Player Matchup

Kuzenbo
Kuzenbo
Am Most Dope
Kuzenbo
Level 165
God Stats
0W - 1L
1,338 SR
Queue Stats
11W - 11L
1,488 Elo+
Party 2
Chaac
Chaac
Karbley
Chaac
Level 120
God Stats
0W - 1L
1,377 SR
Queue Stats
5W - 6L
1,513 Elo+
Party 2
Poseidon
Poseidon
trickyhotshot
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,213 Elo+
Party 2
Team Averages
Level 100
1,405 SR
1,405 Elo+

VS

Team Averages
Level 103
1,531 SR
1,441 Elo+
Poseidon
Poseidon
AceDiabeto
Poseidon
Level 44
God Stats
4W - 1L
1,565 SR
Queue Stats
50W - 64L
1,418 Elo+
Party 1
Apollo
Apollo
Jacobfc21
Apollo
Level 115
God Stats
1W - 1L
1,275 SR
Queue Stats
47W - 58L
1,408 Elo+
Party 1
Ymir
Ymir
UnAversiive
Ymir
Level 149
God Stats
7W - 1L
1,752 SR
Queue Stats
42W - 48L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Am Most Dope
Kuzenbo
10
1 / 6 / 1
7,304
664
4,736
12,568
9,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chaac
Karbley
Chaac
11
1 / 5 / 2
7,168
652
5,484
12,074
7,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
trickyhotshot
Poseidon
11
1 / 9 / 1
7,386
671
5,971
8,604
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AceDiabeto
Poseidon
13
6 / 2 / 9
9,016
820
10,342
5,656
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Jacobfc21
Apollo
13
8 / 1 / 8
9,377
852
6,966
7,737
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
6 / 0 / 13
9,335
849
10,604
13,284
13,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
20
20
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AceDiabeto
Poseidon
6
2
9
5.25
L
Kuzenbo
Am Most Dope
Kuzenbo
1
6
1
0.25
W
Apollo
Jacobfc21
Apollo
8
1
8
12
L
Chaac
Karbley
Chaac
1
5
2
0.4
W
6
0
13
12.5
L
Poseidon
trickyhotshot
Poseidon
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,191
Damage
27,912
33,246
Taken
26,677
18,997
Mitigated
17,766
4,033
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AceDiabeto
Poseidon
10,342
1,591
0
946
5,656
1,688
312
2,154
3,266
29,403
562
L
Kuzenbo
Am Most Dope
Kuzenbo
4,736
1,490
195
1,236
12,568
9,561
0
6,643
5,070
13,149
58
W
Apollo
Jacobfc21
Apollo
6,966
3,887
0
3,868
7,737
2,744
0
3,667
3,866
0
39,336
L
Chaac
Karbley
Chaac
5,484
656
0
2,602
12,074
7,280
0
6,783
4,465
0
11,637
W
10,604
2,486
0
4,413
13,284
13,334
142
4,057
9,038
27,573
258
L
Poseidon
trickyhotshot
Poseidon
5,971
990
0
0
8,604
2,156
0
5,064
2,940
22,927
727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,858
Gold Earned
27,728
82
Minions Killed
149
0
Camps Cleared
0
551,405
Distance Traveled
559,528
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,016
820
53
5
0
189,750
0
L
Kuzenbo
7,304
664
18
2
0
194,204
0
W
Apollo
9,377
852
58
5
0
193,057
0
L
Chaac
7,168
652
14
1
0
198,071
0
W
Ymir
9,335
849
38
3
0
176,721
4
L
Poseidon
7,386
671
50
5
0
159,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role