Player Matchup

King Arthur
King Arthur
DanVortex30
King Arthur
Level 26
God Stats
20W - 8L
1,752 SR
Queue Stats
263W - 226L
1,528 Elo+
Solo
Cerberus
Cerberus
Stickit97
Cerberus
Level 14
God Stats
1W - 0L
1,806 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
WakeFor3
Cupid
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 41L
1,518 Elo+
Solo
Serqet
Serqet
frenchfries80
Serqet
Level 29
God Stats
6W - 4L
1,750 SR
Queue Stats
114W - 86L
1,560 Elo+
Party 2
Kukulkan
Kukulkan
papaknoth666
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,469 Elo+
Party 2
Team Averages
Level 22
1,662 SR
1,515 Elo+

VS

Team Averages
Level 51
1,472 SR
1,431 Elo+
Chaac
Chaac
AstinknowsOwen
Chaac
Level 45
God Stats
4W - 10L
1,415 SR
Queue Stats
114W - 129L
1,446 Elo+
Party 1
Anubis
Anubis
Biggestclift
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,530 Elo+
Party 1
Discordia
Discordia
Doomlhascome
Discordia
Level 24
God Stats
11W - 8L
1,625 SR
Queue Stats
21W - 36L
1,340 Elo+
Party 1
He Bo
He Bo
Hoscarkas
He Bo
Level 14
God Stats
2W - 3L
1,477 SR
Queue Stats
6W - 8L
1,388 Elo+
Party 1
Thor
Thor
MadsMester
Thor
Level 144
God Stats
0W - 3L
1,344 SR
Queue Stats
307W - 295L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DanVortex30
King Arthur
16
6 / 1 / 14
9,945
995
12,311
10,849
9,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
Stickit97
Cerberus
15
4 / 2 / 14
9,570
957
7,808
11,849
9,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
WakeFor3
Cupid
16
5 / 1 / 8
9,333
933
5,801
7,804
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 1 / 6
10,376
1,038
7,921
6,959
3,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
papaknoth666
Kukulkan
15
4 / 1 / 9
9,342
934
8,929
5,880
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,142
814
8,165
14,110
14,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
0 / 7 / 5
7,734
773
8,672
8,679
3,613
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Doomlhascome
Discordia
13
0 / 5 / 2
7,769
777
5,106
5,842
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
Hoscarkas
He Bo
13
2 / 5 / 2
8,397
840
3,975
9,556
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 3 / 3
8,191
819
10,130
10,860
3,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
26
Kills
6
6
Deaths
26
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Anubis
0
7
5
0.36
W
King Arthur
DanVortex30
King Arthur
6
1
14
13
L
Discordia
Doomlhascome
Discordia
0
5
2
0.2
L
He Bo
Hoscarkas
He Bo
2
5
2
0.6
L
2
3
3
1.17
W
Cerberus
Stickit97
Cerberus
4
2
14
5.5
W
Cupid
WakeFor3
Cupid
5
1
8
9
W
7
1
6
10
W
Kukulkan
papaknoth666
Kukulkan
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,770
Damage
36,048
43,341
Taken
49,047
26,776
Mitigated
26,548
6,223
Healing
6,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,165
970
0
2,811
14,110
14,234
0
5,577
8,164
0
20,214
L
Anubis
8,672
796
0
1,384
8,679
3,613
525
3,326
5,114
19,661
0
W
King Arthur
DanVortex30
King Arthur
12,311
1,011
0
0
10,849
9,054
32
4,906
5,816
0
27,265
L
Discordia
Doomlhascome
Discordia
5,106
189
0
440
5,842
1,960
168
1,850
3,940
14,895
0
L
He Bo
Hoscarkas
He Bo
3,975
114
0
714
9,556
2,803
36
2,675
6,485
11,822
0
L
10,130
1,150
0
1,260
10,860
3,938
165
3,159
7,319
104
17,640
W
Cerberus
Stickit97
Cerberus
7,808
342
0
2,123
11,849
9,630
164
6,232
5,526
12,064
0
W
Cupid
WakeFor3
Cupid
5,801
3,469
328
2,941
7,804
2,481
2,336
2,812
4,812
0
25,550
W
7,921
1,760
0
602
6,959
3,452
632
2,206
4,582
0
37,181
W
Kukulkan
papaknoth666
Kukulkan
8,929
200
0
229
5,880
2,159
596
1,701
4,007
29,034
10

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,566
Gold Earned
40,233
224
Minions Killed
119
0
Camps Cleared
0
1,081,444
Distance Traveled
933,418
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,142
814
21
2
0
177,343
0
L
Anubis
7,734
773
26
3
0
161,871
0
W
King Arthur
9,945
995
27
3
0
221,066
0
L
Discordia
7,769
777
26
3
0
199,200
0
L
He Bo
8,397
840
28
3
0
197,698
0
L
Thor
8,191
819
18
2
0
197,306
0
W
Cerberus
9,570
957
17
2
0
186,301
0
W
Cupid
9,333
933
54
5
0
199,200
2
W
Serqet
10,376
1,038
68
7
0
251,638
0
W
Kukulkan
9,342
934
58
6
0
223,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role