Player Matchup

Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver IV
Gordinh0
Mulan
Silver IV
Level 102
God Stats
0W - 1L
1,686 SR
Queue Stats
11W - 13L
1,457 MMR
Solo
Hera
Hera
Gold IV
Miller warfare
Hera
Gold IV
Level 105
God Stats
2W - 4L
1,449 SR
Queue Stats
134W - 134L
1,458 MMR
Solo
Kali
Kali
Gold III
TheReaIVaIkyrie
Kali
Gold III
Level 110
God Stats
3W - 2L
1,854 SR
Queue Stats
43W - 43L
1,468 MMR
Solo
Danzaburou
Danzaburou
Silver II
UnoJJ-
Danzaburou
Silver II
Level 66
God Stats
0W - 2L
1,312 SR
Queue Stats
3W - 4L
1,454 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,560 SR
1,467 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,550 SR
1,459 MMR
Cupid
Cupid
Gold II
BlueNoseBest
Cupid
Gold II
Level 144
God Stats
2W - 1L
1,645 SR
Queue Stats
44W - 37L
1,638 MMR
Party 1
Vulcan
Vulcan
Gold III
GrabM3Daddy
Vulcan
Gold III
Level 68
God Stats
5W - 4L
1,634 SR
Queue Stats
44W - 52L
1,583 MMR
Party 2
Set
Set
Silver I
ShiningLion58
Set
Silver I
Level 37
God Stats
1W - 1L
1,280 SR
Queue Stats
46W - 44L
1,462 MMR
Solo
Ravana
Ravana
Gold IV
imortalking
Ravana
Gold IV
Level 68
God Stats
6W - 8L
1,641 SR
Queue Stats
149W - 148L
1,347 MMR
Party 2
Geb
Geb
Gold V
reddragonman87
Geb
Gold V
Level 194
God Stats
12W - 9L
1,549 SR
Queue Stats
29W - 32L
1,266 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 1 / 1
4,890
489
1,526
2,628
562
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Gordinh0
Mulan
9
0 / 3 / 1
4,953
495
953
8,293
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 2
5,238
524
2,120
3,266
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
3 / 0 / 0
5,261
526
1,983
7,775
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
UnoJJ-
Danzaburou
11
0 / 1 / 0
5,317
532
3,812
4,968
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AgniThorAthenaAmaterasu

VS

Bans
MedusaPeleAwilixAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,702
570
2,687
5,678
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
11
0 / 0 / 1
5,641
564
2,821
2,779
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 1
5,193
519
885
6,757
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
12
5 / 1 / 0
7,033
703
6,199
3,015
1,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 0
5,256
526
1,135
5,870
2,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
6
6
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
1
0.5
W
1
0
0
1
L
Mulan
Gordinh0
Mulan
0
3
1
0.17
W
Vulcan
0
0
1
0.5
L
0
1
2
1
W
0
1
1
0.5
L
3
0
0
3
L
Danzaburou
UnoJJ-
Danzaburou
0
1
0
0
W
Ravana
5
1
0
5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,394
Damage
13,727
26,930
Taken
24,099
7,885
Mitigated
10,198
9,725
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,526
546
0
749
2,628
562
0
63
2,565
26,748
0
W
2,687
969
226
3,835
5,678
1,812
0
208
5,470
0
44,383
L
Mulan
Gordinh0
Mulan
953
108
0
2,840
8,293
2,292
0
0
7,941
0
22,696
W
Vulcan
2,821
39
0
967
2,779
852
0
1,612
1,167
33,734
911
L
2,120
451
0
677
3,266
859
6
1,849
1,283
36,106
0
W
885
222
0
835
6,757
3,164
0
144
6,613
0
39,923
L
1,983
928
0
5,064
7,775
2,293
0
1,428
6,289
0
36,649
L
Danzaburou
UnoJJ-
Danzaburou
3,812
1,588
0
395
4,968
1,879
0
424
4,544
0
45,467
W
Ravana
6,199
1,616
0
1,235
3,015
1,512
0
613
2,402
0
39,241
W
1,135
66
0
1,108
5,870
2,858
0
1,069
4,801
14,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
28,825
331
Minions Killed
340
0
Camps Cleared
0
925,973
Distance Traveled
1,056,971
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,890
489
56
6
0
169,717
1
W
Cupid
5,702
570
99
10
0
190,761
0
L
Mulan
4,953
495
66
7
0
162,259
0
W
Vulcan
5,641
564
73
7
0
243,930
3
L
Hera
5,238
524
70
7
0
180,135
0
W
Set
5,193
519
74
7
0
220,410
0
L
Kali
5,261
526
61
6
0
237,874
0
L
Danzaburou
5,317
532
78
8
0
175,988
1
W
Ravana
7,033
703
74
7
0
199,814
0
W
Geb
5,256
526
20
2
0
202,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role