Player Matchup

Hera
Hera
JammyJumes
Hera
Level 145
God Stats
9W - 8L
1,311 SR
Queue Stats
327W - 326L
1,440 Elo+
Party 1
Hun Batz
Hun Batz
ThyHeavenlyAssn
Hun Batz
Level 159
God Stats
20W - 20L
1,486 SR
Queue Stats
809W - 861L
1,461 Elo+
Party 1
Amaterasu
Amaterasu
cptblackbush
Amaterasu
Level 148
God Stats
3W - 1L
1,855 SR
Queue Stats
170W - 167L
1,584 Elo+
Solo
Kumbhakarna
Kumbhakarna
privatetouch
Kumbhakarna
Level 149
God Stats
7W - 4L
1,708 SR
Queue Stats
408W - 420L
1,484 Elo+
Party 1
Ra
Ra
xPyCxBLUE MAGIC
Ra
Level 145
God Stats
7W - 6L
1,457 SR
Queue Stats
734W - 755L
1,520 Elo+
Party 1
Team Averages
Level 149
1,563 SR
1,498 Elo+

VS

Team Averages
Level 138
1,454 SR
1,509 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Bane
Hera
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
WHITE1C3
Tsukuyomi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,531 Elo+
Party 2
Hachiman
Hachiman
Ñinth
Hachiman
Level 146
God Stats
0W - 2L
1,269 SR
Queue Stats
210W - 216L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 13
9,789
979
10,136
5,118
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
16
7 / 1 / 12
9,315
932
13,529
15,056
7,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
cptblackbush
Amaterasu
16
5 / 1 / 13
9,137
914
5,879
15,180
13,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Kumbhakarna
privatetouch
Kumbhakarna
12
0 / 1 / 10
7,524
752
2,771
9,762
7,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 9
8,849
885
4,682
7,252
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
2 / 2 / 3
7,528
753
8,463
7,446
2,866
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
 
Thoth
13
1 / 4 / 2
7,432
743
5,484
8,195
3,878
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
Bane
Hera
14
2 / 7 / 3
7,908
791
13,600
8,553
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
WHITE1C3
Tsukuyomi
11
0 / 4 / 4
6,511
651
5,071
9,327
3,683
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Ñinth
Hachiman
14
1 / 4 / 3
7,317
732
6,804
6,706
2,229
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
21
Kills
6
6
Deaths
21
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
2
3
1.75
L
Thoth
 
Thoth
1
4
2
0.5
L
Hera
Bane
Hera
2
7
3
0.5
W
6
1
13
12.5
W
Hun Batz
7
1
12
13
L
Tsukuyomi
WHITE1C3
Tsukuyomi
0
4
4
0.5
W
Amaterasu
cptblackbush
Amaterasu
5
1
13
11.5
W
Kumbhakarna
privatetouch
Kumbhakarna
0
1
10
5
W
3
2
9
3.75
L
Hachiman
Ñinth
Hachiman
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,997
Damage
39,422
52,368
Taken
40,227
32,985
Mitigated
15,710
28,603
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
8,463
1,270
3,436
2,611
7,446
2,866
106
2,376
4,931
19,509
0
L
Thoth
 
Thoth
5,484
273
787
1,688
8,195
3,878
0
4,288
3,788
12,654
0
L
Hera
Bane
Hera
13,600
2,402
0
475
8,553
3,054
0
3,414
4,964
27,961
0
W
10,136
2,112
465
856
5,118
2,078
1,138
3,483
1,635
24,119
0
W
Hun Batz
13,529
1,487
971
4,176
15,056
7,106
558
7,817
7,199
0
25,236
L
Tsukuyomi
WHITE1C3
Tsukuyomi
5,071
504
112
393
9,327
3,683
0
3,842
5,228
172
9,590
W
Amaterasu
cptblackbush
Amaterasu
5,879
1,563
1,809
8,668
15,180
13,278
508
5,996
9,118
0
11,366
W
Kumbhakarna
privatetouch
Kumbhakarna
2,771
0
156
155
9,762
7,717
234
5,735
3,903
5,493
1,236
W
4,682
214
8,506
2,841
7,252
2,806
1,055
4,384
2,794
24,325
1,058
L
Hachiman
Ñinth
Hachiman
6,804
3,615
425
153
6,706
2,229
318
2,932
3,725
0
20,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,614
Gold Earned
36,696
127
Minions Killed
102
0
Camps Cleared
0
1,021,467
Distance Traveled
867,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,528
753
31
3
0
178,854
0
L
Thoth
7,432
743
15
2
0
175,251
0
L
Hera
7,908
791
29
3
0
175,444
0
W
Hera
9,789
979
40
4
0
194,422
0
W
Hun Batz
9,315
932
24
2
0
205,375
0
L
Tsukuyomi
6,511
651
8
1
0
169,953
0
W
Amaterasu
9,137
914
9
1
0
220,406
0
W
Kumbhakarna
7,524
752
13
1
0
196,080
0
W
Ra
8,849
885
41
4
0
205,184
0
L
Hachiman
7,317
732
19
2
0
167,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role