Player Matchup

Fenrir
Fenrir
AshamedGlobe715
Fenrir
Level 155
God Stats
2W - 1L
1,769 SR
Queue Stats
95W - 97L
1,600 Elo+
Party 2
Skadi
Skadi
BRIMST0NE
Skadi
Level 77
God Stats
2W - 3L
1,362 SR
Queue Stats
78W - 81L
1,507 Elo+
Solo
Chang'e
Chang'e
Igris43
Chang'e
Level 138
God Stats
2W - 0L
1,862 SR
Queue Stats
73W - 72L
1,606 Elo+
Party 2
Bacchus
Bacchus
Revenant360
Bacchus
Level 141
God Stats
4W - 2L
1,632 SR
Queue Stats
144W - 136L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
xxxDarkz
Sun Wukong
Level 149
God Stats
14W - 7L
1,692 SR
Queue Stats
126W - 115L
1,600 Elo+
Party 2
Team Averages
Level 132
1,663 SR
1,576 Elo+

VS

Team Averages
Level 123
1,565 SR
1,557 Elo+
Mulan
Mulan
Ketaminе
Mulan
Level 107
God Stats
5W - 5L
1,558 SR
Queue Stats
88W - 52L
1,624 Elo+
Party 1
Athena
Athena
Mig17112
Athena
Level 157
God Stats
1W - 4L
1,386 SR
Queue Stats
220W - 214L
1,534 Elo+
Party 3
Thanatos
Thanatos
TheChubbyBubbha
Thanatos
Level 144
God Stats
7W - 3L
1,794 SR
Queue Stats
116W - 100L
1,576 Elo+
Party 3
Sol
Sol
keirark
Sol
Level 149
God Stats
1W - 2L
1,542 SR
Queue Stats
130W - 131L
1,471 Elo+
Solo
Nu Wa
Nu Wa
merciа
Nu Wa
Level 60
God Stats
44W - 40L
1,547 SR
Queue Stats
165W - 129L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
7,189
553
5,469
7,782
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
BRIMST0NE
Skadi
13
1 / 1 / 1
6,974
536
4,184
6,400
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
Igris43
Chang'e
14
2 / 1 / 2
7,522
579
3,588
5,341
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Revenant360
Bacchus
11
2 / 2 / 6
7,038
541
7,412
8,834
8,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
xxxDarkz
Sun Wukong
13
1 / 1 / 2
7,562
582
4,023
11,487
7,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ketaminе
Mulan
13
1 / 2 / 0
7,636
587
7,884
9,195
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Athena
Mig17112
Athena
11
1 / 1 / 4
6,783
522
4,025
9,374
7,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
11
2 / 5 / 2
6,358
489
4,596
10,074
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
12
1 / 1 / 0
6,854
527
4,734
6,130
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
merciа
Nu Wa
11
1 / 3 / 1
6,488
499
4,223
5,102
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
12
Kills
6
6
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
Skadi
BRIMST0NE
Skadi
1
1
1
1.5
W
Chang'e
Igris43
Chang'e
2
1
2
3
L
Mulan
Ketaminе
Mulan
1
2
0
0.5
L
Athena
Mig17112
Athena
1
1
4
3
W
Bacchus
Revenant360
Bacchus
2
2
6
2.5
L
Thanatos
2
5
2
0.6
L
Sol
1
1
0
1
L
Nu Wa
merciа
Nu Wa
1
3
1
0.5
W
Sun Wukong
xxxDarkz
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,676
Damage
25,462
39,844
Taken
39,875
22,162
Mitigated
20,244
12,259
Healing
16,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,469
1,850
0
1,249
7,782
3,132
0
2,467
5,152
0
41,980
W
Skadi
BRIMST0NE
Skadi
4,184
1,349
0
1,071
6,400
2,028
0
4,227
2,107
0
49,176
W
Chang'e
Igris43
Chang'e
3,588
57
1,614
3,144
5,341
1,622
0
1,915
3,215
65,031
2,527
L
Mulan
Ketaminе
Mulan
7,884
1,144
0
4,258
9,195
5,908
0
764
8,431
0
65,734
L
Athena
Mig17112
Athena
4,025
1,268
0
2,544
9,374
7,839
0
3,504
5,870
22,258
2,276
W
Bacchus
Revenant360
Bacchus
7,412
971
0
2,265
8,834
8,335
0
3,123
5,491
30,066
41
L
Thanatos
4,596
1,343
0
7,195
10,074
3,063
0
2,304
7,770
0
40,850
L
Sol
4,734
2,123
0
2,112
6,130
1,705
0
1,113
5,017
50,342
4,492
L
Nu Wa
merciа
Nu Wa
4,223
725
0
726
5,102
1,729
0
3,222
1,880
40,065
0
W
Sun Wukong
xxxDarkz
Sun Wukong
4,023
942
0
2,916
11,487
7,045
0
298
10,595
0
56,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,285
Gold Earned
34,119
439
Minions Killed
419
0
Camps Cleared
0
1,405,306
Distance Traveled
1,293,738
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,189
553
69
5
0
301,708
0
W
Skadi
6,974
536
114
9
0
267,265
6
W
Chang'e
7,522
579
131
10
0
295,695
3
L
Mulan
7,636
587
120
9
0
246,978
2
L
Athena
6,783
522
41
3
0
286,353
2
W
Bacchus
7,038
541
21
2
0
291,138
2
L
Thanatos
6,358
489
80
6
0
280,759
0
L
Sol
6,854
527
101
8
0
258,516
6
L
Nu Wa
6,488
499
77
6
0
221,132
0
W
Sun Wukong
7,562
582
104
8
0
249,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role