Player Matchup

Anubis
Anubis
BrattyBuck
Anubis
Level 88
God Stats
25W - 11L
1,760 SR
Queue Stats
189W - 156L
1,456 Elo+
Party 2
Hercules
Hercules
Dwade863
Hercules
Level 64
God Stats
4W - 6L
1,406 SR
Queue Stats
40W - 70L
1,344 Elo+
Party 1
Athena
Athena
ICExSWALLOW
Athena
Level 87
God Stats
3W - 1L
1,697 SR
Queue Stats
37W - 46L
1,376 Elo+
Party 1
Chiron
Chiron
Vrashdash
Chiron
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,427 Elo+
Party 1
Thor
Thor
cooper5129
Thor
Level 75
God Stats
6W - 4L
1,449 SR
Queue Stats
146W - 124L
1,454 Elo+
Party 2
Team Averages
Level 83
1,562 SR
1,411 Elo+

VS

Team Averages
Level 68
1,582 SR
1,456 Elo+
Hades
Hades
Bradthelad1988
Hades
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,396 Elo+
Solo
Hel
Hel
Cole_Wrld04
Hel
Level 123
God Stats
7W - 12L
1,496 SR
Queue Stats
185W - 181L
1,457 Elo+
Party 3
Baron Samedi
Baron Samedi
Cookiemondab
Baron Samedi
Level 26
God Stats
27W - 17L
1,769 SR
Queue Stats
50W - 44L
1,490 Elo+
Party 3
Nut
Nut
Milk1x-
Nut
Level 28
God Stats
4W - 3L
1,493 SR
Queue Stats
186W - 183L
1,445 Elo+
Party 3
Bastet
Bastet
Straykiller
Bastet
Level 117
God Stats
15W - 8L
1,652 SR
Queue Stats
119W - 110L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BrattyBuck
Anubis
14
12 / 4 / 3
9,701
693
14,815
9,822
3,876
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
Dwade863
Hercules
11
0 / 4 / 2
7,133
510
3,211
11,410
5,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
12
0 / 1 / 5
7,448
532
3,537
9,269
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
Vrashdash
Chiron
12
3 / 3 / 2
7,774
555
7,132
8,500
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 1 / 2
7,639
546
3,797
9,498
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 2
5,158
368
529
6,624
836
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 3 / 2
7,005
500
6,236
10,996
5,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
Cookiemondab
Baron Samedi
10
0 / 2 / 3
6,523
466
2,208
8,951
4,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nut
13
2 / 3 / 1
7,019
501
5,879
9,114
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
14
9 / 3 / 1
8,667
619
10,920
12,420
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
17
Kills
13
13
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Anubis
BrattyBuck
Anubis
12
4
3
3.38
L
2
3
2
1
L
Baron Samedi
Cookiemondab
Baron Samedi
0
2
3
0.75
W
Hercules
Dwade863
Hercules
0
4
2
0.25
W
Athena
0
1
5
2.5
L
Nut
2
3
1
0.83
L
Bastet
9
3
1
3.17
W
Chiron
Vrashdash
Chiron
3
3
2
1.33
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,492
Damage
25,772
48,499
Taken
48,105
22,645
Mitigated
17,202
13,578
Healing
18,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
529
148
0
668
6,624
836
0
5,620
1,004
6,820
560
W
Anubis
BrattyBuck
Anubis
14,815
611
135
4,262
9,822
3,876
0
1,771
8,051
64,539
276
L
6,236
428
603
4,729
10,996
5,789
0
4,038
6,958
40,306
1,433
L
Baron Samedi
Cookiemondab
Baron Samedi
2,208
449
979
2,768
8,951
4,493
0
1,812
7,139
18,336
0
W
Hercules
Dwade863
Hercules
3,211
744
0
1,991
11,410
5,015
0
3,802
7,608
0
34,812
W
Athena
3,537
695
0
2,067
9,269
8,448
52
1,914
7,355
22,931
1,255
L
Nut
5,879
3,567
0
2,860
9,114
2,754
310
3,622
5,492
0
49,506
L
Bastet
10,920
2,784
0
6,187
12,420
3,330
0
3,116
9,304
0
46,751
W
Chiron
Vrashdash
Chiron
7,132
2,205
260
2,214
8,500
2,423
464
803
7,697
0
49,230
W
3,797
827
0
2,649
9,498
2,883
65
1,261
8,237
0
46,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,695
Gold Earned
34,372
337
Minions Killed
247
0
Camps Cleared
0
1,452,160
Distance Traveled
1,184,854
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,158
368
14
1
0
172,796
0
W
Anubis
9,701
693
90
6
0
261,429
0
L
Hel
7,005
500
67
5
0
251,434
2
L
Baron Samedi
6,523
466
18
1
0
199,636
0
W
Hercules
7,133
510
60
4
0
255,489
0
W
Athena
7,448
532
30
2
0
318,612
4
L
Nut
7,019
501
77
6
0
262,663
4
L
Bastet
8,667
619
71
5
0
298,325
0
W
Chiron
7,774
555
79
6
0
286,181
0
W
Thor
7,639
546
78
6
0
330,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role