Player Matchup

Nu Wa
Nu Wa
CMAENNCHEN
Nu Wa
Level 52
God Stats
57W - 39L
1,541 SR
Queue Stats
174W - 196L
1,378 Elo+
Party 2
Loki
Loki
Floresty
Loki
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 180L
1,384 Elo+
Party 2
Medusa
Medusa
IGumihoI
Medusa
Level 67
God Stats
46W - 37L
1,547 SR
Queue Stats
203W - 189L
1,403 Elo+
Party 3
Sylvanus
Sylvanus
WerewolfKi2
Sylvanus
Level 69
God Stats
5W - 3L
1,594 SR
Queue Stats
248W - 247L
1,405 Elo+
Party 3
Bellona
Bellona
WoodSky801
Bellona
Level 42
God Stats
2W - 6L
1,747 SR
Queue Stats
120W - 137L
1,446 Elo+
Solo
Team Averages
Level 56
1,586 SR
1,403 Elo+

VS

Team Averages
Level 53
1,476 SR
1,407 Elo+
Chang'e
Chang'e
DSB_410sFinest
Chang'e
Level 86
God Stats
3W - 5L
1,609 SR
Queue Stats
190W - 181L
1,414 Elo+
Party 1
Bacchus
Bacchus
DSB_sanchez410
Bacchus
Level 29
God Stats
0W - 6L
1,129 SR
Queue Stats
95W - 105L
1,402 Elo+
Party 1
Ne Zha
Ne Zha
Dollars32
Ne Zha
Level 42
God Stats
14W - 6L
1,659 SR
Queue Stats
41W - 51L
1,372 Elo+
Solo
Thor
Thor
Drsakthi
Thor
Level 50
God Stats
38W - 54L
1,435 SR
Queue Stats
268W - 298L
1,362 Elo+
Solo
Izanami
Izanami
EllEn_GRIPL3Y
Izanami
Level 57
God Stats
109W - 87L
1,545 SR
Queue Stats
342W - 310L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 1 / 1
5,578
558
4,507
1,842
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
0 / 1 / 2
5,652
565
2,378
5,196
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
IGumihoI
Medusa
11
6 / 0 / 2
6,564
656
6,898
4,143
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
WerewolfKi2
Sylvanus
10
3 / 0 / 4
6,370
637
3,067
4,695
2,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
WoodSky801
Bellona
10
5 / 0 / 0
6,780
678
2,297
6,037
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,411
541
1,293
8,626
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,851
485
1,626
7,191
3,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Dollars32
Ne Zha
8
0 / 6 / 0
4,637
464
2,316
6,427
1,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
10
0 / 1 / 0
4,877
488
695
6,965
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
4
0 / 3 / 0
3,778
378
1,476
3,642
711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
15
Kills
2
2
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
1
1
1.5
L
2
2
0
1
L
0
3
0
0
L
Ne Zha
Dollars32
Ne Zha
0
6
0
0
L
Thor
0
1
0
0
L
Izanami
0
3
0
0
W
Loki
0
1
2
1
W
Medusa
IGumihoI
Medusa
6
0
2
7
W
Sylvanus
WerewolfKi2
Sylvanus
3
0
4
5
W
Bellona
WoodSky801
Bellona
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,147
Damage
7,406
21,913
Taken
32,851
10,246
Mitigated
10,444
8,184
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
4,507
1,311
0
250
1,842
381
307
497
1,325
26,423
0
L
1,293
212
400
4,389
8,626
2,361
0
3,518
5,108
28,764
2,561
L
1,626
121
0
1,778
7,191
3,524
0
1,181
6,010
20,237
177
L
Ne Zha
Dollars32
Ne Zha
2,316
1,297
0
771
6,427
1,629
0
755
5,672
0
21,618
L
Thor
695
153
0
1,496
6,965
2,219
0
774
6,191
0
30,676
L
Izanami
1,476
1,099
0
1,145
3,642
711
0
1,346
2,296
0
7,977
W
Loki
2,378
206
0
623
5,196
1,497
11
312
4,812
0
32,177
W
Medusa
IGumihoI
Medusa
6,898
2,661
0
1,854
4,143
1,139
2,210
959
3,144
0
38,415
W
Sylvanus
WerewolfKi2
Sylvanus
3,067
1,067
435
1,854
4,695
2,445
960
758
3,937
20,229
0
W
Bellona
WoodSky801
Bellona
2,297
657
0
3,168
6,037
4,784
541
0
6,037
0
27,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,944
Gold Earned
23,554
248
Minions Killed
209
0
Camps Cleared
0
877,897
Distance Traveled
817,856
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,578
558
48
5
0
178,161
2
L
Chang'e
5,411
541
60
6
0
169,343
0
L
Bacchus
4,851
485
36
4
0
175,171
0
L
Ne Zha
4,637
464
36
4
0
186,114
0
L
Thor
4,877
488
67
7
0
197,095
0
L
Izanami
3,778
378
10
1
0
90,133
0
W
Loki
5,652
565
65
7
0
235,425
0
W
Medusa
6,564
656
51
5
0
149,062
0
W
Sylvanus
6,370
637
40
4
0
139,042
0
W
Bellona
6,780
678
44
4
0
176,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role