Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
J2SGA
Agni
Level 147
God Stats
1W - 1L
1,100 SR
Queue Stats
8W - 8L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
XCorruptEntityX
Cthulhu
Level 117
God Stats
5W - 4L
1,561 SR
Queue Stats
9W - 9L
1,376 Elo+
Party 1
Team Averages
Level 140
1,387 SR
1,427 Elo+

VS

Team Averages
Level 133
1,526 SR
1,519 Elo+
Sylvanus
Sylvanus
LowTempTerp
Sylvanus
Level 148
God Stats
31W - 31L
1,504 SR
Queue Stats
370W - 365L
1,483 Elo+
Solo
Anubis
Anubis
OrionsBelt89
Anubis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,640 Elo+
Solo
Medusa
Medusa
Sir Noxxy
Medusa
Level 126
God Stats
113W - 82L
1,574 SR
Queue Stats
437W - 439L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 1 / 6
7,790
649
6,687
7,855
5,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
J2SGA
Agni
16
7 / 3 / 3
9,892
824
8,743
7,319
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 7
9,144
762
8,165
7,905
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LowTempTerp
Sylvanus
13
1 / 1 / 3
7,807
651
3,712
10,248
9,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
12
0 / 5 / 4
7,731
644
4,406
8,572
3,806
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Sir Noxxy
Medusa
14
4 / 4 / 1
8,711
726
4,090
7,800
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
10
Kills
5
6
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
6
4
W
Agni
J2SGA
Agni
7
3
3
2.83
L
Sylvanus
LowTempTerp
Sylvanus
1
1
3
2.5
L
Anubis
0
5
4
0.4
L
Medusa
Sir Noxxy
Medusa
4
4
1
1.13
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,595
Damage
12,208
23,079
Taken
26,620
10,881
Mitigated
16,254
3,536
Healing
5,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,687
5,400
0
1,484
7,855
5,076
202
2,891
4,959
0
20,690
W
Agni
J2SGA
Agni
8,743
600
92
1,204
7,319
2,196
330
1,946
5,358
28,089
0
L
Sylvanus
LowTempTerp
Sylvanus
3,712
736
1,260
2,767
10,248
9,804
0
4,692
4,532
15,773
168
L
Anubis
4,406
211
0
624
8,572
3,806
0
4,973
2,733
30,402
239
L
Medusa
Sir Noxxy
Medusa
4,090
901
0
458
7,800
2,644
0
4,419
2,500
0
31,870
W
8,165
593
225
531
7,905
3,609
74
3,248
4,657
28,968
917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,826
Gold Earned
24,249
139
Minions Killed
128
0
Camps Cleared
0
640,165
Distance Traveled
550,764
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,790
649
20
2
0
209,923
0
W
Agni
9,892
824
65
5
0
212,091
0
L
Sylvanus
7,807
651
20
2
0
179,276
0
L
Anubis
7,731
644
70
6
0
171,107
0
L
Medusa
8,711
726
38
3
0
200,381
4
W
Cthulhu
9,144
762
54
5
0
218,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role