Player Matchup

Kukulkan
Kukulkan
Ahptt
Kukulkan
Level 106
God Stats
5W - 7L
1,368 SR
Queue Stats
14W - 22L
1,402 Elo+
Party 1
Terra
Terra
BigCrunchySalad
Terra
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 81L
1,460 Elo+
Party 1
Fenrir
Fenrir
RadicalRhose
Fenrir
Level 119
God Stats
4W - 3L
1,504 SR
Queue Stats
15W - 15L
1,469 Elo+
Party 1
Team Averages
Level 122
1,457 SR
1,444 Elo+

VS

Team Averages
Level 95
1,563 SR
1,475 Elo+
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Odin Is Wise
Lancelot
Level 69
God Stats
5W - 4L
1,595 SR
Queue Stats
392W - 403L
1,461 Elo+
Party 2
Surtr
Surtr
VampValkyrie788
Surtr
Level 66
God Stats
36W - 30L
1,595 SR
Queue Stats
325W - 331L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ahptt
Kukulkan
13
4 / 0 / 4
8,085
809
7,670
2,653
995
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 7
6,855
686
4,922
10,221
6,827
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
13
4 / 0 / 4
7,971
797
5,057
5,091
2,381
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 2 / 0
6,627
663
3,017
6,031
1,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Odin Is Wise
Lancelot
10
0 / 4 / 0
6,119
612
5,125
8,619
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
6,034
603
6,573
8,913
4,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
0
0
W
Kukulkan
Ahptt
Kukulkan
4
0
4
6
W
0
0
7
3.5
L
Lancelot
Odin Is Wise
Lancelot
0
4
0
0
W
Fenrir
4
0
4
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,649
Damage
14,715
17,965
Taken
23,563
10,203
Mitigated
10,652
8,097
Healing
6,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,017
531
1,311
2,843
6,031
1,783
0
2,560
3,452
26,607
0
W
Kukulkan
Ahptt
Kukulkan
7,670
347
0
427
2,653
995
684
300
2,192
42,044
0
W
4,922
557
1,299
5,639
10,221
6,827
425
2,041
7,297
14,597
864
L
Lancelot
Odin Is Wise
Lancelot
5,125
632
0
919
8,619
4,135
0
4,194
4,406
0
21,715
W
Fenrir
5,057
1,203
0
732
5,091
2,381
359
1,045
3,886
0
22,487
L
6,573
3,250
0
1,675
8,913
4,734
0
5,516
3,340
691
14,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,911
Gold Earned
18,780
160
Minions Killed
115
0
Camps Cleared
0
607,229
Distance Traveled
535,097
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,627
663
67
7
0
162,690
4
W
Kukulkan
8,085
809
96
10
0
174,412
4
W
Terra
6,855
686
27
3
0
210,348
0
L
Lancelot
6,119
612
28
3
0
187,442
0
W
Fenrir
7,971
797
37
4
0
222,469
4
L
Surtr
6,034
603
20
2
0
184,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role