Player Matchup

Nu Wa
Nu Wa
I Got Melted
Nu Wa
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,442 Elo+
Party 1
Fenrir
Fenrir
JuiceDeuce
Fenrir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,473 Elo+
Party 1
Xing Tian
Xing Tian
Naw Itz Black
Xing Tian
Level 157
God Stats
1W - 1L
1,276 SR
Queue Stats
14W - 21L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
iiKoZmo
Gilgamesh
Level 156
God Stats
1W - 1L
1,252 SR
Queue Stats
6W - 9L
1,474 Elo+
Party 1
Izanami
Izanami
ttv brado
Izanami
Level 89
God Stats
2W - 0L
1,728 SR
Queue Stats
2W - 0L
1,738 Elo+
Party 1
Team Averages
Level 140
1,451 SR
1,513 Elo+

VS

Team Averages
Level 140
1,546 SR
1,532 Elo+
Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
InnateBeast1841
Anhur
Level 128
God Stats
4W - 2L
1,744 SR
Queue Stats
270W - 258L
1,527 Elo+
Party 3
Yemoja
Yemoja
Monster382
Yemoja
Level 123
God Stats
7W - 8L
1,594 SR
Queue Stats
148W - 125L
1,556 Elo+
Party 3
Nu Wa
Nu Wa
MrChunKukDo
Nu Wa
Level 155
God Stats
66W - 44L
1,607 SR
Queue Stats
321W - 313L
1,556 Elo+
Party 2
Da Ji
Da Ji
burkeowicz
Da Ji
Level 143
God Stats
0W - 1L
1,285 SR
Queue Stats
317W - 331L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 5
9,982
624
15,917
8,734
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
JuiceDeuce
Fenrir
15
6 / 1 / 3
9,176
574
6,573
10,075
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Naw Itz Black
Xing Tian
13
1 / 1 / 5
8,081
505
6,226
11,691
9,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
iiKoZmo
Gilgamesh
16
6 / 4 / 3
9,495
593
9,953
13,084
8,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
ttv brado
Izanami
14
1 / 3 / 2
7,523
470
2,575
7,965
2,094
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 9 / 1
8,751
547
7,819
13,874
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

14
3 / 2 / 1
8,667
542
5,135
11,132
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
Monster382
Yemoja
11
0 / 1 / 1
7,132
446
2,565
9,852
6,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
1 / 2 / 1
7,679
480
7,983
8,366
4,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
14
2 / 4 / 3
8,069
504
4,359
13,791
5,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
18
Kills
9
9
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
9
1
0.39
W
4
0
5
6.5
L
3
2
1
1.75
W
Fenrir
JuiceDeuce
Fenrir
6
1
3
7.5
L
Yemoja
Monster382
Yemoja
0
1
1
0.5
L
1
2
1
0.75
W
Xing Tian
Naw Itz Black
Xing Tian
1
1
5
3.5
L
Da Ji
2
4
3
0.88
W
Gilgamesh
iiKoZmo
Gilgamesh
6
4
3
1.88
W
Izanami
ttv brado
Izanami
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,244
Damage
27,861
51,549
Taken
57,015
27,448
Mitigated
23,675
8,827
Healing
13,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,819
1,851
0
1,911
13,874
4,182
0
2,178
10,775
0
57,909
W
15,917
3,409
0
2,720
8,734
2,599
871
4,461
3,623
90,051
1,052
L
5,135
3,093
0
3,335
11,132
3,329
378
3,836
7,044
0
68,064
W
Fenrir
JuiceDeuce
Fenrir
6,573
1,306
0
1,777
10,075
4,759
236
1,396
8,679
0
69,850
L
Yemoja
Monster382
Yemoja
2,565
604
1,910
1,891
9,852
6,357
0
4,791
4,592
18,892
1,592
L
7,983
1,518
0
3,837
8,366
4,521
140
5,566
2,064
57,764
945
W
Xing Tian
Naw Itz Black
Xing Tian
6,226
662
0
1,822
11,691
9,091
0
2,071
9,464
34,824
1,083
L
Da Ji
4,359
464
0
436
13,791
5,286
0
4,044
9,401
0
68,990
W
Gilgamesh
iiKoZmo
Gilgamesh
9,953
2,909
0
1,599
13,084
8,905
238
674
12,410
2,804
56,469
W
Izanami
ttv brado
Izanami
2,575
1,673
0
909
7,965
2,094
0
923
7,042
0
50,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,257
Gold Earned
40,298
500
Minions Killed
451
0
Camps Cleared
0
1,590,181
Distance Traveled
1,492,629
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,751
547
102
6
0
264,908
1
W
Nu Wa
9,982
624
152
10
0
286,083
0
L
Anhur
8,667
542
119
7
0
294,229
4
W
Fenrir
9,176
574
112
7
0
374,539
3
L
Yemoja
7,132
446
26
2
0
297,412
0
L
Nu Wa
7,679
480
102
6
0
291,933
0
W
Xing Tian
8,081
505
46
3
0
330,661
3
L
Da Ji
8,069
504
102
6
0
344,147
3
W
Gilgamesh
9,495
593
100
6
0
302,584
0
W
Izanami
7,523
470
90
6
0
296,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role