Player Matchup

Hera
Hera
Azeluh
Hera
Level 24
God Stats
17W - 13L
1,500 SR
Queue Stats
305W - 325L
1,456 Elo+
Party 2
Sun Wukong
Sun Wukong
Spike SpiegeII
Sun Wukong
Level 109
God Stats
11W - 6L
1,500 SR
Queue Stats
296W - 305L
1,481 Elo+
Party 2
Rama
Rama
UsJinx
Rama
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,638 Elo+
Solo
Team Averages
Level 55
1,500 SR
1,525 Elo+

VS

Team Averages
Level 77
1,771 SR
1,532 Elo+
Jing Wei
Jing Wei
ButImWillSmith
Jing Wei
Level 86
God Stats
5W - 2L
1,870 SR
Queue Stats
41W - 47L
1,549 Elo+
Party 1
Ne Zha
Ne Zha
Grim-_-Reality
Ne Zha
Level 57
God Stats
3W - 1L
1,732 SR
Queue Stats
77W - 54L
1,546 Elo+
Party 1
Vulcan
Vulcan
R3KL3SS Z3R0
Vulcan
Level 88
God Stats
6W - 8L
1,710 SR
Queue Stats
101W - 85L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Azeluh
Hera
9
0 / 2 / 1
4,681
780
1,351
3,389
728
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Spike SpiegeII
Sun Wukong
10
1 / 0 / 0
4,961
827
2,882
4,285
1,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
UsJinx
Rama
7
0 / 2 / 0
4,365
728
624
2,782
734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
1 / 0 / 2
4,998
833
511
2,581
665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 0 / 4
5,046
841
2,550
3,208
2,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
9
3 / 1 / 1
5,375
896
4,865
1,742
524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
4
4
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
Azeluh
Hera
0
2
1
0.25
W
Jing Wei
1
0
2
2
W
0
0
4
2
W
Vulcan
3
1
1
3.5
L
Sun Wukong
Spike SpiegeII
Sun Wukong
1
0
0
1
L
Rama
UsJinx
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,857
Damage
7,926
10,456
Taken
7,531
3,166
Mitigated
3,512
1,228
Healing
1,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Azeluh
Hera
1,351
230
0
0
3,389
728
0
2,107
1,003
8,134
0
W
Jing Wei
511
394
0
392
2,581
665
441
354
2,227
0
9,427
W
2,550
270
0
1,249
3,208
2,323
134
326
2,882
0
13,977
W
Vulcan
4,865
131
0
116
1,742
524
0
695
1,047
17,545
382
L
Sun Wukong
Spike SpiegeII
Sun Wukong
2,882
107
0
778
4,285
1,704
0
1,226
2,928
0
20,385
L
Rama
UsJinx
Rama
624
362
0
450
2,782
734
0
1,048
1,568
0
12,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,007
Gold Earned
15,419
87
Minions Killed
89
0
Camps Cleared
0
317,398
Distance Traveled
368,514
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,681
780
21
4
0
112,194
0
W
Jing Wei
4,998
833
32
5
0
121,748
0
W
Ne Zha
5,046
841
28
5
0
125,024
0
W
Vulcan
5,375
896
29
5
0
121,742
0
L
Sun Wukong
4,961
827
39
7
0
124,573
2
L
Rama
4,365
728
27
5
0
80,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role