Player Matchup

Chernobog
Chernobog
HelloNoKittyWoah
Chernobog
Level 67
God Stats
1W - 3L
1,384 SR
Queue Stats
134W - 118L
1,560 Elo+
Party 4
Cabrakan
Cabrakan
Keroes2000
Cabrakan
Level 121
God Stats
1W - 1L
1,301 SR
Queue Stats
197W - 173L
1,536 Elo+
Party 1
Scylla
Scylla
Scotty2CoId
Scylla
Level 108
God Stats
2W - 3L
1,444 SR
Queue Stats
132W - 114L
1,569 Elo+
Party 4
Ymir
Ymir
Waloprey
Ymir
Level 108
God Stats
2W - 3L
1,673 SR
Queue Stats
24W - 19L
1,752 Elo+
Party 4
Serqet
Serqet
xCoach95
Serqet
Level 67
God Stats
1W - 4L
1,403 SR
Queue Stats
156W - 134L
1,514 Elo+
Party 1
Team Averages
Level 94
1,441 SR
1,586 Elo+

VS

Team Averages
Level 80
1,549 SR
1,538 Elo+
Sun Wukong
Sun Wukong
CrossHawk
Sun Wukong
Level 93
God Stats
10W - 8L
1,727 SR
Queue Stats
113W - 93L
1,598 Elo+
Party 3
Ymir
Ymir
FireStorm6667
Ymir
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 12L
1,456 Elo+
Party 2
Chiron
Chiron
MrHouse2279
Chiron
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,630 Elo+
Party 2
Ra
Ra
Xenon Lad
Ra
Level 93
God Stats
3W - 2L
1,301 SR
Queue Stats
82W - 68L
1,561 Elo+
Party 3
Ne Zha
Ne Zha
phoneinacup
Ne Zha
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
9
1 / 3 / 2
5,563
556
5,988
8,158
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Keroes2000
Cabrakan
10
0 / 5 / 0
5,122
512
4,043
10,753
6,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
9
0 / 3 / 0
4,702
470
2,030
5,098
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
2 / 0 / 1
5,207
521
3,595
6,571
4,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Serqet
xCoach95
Serqet
7
0 / 3 / 0
4,354
435
1,724
7,000
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrossHawk
Sun Wukong
12
7 / 0 / 0
7,646
765
7,742
8,830
5,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 2 / 2
5,456
546
2,345
5,028
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Chiron
11
1 / 1 / 2
5,821
582
6,416
5,289
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 0
6,483
648
5,708
5,399
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
10
2 / 0 / 2
5,337
534
2,214
6,012
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
14
14
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CrossHawk
Sun Wukong
7
0
0
7
W
0
2
2
0.5
L
Chernobog
1
3
2
0.67
L
Cabrakan
Keroes2000
Cabrakan
0
5
0
0
W
Chiron
1
1
2
2
L
Scylla
0
3
0
0
L
Ymir
2
0
1
2.5
W
4
0
0
4
W
Ne Zha
2
0
2
3
L
Serqet
xCoach95
Serqet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,380
Damage
24,425
37,580
Taken
30,558
15,765
Mitigated
14,162
12,308
Healing
10,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CrossHawk
Sun Wukong
7,742
2,508
0
2,168
8,830
5,202
0
4,288
4,392
0
50,279
W
2,345
301
0
1,202
5,028
3,430
0
1,806
3,222
9,847
0
L
Chernobog
5,988
3,247
0
3,417
8,158
2,214
0
1,145
6,981
0
43,134
L
Cabrakan
Keroes2000
Cabrakan
4,043
784
0
3,722
10,753
6,190
0
0
10,753
33,717
0
W
Chiron
6,416
1,999
227
1,800
5,289
1,391
0
634
4,655
0
45,464
L
Scylla
2,030
420
0
1,652
5,098
1,328
0
2,805
2,051
29,127
0
L
Ymir
3,595
556
0
1,160
6,571
4,010
0
3,008
3,380
16,344
0
W
5,708
626
1,020
2,981
5,399
2,111
220
2,188
3,043
57,043
2,530
W
Ne Zha
2,214
1,082
0
689
6,012
2,028
0
752
5,260
0
28,034
L
Serqet
xCoach95
Serqet
1,724
153
0
2,357
7,000
2,023
0
429
6,569
0
22,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,948
Gold Earned
30,743
265
Minions Killed
366
0
Camps Cleared
0
918,103
Distance Traveled
964,101
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,646
765
98
10
0
170,031
0
W
Ymir
5,456
546
17
2
0
201,286
0
L
Chernobog
5,563
556
68
7
0
184,648
2
L
Cabrakan
5,122
512
66
7
0
162,417
0
W
Chiron
5,821
582
83
8
0
192,332
0
L
Scylla
4,702
470
49
5
0
137,455
2
L
Ymir
5,207
521
31
3
0
199,214
0
W
Ra
6,483
648
127
13
0
207,535
0
W
Ne Zha
5,337
534
41
4
0
192,917
0
L
Serqet
4,354
435
51
5
0
234,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role