Player Matchup

Lancelot
Lancelot
AnakinDishWasher
Lancelot
Level 40
God Stats
0W - 2L
1,281 SR
Queue Stats
23W - 22L
1,330 Elo+
Party 1
Izanami
Izanami
BOOTYTAGGER
Izanami
Level 27
God Stats
4W - 5L
1,399 SR
Queue Stats
9W - 16L
1,269 Elo+
Party 1
Mulan
Mulan
Breaderator
Mulan
Level 54
God Stats
7W - 4L
1,730 SR
Queue Stats
88W - 58L
1,608 Elo+
Party 3
Scylla
Scylla
Lively Alt
Scylla
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 87L
1,572 Elo+
Party 3
Charon
Charon
lazy_heelhook
Charon
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,502 Elo+
Party 3
Team Averages
Level 44
1,482 SR
1,456 Elo+

VS

Team Averages
Level 65
1,378 SR
1,477 Elo+
Bastet
Bastet
 
Bastet
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
IDUDEFROSTI
Mulan
Level 65
God Stats
6W - 5L
1,472 SR
Queue Stats
60W - 42L
1,440 Elo+
Party 2
Chang'e
Chang'e
StepBroslaps-_-
Chang'e
Level 29
God Stats
1W - 2L
1,160 SR
Queue Stats
13W - 13L
1,440 Elo+
Party 2
Ishtar
Ishtar
dadbodrauseo
Ishtar
Level 48
God Stats
2W - 3L
1,258 SR
Queue Stats
183W - 176L
1,466 Elo+
Party 4
Sylvanus
Sylvanus
wyeTrini
Sylvanus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,538 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,455
546
2,312
6,699
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
BOOTYTAGGER
Izanami
8
1 / 5 / 2
4,760
476
2,645
7,131
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 0
5,971
597
5,075
9,882
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Lively Alt
Scylla
11
2 / 1 / 1
6,377
638
2,097
3,198
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 4 / 3
5,054
505
3,486
7,246
5,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 2 / 4
6,103
610
5,713
5,495
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 1 / 0
6,646
665
5,162
7,425
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 0
6,101
610
1,191
5,927
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
11
1 / 2 / 8
5,855
586
4,360
6,057
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
wyeTrini
Sylvanus
11
5 / 1 / 4
6,575
658
5,759
5,578
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
13
13
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
4
3
L
3
1
1
3.5
L
Izanami
BOOTYTAGGER
Izanami
1
5
2
0.4
L
1
2
0
0.5
W
1
1
0
1
L
Scylla
Lively Alt
Scylla
2
1
1
2.5
W
2
1
0
2
W
Ishtar
1
2
8
2.5
L
0
4
3
0.38
W
Sylvanus
wyeTrini
Sylvanus
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,615
Damage
22,185
34,156
Taken
30,482
13,676
Mitigated
10,603
10,484
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,713
1,178
0
1,099
5,495
1,818
0
186
5,309
0
29,912
L
2,312
837
0
3,995
6,699
2,129
0
407
6,292
0
30,771
L
Izanami
BOOTYTAGGER
Izanami
2,645
1,824
0
1,847
7,131
1,466
0
2,697
4,434
0
24,929
L
5,075
817
0
2,517
9,882
4,044
0
305
9,577
0
40,295
W
5,162
482
0
2,672
7,425
2,953
0
0
7,425
0
43,086
L
Scylla
Lively Alt
Scylla
2,097
337
0
350
3,198
876
0
886
2,312
44,223
535
W
1,191
165
220
2,653
5,927
1,707
0
1,581
4,346
33,625
0
W
Ishtar
4,360
2,321
0
2,152
6,057
1,912
311
1,856
4,201
0
29,489
L
3,486
577
0
1,775
7,246
5,161
0
2,248
4,998
15,403
0
W
Sylvanus
wyeTrini
Sylvanus
5,759
2,336
634
3,417
5,578
2,213
679
1,960
3,618
32,253
8,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,617
Gold Earned
31,280
314
Minions Killed
367
0
Camps Cleared
0
1,035,406
Distance Traveled
1,039,131
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,103
610
58
6
0
260,822
0
L
Lancelot
5,455
546
57
6
0
234,481
0
L
Izanami
4,760
476
59
6
0
203,090
0
L
Mulan
5,971
597
88
9
0
192,950
2
W
Mulan
6,646
665
101
10
0
197,222
0
L
Scylla
6,377
638
96
10
0
213,720
0
W
Chang'e
6,101
610
76
8
0
191,219
2
W
Ishtar
5,855
586
63
6
0
196,039
0
L
Charon
5,054
505
14
1
0
191,165
0
W
Sylvanus
6,575
658
69
7
0
193,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role