Player Matchup

Artio
Artio
ChungusTheLarge
Artio
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 150L
1,502 Elo+
Solo
Guan Yu
Guan Yu
FlawlessPlacebo
Guan Yu
Level 157
God Stats
1W - 1L
1,937 SR
Queue Stats
111W - 99L
1,557 Elo+
Party 2
Yu Huang
Yu Huang
Harmonic Harbor
Yu Huang
Level 174
God Stats
3W - 1L
1,860 SR
Queue Stats
191W - 192L
1,511 Elo+
Party 2
Ne Zha
Ne Zha
IGetMeatSuck
Ne Zha
Level 121
God Stats
24W - 13L
1,840 SR
Queue Stats
97W - 91L
1,554 Elo+
Party 2
Medusa
Medusa
civcpo117
Medusa
Level 115
God Stats
4W - 4L
1,692 SR
Queue Stats
133W - 125L
1,499 Elo+
Solo
Team Averages
Level 138
1,766 SR
1,525 Elo+

VS

Team Averages
Level 71
1,399 SR
1,646 Elo+
Fenrir
Fenrir
BluBufBandit
Fenrir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,849 Elo+
Party 1
Baba Yaga
Baba Yaga
Melon3q
Baba Yaga
Level 148
God Stats
1W - 0L
1,272 SR
Queue Stats
228W - 275L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
OneBigAssCookie
Gilgamesh
Level 25
God Stats
1W - 0L
1,298 SR
Queue Stats
15W - 6L
1,704 Elo+
Party 1
Cabrakan
Cabrakan
RedSpartan66
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,769 Elo+
Party 1
Medusa
Medusa
xDragonZero007
Medusa
Level 121
God Stats
2W - 3L
1,425 SR
Queue Stats
22W - 32L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
7,097
546
5,791
12,486
8,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

12
0 / 2 / 0
7,263
559
5,076
12,476
14,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
12
1 / 3 / 2
7,033
541
5,089
7,121
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
12
2 / 4 / 2
6,826
525
6,315
10,069
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
civcpo117
Medusa
14
3 / 4 / 1
7,784
599
8,976
7,749
2,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 0 / 2
7,958
612
7,540
10,232
6,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
Melon3q
Baba Yaga
13
4 / 1 / 6
7,977
614
8,677
7,470
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
OneBigAssCookie
Gilgamesh
14
5 / 1 / 4
7,890
607
5,464
13,707
6,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cabrakan
RedSpartan66
Cabrakan
12
2 / 1 / 8
7,785
599
6,059
11,191
9,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 6 / 3
7,363
566
4,661
10,273
3,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
15
15
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
0
2
2
L
3
2
2
2
L
0
2
0
0
L
Yu Huang
1
3
2
0.67
L
Ne Zha
2
4
2
0.75
W
Baba Yaga
Melon3q
Baba Yaga
4
1
6
7
W
Gilgamesh
OneBigAssCookie
Gilgamesh
5
1
4
7
W
Cabrakan
RedSpartan66
Cabrakan
2
1
8
6
L
Medusa
civcpo117
Medusa
3
4
1
0.88
W
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,247
Damage
32,401
49,901
Taken
52,873
33,474
Mitigated
27,569
14,347
Healing
13,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,540
3,200
0
5,737
10,232
6,003
0
40
10,192
0
56,794
L
5,791
521
585
4,627
12,486
8,999
0
4,210
8,276
17,700
0
L
5,076
839
108
5,755
12,476
14,683
0
1,087
11,389
0
50,565
L
Yu Huang
5,089
420
0
750
7,121
2,324
0
5,205
1,916
43,568
1,000
L
Ne Zha
6,315
471
0
804
10,069
4,868
0
3,446
6,623
0
50,031
W
Baba Yaga
Melon3q
Baba Yaga
8,677
544
0
1,989
7,470
2,489
518
3,235
4,235
52,262
1,370
W
Gilgamesh
OneBigAssCookie
Gilgamesh
5,464
1,911
0
1,594
13,707
6,074
0
2,366
11,341
26
67,745
W
Cabrakan
RedSpartan66
Cabrakan
6,059
1,241
381
2,524
11,191
9,612
109
4,296
6,895
16,116
1,446
L
Medusa
civcpo117
Medusa
8,976
2,661
0
1,718
7,749
2,600
462
507
7,242
0
66,487
W
4,661
1,490
0
1,101
10,273
3,391
0
904
9,369
0
47,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,003
Gold Earned
38,973
394
Minions Killed
410
0
Camps Cleared
0
1,341,754
Distance Traveled
1,363,817
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,958
612
106
8
0
281,276
2
L
Artio
7,097
546
33
3
0
291,448
5
L
Guan Yu
7,263
559
90
7
0
262,459
2
L
Yu Huang
7,033
541
93
7
0
250,201
0
L
Ne Zha
6,826
525
75
6
0
278,750
1
W
Baba Yaga
7,977
614
97
7
0
276,135
2
W
Gilgamesh
7,890
607
100
8
0
299,724
6
W
Cabrakan
7,785
599
26
2
0
261,487
1
L
Medusa
7,784
599
103
8
0
258,896
2
W
Medusa
7,363
566
81
6
0
245,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role