Player Matchup

Persephone
Persephone
Platinum IV
VanillaNiice
Persephone
Platinum IV
Level 163
God Stats
16W - 16L
1,575 SR
Queue Stats
275W - 265L
1,712 MMR
Party 1
Chaac
Chaac
Gold V
Xi__WiCkeD__iX
Chaac
Gold V
Level 126
God Stats
12W - 7L
1,692 SR
Queue Stats
55W - 57L
1,304 MMR
Party 1
Xing Tian
Xing Tian
Gold V
lnVinitiy
Xing Tian
Gold V
Level 149
God Stats
11W - 4L
2,102 SR
Queue Stats
240W - 220L
1,228 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,789 SR
1,415 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 154
1,570 SR
1,337 MMR
Kali
Kali
Gold V
GoldnGabriel
Kali
Gold V
Level 203
God Stats
11W - 24L
1,391 SR
Queue Stats
336W - 370L
1,350 MMR
Solo
Raijin
Raijin
Gold V
lNasty--
Raijin
Gold V
Level 129
God Stats
1W - 1L
1,688 SR
Queue Stats
345W - 406L
1,364 MMR
Solo
Mulan
Mulan
Gold V
scrublordxDDDDD
Mulan
Gold V
Level 129
God Stats
18W - 11L
1,630 SR
Queue Stats
247W - 241L
1,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
VanillaNiice
Persephone
17
3 / 0 / 5
11,311
754
14,132
8,177
2,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
5 / 1 / 4
10,853
724
11,229
13,153
11,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
lnVinitiy
Xing Tian
16
2 / 0 / 7
10,225
682
7,020
15,327
16,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
AchillesThothNe ZhaBastetKuzenbo

VS

Bans
VulcanCthulhuKukulkanGebDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
9,155
610
3,032
13,617
5,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
lNasty--
Raijin
14
0 / 3 / 0
9,198
613
10,053
12,018
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 0
9,011
601
13,048
16,080
14,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
10
Kills
1
1
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Persephone
VanillaNiice
Persephone
3
0
5
5.5
W
5
1
4
7
L
Raijin
lNasty--
Raijin
0
3
0
0
W
Xing Tian
lnVinitiy
Xing Tian
2
0
7
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,381
Damage
26,133
36,657
Taken
41,715
31,780
Mitigated
23,650
8,843
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,032
948
0
2,024
13,617
5,124
250
6,180
6,802
0
27,590
W
Persephone
VanillaNiice
Persephone
14,132
254
0
2,630
8,177
2,952
1,051
2,107
5,753
68,276
0
W
11,229
618
0
3,957
13,153
11,928
919
3,749
8,966
0
32,835
L
Raijin
lNasty--
Raijin
10,053
508
0
2,945
12,018
4,334
44
5,323
6,254
41,657
43
W
Xing Tian
lnVinitiy
Xing Tian
7,020
212
0
2,256
15,327
16,900
427
4,415
10,411
23,920
3,397
L
13,048
787
0
4,544
16,080
14,192
0
7,985
7,226
0
33,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,389
Gold Earned
27,364
189
Minions Killed
159
0
Camps Cleared
0
897,450
Distance Traveled
773,824
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,155
610
35
2
0
242,087
0
W
Persephone
11,311
754
104
7
0
298,899
0
W
Chaac
10,853
724
44
3
0
298,874
2
L
Raijin
9,198
613
79
5
0
245,669
3
W
Xing Tian
10,225
682
41
3
0
299,677
2
L
Mulan
9,011
601
45
3
0
286,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role