Player Matchup

Eset
Eset
Iamtehnight
Eset
Level 86
God Stats
9W - 8L
1,629 SR
Queue Stats
9W - 8L
1,590 Elo+
Party 2
Mulan
Mulan
Shoebaguette
Mulan
Level 84
God Stats
3W - 1L
1,554 SR
Queue Stats
31W - 31L
1,541 Elo+
Party 2
Bacchus
Bacchus
atlas1895
Bacchus
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 6L
1,540 Elo+
Party 2
Hun Batz
Hun Batz
theROOK37
Hun Batz
Level 85
God Stats
18W - 14L
1,648 SR
Queue Stats
25W - 22L
1,572 Elo+
Party 2
Danzaburou
Danzaburou
tomdemoo123
Danzaburou
Level 76
God Stats
2W - 4L
1,213 SR
Queue Stats
6W - 7L
1,517 Elo+
Party 2
Team Averages
Level 75
1,509 SR
1,552 Elo+

VS

Team Averages
Level 93
1,536 SR
1,553 Elo+
Thor
Thor
Jkurelko
Thor
Level 88
God Stats
7W - 5L
1,680 SR
Queue Stats
255W - 199L
1,549 Elo+
Party 1
Kumbhakarna
Kumbhakarna
M81Vader81
Kumbhakarna
Level 49
God Stats
0W - 2L
1,331 SR
Queue Stats
39W - 38L
1,562 Elo+
Party 1
Odin
Odin
Recrysis
Odin
Level 128
God Stats
2W - 1L
1,803 SR
Queue Stats
230W - 202L
1,547 Elo+
Party 1
Nut
Nut
TSlxtt
Nut
Level 86
God Stats
5W - 6L
1,437 SR
Queue Stats
118W - 118L
1,527 Elo+
Party 1
Ix Chel
Ix Chel
foREVera7x
Ix Chel
Level 115
God Stats
3W - 6L
1,431 SR
Queue Stats
265W - 233L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
9,737
573
13,192
7,953
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 4
8,861
521
13,231
18,938
15,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bacchus
atlas1895
Bacchus
14
5 / 0 / 11
9,519
560
5,533
8,116
9,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
theROOK37
Hun Batz
16
7 / 3 / 7
9,552
562
10,209
13,786
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
tomdemoo123
Danzaburou
15
5 / 2 / 7
10,129
596
11,781
11,200
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
9 / 5 / 1
9,885
581
11,268
14,620
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
M81Vader81
Kumbhakarna
10
0 / 7 / 5
7,455
439
2,234
14,816
9,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Odin
15
2 / 3 / 5
9,137
537
13,393
20,412
12,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nut
TSlxtt
Nut
15
1 / 3 / 1
8,365
492
9,375
11,817
4,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
foREVera7x
Ix Chel
13
0 / 7 / 4
7,772
457
6,373
11,582
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
24
Kills
12
12
Deaths
25
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
L
Thor
9
5
1
1.9
L
Kumbhakarna
M81Vader81
Kumbhakarna
0
7
5
0.36
L
Odin
2
3
5
1.5
W
1
4
4
0.75
L
Nut
TSlxtt
Nut
1
3
1
0.5
W
Bacchus
atlas1895
Bacchus
5
0
11
10.5
L
Ix Chel
foREVera7x
Ix Chel
0
7
4
0.29
W
Hun Batz
theROOK37
Hun Batz
7
3
7
3.5
W
Danzaburou
tomdemoo123
Danzaburou
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,946
Damage
42,643
59,993
Taken
73,247
37,151
Mitigated
35,191
17,183
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,192
201
345
1,069
7,953
2,756
104
2,749
4,982
61,322
0
L
Thor
11,268
2,471
0
4,588
14,620
5,211
695
3,965
10,610
0
70,556
L
Kumbhakarna
M81Vader81
Kumbhakarna
2,234
140
0
1,588
14,816
9,213
0
6,353
8,446
9,629
2,216
L
Odin
13,393
3,185
0
3,853
20,412
12,392
528
2,165
17,421
0
73,784
W
13,231
1,982
0
6,206
18,938
15,326
0
707
18,181
0
66,773
L
Nut
TSlxtt
Nut
9,375
5,641
0
3,911
11,817
4,430
0
2,174
9,592
0
67,195
W
Bacchus
atlas1895
Bacchus
5,533
661
0
1,200
8,116
9,982
224
1,011
7,041
20,140
1,543
L
Ix Chel
foREVera7x
Ix Chel
6,373
427
367
1,161
11,582
3,945
0
3,847
7,690
55,386
0
W
Hun Batz
theROOK37
Hun Batz
10,209
2,120
0
2,974
13,786
5,162
0
2,231
11,301
0
73,364
W
Danzaburou
tomdemoo123
Danzaburou
11,781
5,256
0
5,389
11,200
3,925
837
1,355
9,761
0
61,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,798
Gold Earned
42,614
419
Minions Killed
458
0
Camps Cleared
0
1,753,021
Distance Traveled
1,674,955
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,737
573
96
6
0
339,890
3
L
Thor
9,885
581
112
7
0
342,312
2
L
Kumbhakarna
7,455
439
18
1
0
330,203
0
L
Odin
9,137
537
104
6
0
362,226
0
W
Mulan
8,861
521
102
6
0
330,557
0
L
Nut
8,365
492
124
7
0
321,619
2
W
Bacchus
9,519
560
20
1
0
346,701
7
L
Ix Chel
7,772
457
100
6
0
318,595
4
W
Hun Batz
9,552
562
107
6
0
390,778
6
W
Danzaburou
10,129
596
94
6
0
345,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role