Player Matchup

Nut
Nut
 
Nut
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
FinnLinn
Kukulkan
Level 149
God Stats
8W - 10L
1,572 SR
Queue Stats
439W - 418L
1,510 Elo+
Party 1
Vamana
Vamana
bem0re
Vamana
Level 122
God Stats
11W - 7L
1,685 SR
Queue Stats
102W - 98L
1,438 Elo+
Party 3
Achilles
Achilles
sithlord_pasky
Achilles
Level 147
God Stats
2W - 2L
1,854 SR
Queue Stats
351W - 324L
1,559 Elo+
Solo
Team Averages
Level 136
1,622 SR
1,501 Elo+

VS

Team Averages
Level 128
1,461 SR
1,489 Elo+
Mulan
Mulan
BaconAtTheDisco
Mulan
Level 91
God Stats
2W - 5L
1,155 SR
Queue Stats
71W - 107L
1,470 Elo+
Party 2
Chang'e
Chang'e
Beef182
Chang'e
Level 164
God Stats
4W - 2L
1,716 SR
Queue Stats
198W - 304L
1,473 Elo+
Party 2
Horus
Horus
CTosh
Horus
Level 143
God Stats
5W - 5L
1,554 SR
Queue Stats
32W - 30L
1,553 Elo+
Solo
Danzaburou
Danzaburou
LimpBrisket
Danzaburou
Level 124
God Stats
2W - 3L
1,399 SR
Queue Stats
89W - 118L
1,470 Elo+
Party 2
Ra
Ra
NickleRack
Ra
Level 120
God Stats
16W - 29L
1,479 SR
Queue Stats
50W - 80L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
8
2 / 2 / 0
5,366
488
2,719
4,517
983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
 
Artio
7
0 / 3 / 4
5,214
474
4,518
12,755
5,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
FinnLinn
Kukulkan
11
2 / 2 / 0
6,140
558
5,613
4,331
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vamana
bem0re
Vamana
12
1 / 0 / 1
6,256
569
4,600
7,973
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
13
5 / 1 / 1
7,848
713
7,670
9,408
5,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,901
536
4,396
10,824
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Beef182
Chang'e
12
2 / 1 / 3
6,453
587
5,116
8,897
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
CTosh
Horus
9
1 / 1 / 4
6,197
563
3,590
8,316
5,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
LimpBrisket
Danzaburou
10
2 / 2 / 0
6,420
584
4,312
6,130
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 0
6,737
612
5,181
5,271
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
10
Kills
8
8
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
2
0
1
L
Artio
 
Artio
0
3
4
0.67
W
0
5
2
0.2
W
Chang'e
Beef182
Chang'e
2
1
3
3.5
W
Horus
CTosh
Horus
1
1
4
3
L
Kukulkan
FinnLinn
Kukulkan
2
2
0
1
W
Danzaburou
LimpBrisket
Danzaburou
2
2
0
1
W
3
1
0
3
L
Vamana
bem0re
Vamana
1
0
1
1.5
L
Achilles
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,120
Damage
22,595
38,984
Taken
39,438
16,673
Mitigated
18,751
13,025
Healing
18,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,719
1,739
0
1,294
4,517
983
0
343
4,174
0
19,130
L
Artio
 
Artio
4,518
541
720
5,152
12,755
5,718
0
4,478
7,874
12,572
509
W
4,396
569
0
1,538
10,824
6,287
0
1,780
8,432
4,476
28,322
W
Chang'e
Beef182
Chang'e
5,116
359
280
6,295
8,897
2,928
0
1,092
7,715
53,125
1,153
W
Horus
CTosh
Horus
3,590
1,586
512
3,692
8,316
5,309
0
3,935
4,381
0
10,632
L
Kukulkan
FinnLinn
Kukulkan
5,613
185
0
707
4,331
1,320
0
2,320
1,794
47,342
158
W
Danzaburou
LimpBrisket
Danzaburou
4,312
2,524
0
2,406
6,130
2,238
921
636
5,494
0
41,610
W
5,181
149
1,308
2,910
5,271
1,989
614
2,615
2,614
45,202
0
L
Vamana
bem0re
Vamana
4,600
2,535
0
1,100
7,973
3,438
0
1,035
6,858
0
53,062
L
Achilles
7,670
1,881
0
4,052
9,408
5,214
0
2,119
6,783
0
52,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
31,708
338
Minions Killed
338
0
Camps Cleared
0
1,004,612
Distance Traveled
1,106,540
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,366
488
51
5
0
155,565
0
L
Artio
5,214
474
12
1
0
194,146
0
W
Mulan
5,901
536
61
6
0
188,790
0
W
Chang'e
6,453
587
95
9
0
243,028
0
W
Horus
6,197
563
16
1
0
244,580
4
L
Kukulkan
6,140
558
85
8
0
198,025
0
W
Danzaburou
6,420
584
76
7
0
186,907
0
W
Ra
6,737
612
90
8
0
243,235
0
L
Vamana
6,256
569
91
8
0
231,973
0
L
Achilles
7,848
713
99
9
0
224,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role