Player Matchup

Fafnir
Fafnir
Jackio24
Fafnir
Level 107
God Stats
12W - 13L
1,454 SR
Queue Stats
19W - 30L
1,331 Elo+
Party 2
Medusa
Medusa
LarrySale
Medusa
Level 101
God Stats
2W - 3L
1,512 SR
Queue Stats
57W - 81L
1,349 Elo+
Party 2
King Arthur
King Arthur
TheBabyChrist
King Arthur
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 64L
1,321 Elo+
Party 2
Team Averages
Level 76
1,489 SR
1,334 Elo+

VS

Team Averages
Level 68
1,576 SR
1,594 Elo+
Raijin
Raijin
Sharksurfer45
Raijin
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,630 Elo+
Party 1
Bakasura
Bakasura
Teyzohh
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,433 Elo+
Party 1
Tyr
Tyr
mason8899
Tyr
Level 42
God Stats
4W - 1L
1,729 SR
Queue Stats
9W - 10L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Jackio24
Fafnir
11
3 / 4 / 0
7,537
685
8,898
9,541
6,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
LarrySale
Medusa
11
0 / 3 / 3
7,001
636
4,354
7,388
2,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
TheBabyChrist
King Arthur
11
0 / 4 / 2
6,821
620
1,957
8,905
5,509
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
9,339
849
12,054
6,928
2,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bakasura
Teyzohh
Bakasura
11
0 / 2 / 8
7,154
650
2,671
5,681
2,506
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 1 / 5
8,687
790
6,504
8,289
5,852
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
11
11
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Jackio24
Fafnir
3
4
0
0.75
L
Medusa
LarrySale
Medusa
0
3
3
0.5
W
5
0
6
8
W
Bakasura
Teyzohh
Bakasura
0
2
8
2
L
King Arthur
TheBabyChrist
King Arthur
0
4
2
0.25
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,209
Damage
21,229
25,834
Taken
20,898
14,659
Mitigated
10,911
4,465
Healing
3,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Jackio24
Fafnir
8,898
952
135
2,200
9,541
6,753
281
4,204
5,210
17,008
660
L
Medusa
LarrySale
Medusa
4,354
1,491
0
1,121
7,388
2,397
175
3,482
3,751
0
28,609
W
12,054
1,001
95
1,428
6,928
2,553
674
2,325
4,596
59,151
0
W
Bakasura
Teyzohh
Bakasura
2,671
2,182
0
549
5,681
2,506
528
2,443
3,238
0
11,395
L
King Arthur
TheBabyChrist
King Arthur
1,957
293
0
1,009
8,905
5,509
136
4,525
4,294
0
12,172
W
6,504
863
0
1,060
8,289
5,852
348
3,592
4,690
129
15,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,359
Gold Earned
25,180
100
Minions Killed
146
0
Camps Cleared
0
576,674
Distance Traveled
532,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,537
685
19
2
0
183,607
0
L
Medusa
7,001
636
52
5
0
204,968
0
W
Raijin
9,339
849
100
9
0
184,664
0
W
Bakasura
7,154
650
31
3
0
172,880
0
L
King Arthur
6,821
620
29
3
0
188,099
0
W
Tyr
8,687
790
15
1
0
175,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role