984
624
55
3
0
263,683
0
L
Jormungandr
10,481
655
54
3
0
254,417
2
W
Guan Yu
11,779
736
48
3
0
354,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role