Player Matchup

Chiron
Chiron
Dragô
Chiron
Level 158
God Stats
1W - 1L
1,312 SR
Queue Stats
4W - 5L
1,543 Elo+
Party 2
Hercules
Hercules
DyKol
Hercules
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,623 Elo+
Party 2
Scylla
Scylla
UnAversiive
Scylla
Level 149
God Stats
7W - 7L
1,499 SR
Queue Stats
42W - 48L
1,507 Elo+
Solo
Team Averages
Level 158
1,437 SR
1,558 Elo+

VS

Team Averages
Level 121
1,545 SR
1,575 Elo+
Thor
Thor
CheeseDreamz
Thor
Level 89
God Stats
12W - 16L
1,460 SR
Queue Stats
308W - 303L
1,510 Elo+
Party 1
Cerberus
Cerberus
DavidLG_559
Cerberus
Level 128
God Stats
5W - 3L
1,695 SR
Queue Stats
164W - 174L
1,558 Elo+
Solo
Ra
Ra
TheManiacJoker
Ra
Level 145
God Stats
0W - 1L
1,480 SR
Queue Stats
6W - 5L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dragô
Chiron
14
2 / 0 / 8
8,262
751
9,118
7,676
2,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
DyKol
Hercules
13
4 / 1 / 7
8,301
755
6,480
14,340
6,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
15
5 / 0 / 4
9,006
819
7,853
5,687
1,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,097
645
6,129
13,345
7,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
DavidLG_559
Cerberus
12
0 / 3 / 1
7,168
652
6,983
10,663
8,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 3 / 0
7,333
667
4,205
5,504
1,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Cerberus
DavidLG_559
Cerberus
0
3
1
0.17
W
Chiron
Dragô
Chiron
2
0
8
6
W
Hercules
DyKol
Hercules
4
1
7
7.5
L
1
3
0
0.33
W
Scylla
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,451
Damage
17,317
27,703
Taken
29,512
10,587
Mitigated
17,809
10,716
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,129
704
0
1,210
13,345
7,720
284
4,268
8,785
0
19,891
L
Cerberus
DavidLG_559
Cerberus
6,983
177
0
2,839
10,663
8,134
0
2,162
8,373
23,541
1,545
W
Chiron
Dragô
Chiron
9,118
3,674
609
4,345
7,676
2,374
566
3,191
3,947
0
38,833
W
Hercules
DyKol
Hercules
6,480
949
0
4,168
14,340
6,636
149
4,049
9,647
0
13,754
L
4,205
359
793
738
5,504
1,955
320
1,032
4,436
31,778
0
W
Scylla
7,853
739
0
1,594
5,687
1,577
121
2,545
2,789
42,573
95

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,569
Gold Earned
21,598
154
Minions Killed
133
0
Camps Cleared
0
625,308
Distance Traveled
589,248
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,097
645
29
3
0
189,906
0
L
Cerberus
7,168
652
45
4
0
212,082
7
W
Chiron
8,262
751
50
5
0
218,093
0
W
Hercules
8,301
755
19
2
0
200,691
0
L
Ra
7,333
667
59
5
0
187,260
3
W
Scylla
9,006
819
85
8
0
206,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role