Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
IDUDEFROSTI
Mulan
Level 65
God Stats
6W - 5L
1,497 SR
Queue Stats
60W - 42L
1,457 Elo+
Party 1
Chang'e
Chang'e
StepBroslaps-_-
Chang'e
Level 29
God Stats
1W - 2L
1,221 SR
Queue Stats
13W - 13L
1,460 Elo+
Party 1
Kali
Kali
ThyTellurian
Kali
Level 138
God Stats
10W - 3L
1,788 SR
Queue Stats
99W - 102L
1,501 Elo+
Solo
Cernunnos
Cernunnos
ribeiro2185
Cernunnos
Level 143
God Stats
7W - 5L
1,875 SR
Queue Stats
301W - 310L
1,444 Elo+
Solo
Team Averages
Level 94
1,576 SR
1,472 Elo+

VS

Team Averages
Level 115
1,532 SR
1,486 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Hozpul
Neith
Level 146
God Stats
28W - 25L
1,562 SR
Queue Stats
1,084W - 1,104L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
PITTBULL 01
Sun Wukong
Level 103
God Stats
33W - 22L
1,560 SR
Queue Stats
71W - 81L
1,454 Elo+
Party 2
Medusa
Medusa
VG DOOM
Medusa
Level 110
God Stats
5W - 2L
1,543 SR
Queue Stats
47W - 54L
1,444 Elo+
Party 2
Janus
Janus
gunnerouzie
Janus
Level 105
God Stats
5W - 3L
1,495 SR
Queue Stats
74W - 50L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
0 / 2 / 1
5,210
521
3,252
4,973
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 6 / 0
5,508
551
4,919
9,591
3,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

5
0 / 8 / 0
3,774
377
611
6,589
3,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
1 / 3 / 0
5,320
532
2,833
8,910
2,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
ribeiro2185
Cernunnos
8
0 / 2 / 0
4,264
426
1,577
4,697
1,236
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
2 / 0 / 9
6,617
662
2,938
5,419
5,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Hozpul
Neith
10
2 / 0 / 3
5,448
545
3,642
4,745
1,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
PITTBULL 01
Sun Wukong
10
5 / 3 / 3
6,443
644
6,380
8,446
4,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
VG DOOM
Medusa
11
9 / 0 / 2
6,394
639
5,531
2,426
766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 1
6,024
602
2,852
3,675
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
4
Kills
20
21
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
1
0.25
W
Kuzenbo
 
Kuzenbo
2
0
9
6.5
W
Neith
Hozpul
Neith
2
0
3
3.5
L
3
6
0
0.5
W
Sun Wukong
PITTBULL 01
Sun Wukong
5
3
3
2.17
L
0
8
0
0
L
1
3
0
0.33
W
Medusa
VG DOOM
Medusa
9
0
2
10
W
2
1
1
2.5
L
Cernunnos
ribeiro2185
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,192
Damage
21,343
34,760
Taken
24,711
11,621
Mitigated
13,053
6,565
Healing
10,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,252
139
0
820
4,973
1,312
0
2,599
2,121
28,477
97
W
Kuzenbo
 
Kuzenbo
2,938
1,223
0
1,757
5,419
5,031
22
521
4,898
21,722
2,115
W
Neith
Hozpul
Neith
3,642
783
0
2,853
4,745
1,324
0
1,138
3,607
0
31,319
L
4,919
820
0
1,245
9,591
3,085
0
0
9,058
0
25,763
W
Sun Wukong
PITTBULL 01
Sun Wukong
6,380
1,800
0
2,737
8,446
4,994
0
554
7,892
0
36,684
L
611
53
133
573
6,589
3,365
0
1,593
4,996
7,937
0
L
2,833
783
0
2,520
8,910
2,623
0
853
7,938
0
36,868
W
Medusa
VG DOOM
Medusa
5,531
3,127
0
1,882
2,426
766
0
90
2,336
0
39,531
W
2,852
49
0
900
3,675
938
0
1,560
2,115
37,033
1,035
L
Cernunnos
ribeiro2185
Cernunnos
1,577
757
0
1,274
4,697
1,236
0
387
4,310
0
20,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,076
Gold Earned
30,926
224
Minions Killed
284
0
Camps Cleared
0
879,474
Distance Traveled
992,199
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,210
521
58
6
0
184,901
1
W
Kuzenbo
6,617
662
34
3
0
212,438
2
W
Neith
5,448
545
55
6
0
202,848
0
L
Mulan
5,508
551
53
5
0
176,648
0
W
Sun Wukong
6,443
644
53
5
0
182,129
0
L
Chang'e
3,774
377
12
1
0
156,324
0
L
Kali
5,320
532
61
6
0
211,409
0
W
Medusa
6,394
639
62
6
0
212,356
0
W
Janus
6,024
602
80
8
0
182,428
0
L
Cernunnos
4,264
426
40
4
0
150,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role