Player Matchup

Poseidon
Poseidon
Silver III
Dexvin
Poseidon
Silver III
Level 209
God Stats
8W - 10L
1,587 SR
Queue Stats
643W - 691L
808 MMR
Solo
Kukulkan
Kukulkan
Bronze II
JamesOfEarth
Kukulkan
Bronze II
Level 158
God Stats
6W - 10L
1,289 SR
Queue Stats
322W - 352L
171 MMR
Solo
Chiron
Chiron
Silver III
OldMillzy1994
Chiron
Silver III
Level 149
God Stats
7W - 8L
1,261 SR
Queue Stats
119W - 137L
795 MMR
Solo
Athena
Athena
Silver IV
TobiasED14
Athena
Silver IV
Level 67
God Stats
20W - 20L
1,463 SR
Queue Stats
234W - 270L
641 MMR
Solo
Bellona
Bellona
Bronze III
XxEnIgMaxX163
Bellona
Bronze III
Level 107
God Stats
14W - 19L
1,405 SR
Queue Stats
186W - 241L
127 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 138
1,401 SR
508 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,516 SR
510 MMR
Raijin
Raijin
Silver IV
Checho3312
Raijin
Silver IV
Level 122
God Stats
3W - 3L
1,504 SR
Queue Stats
208W - 231L
737 MMR
Solo
Khepri
Khepri
Bronze II
Mangopotato5863
Khepri
Bronze II
Level 69
God Stats
19W - 13L
1,564 SR
Queue Stats
325W - 383L
330 MMR
Solo
Arachne
Arachne
Bronze IV
VermontPower1
Arachne
Bronze IV
Level 108
God Stats
16W - 16L
1,508 SR
Queue Stats
140W - 204L
-83 MMR
Solo
Tiamat
Tiamat
Bronze I
tanglewood8811
Tiamat
Bronze I
Level 66
God Stats
4W - 1L
1,562 SR
Queue Stats
36W - 74L
746 MMR
Solo
Rama
Rama
Silver IV
xRedemptionx627
Rama
Silver IV
Level 101
God Stats
24W - 34L
1,443 SR
Queue Stats
479W - 508L
819 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dexvin
Poseidon
16
3 / 2 / 1
9,573
563
10,261
8,565
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
JamesOfEarth
Kukulkan
15
0 / 1 / 1
9,354
550
2,803
5,716
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 1 / 3
9,308
548
11,638
8,736
2,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
TobiasED14
Athena
13
1 / 2 / 9
8,209
483
5,584
13,122
13,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
14
4 / 0 / 8
8,495
500
9,834
10,999
6,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Bans
Morgan Le FayAnubisGilgameshThanatos

VS

Bans
Hou YiMedusaCthulhuNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Checho3312
Raijin
16
4 / 1 / 0
9,561
562
8,334
10,239
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 2
7,480
440
3,350
16,035
14,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
13
1 / 4 / 1
7,447
438
4,349
15,534
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
1 / 2 / 1
8,220
484
3,672
10,596
10,528
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 2 / 2
7,590
446
7,433
10,494
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
6
6
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
Checho3312
Raijin
4
1
0
4
W
Poseidon
Dexvin
Poseidon
3
2
1
1.75
W
Kukulkan
JamesOfEarth
Kukulkan
0
1
1
0.5
L
0
4
2
0.25
W
5
1
3
6.5
W
Athena
TobiasED14
Athena
1
2
9
2.75
L
Arachne
1
4
1
0.38
W
Bellona
4
0
8
8
L
1
2
1
0.75
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,120
Damage
27,138
47,138
Taken
62,898
28,283
Mitigated
37,936
13,319
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Checho3312
Raijin
8,334
631
0
3,030
10,239
3,691
770
3,300
6,551
74,361
0
W
Poseidon
Dexvin
Poseidon
10,261
1,811
124
4,077
8,565
3,016
237
4,357
4,140
81,856
1,350
W
Kukulkan
JamesOfEarth
Kukulkan
2,803
0
0
986
5,716
2,082
1,366
1,248
4,198
66,150
328
L
3,350
181
0
3,168
16,035
14,566
0
4,545
11,337
25,001
1,268
W
11,638
2,092
609
3,513
8,736
2,875
699
2,766
5,970
0
72,718
W
Athena
TobiasED14
Athena
5,584
1,574
0
3,166
13,122
13,637
0
2,499
10,486
27,360
0
L
Arachne
4,349
3,197
0
3,645
15,534
5,913
0
3,339
12,015
0
50,062
W
Bellona
9,834
3,856
0
844
10,999
6,673
0
3,124
7,784
313
60,444
L
3,672
162
0
1,180
10,596
10,528
0
4,836
5,654
35,424
2,995
L
7,433
5,461
0
2,668
10,494
3,238
0
1,856
8,594
0
59,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,939
Gold Earned
40,298
496
Minions Killed
444
0
Camps Cleared
0
1,735,359
Distance Traveled
1,709,432
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,561
562
144
8
0
317,486
7
W
Poseidon
9,573
563
144
8
0
345,916
2
W
Kukulkan
9,354
550
118
7
0
306,795
0
L
Khepri
7,480
440
26
2
0
348,622
0
W
Chiron
9,308
548
117
7
0
317,054
0
W
Athena
8,209
483
27
2
0
377,622
0
L
Arachne
7,447
438
91
5
0
422,631
0
W
Bellona
8,495
500
90
5
0
387,972
0
L
Tiamat
8,220
484
73
4
0
293,487
2
L
Rama
7,590
446
110
6
0
327,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role